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2634 lines (2632 loc) · 140 KB
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Copy pathEncoding.cs
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2634 lines (2632 loc) · 140 KB
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using Core.Collections;
using Core.Collections.Scoped;
using Core.Localization;
using Game.Core.Blueprint;
using Game.Core.Coordinates;
using Game.Core.Research;
using Game.Core.Serialization;
using Game.Core.Simulation;
using Game.Core.Trains;
using Game.Placement.Data;
using Game.Placement.Processing;
using HarmonyLib;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using Unity.Mathematics;
namespace Shapez2Multiplayer
{
public static class Encoding
{
//public static readonly Dictionary<Type, Action<object, Stream>> Encoders = new Dictionary<Type, Action<object, Stream>>()
//{
// { typeof(IPlacementData), (obj, stream) => Encode((IPlacementData)obj, stream) },
// { typeof(ConcurrentPlacementData), (obj, stream) => Encode((ConcurrentPlacementData)obj, stream) },
// { typeof(FlatPlacementData), (obj, stream) => Encode((FlatPlacementData)obj, stream) },
// { typeof(OverlappingPlacementData), (obj, stream) => Encode((OverlappingPlacementData)obj, stream) },
// { typeof(BuildingPlacement), (obj, stream) => Encode((BuildingPlacement)obj, stream) },
// { typeof(IslandPlacement), (obj, stream) => Encode((IslandPlacement)obj, stream) },
// { typeof(IslandDescriptor), (obj, stream) => Encode((IslandDescriptor)obj, stream) },
// { typeof(BuildingDescriptor), (obj, stream) => Encode((BuildingDescriptor)obj, stream) },
// { typeof(GlobalTileTransform), (obj, stream) => Encode((GlobalTileTransform)obj, stream) },
// { typeof(IIslandConfiguration), (obj, stream) => Encode((IIslandConfiguration)obj, stream) },
// { typeof(GlobalChunkTransform), (obj, stream) => Encode((GlobalChunkTransform)obj, stream) },
// { typeof(IslandDefinition), (obj, stream) => Encode((IslandDefinition)obj, stream) },
// { typeof(BuildingDefinition), (obj, stream) => Encode((BuildingDefinition)obj, stream) },
// //{ typeof(BuildingConnectorData), (obj, stream) => Encode((BuildingConnectorData)obj, stream) },
// //{ typeof(LocalTilePivot), (obj, stream) => Encode((LocalTilePivot)obj, stream) },
// //{ typeof(TileDirection), (obj, stream) => Encode((TileDirection)obj, stream) },
// //{ typeof(TileDimensions), (obj, stream) => Encode((TileDimensions)obj, stream) },
// //{ typeof(LocalTileBounds), (obj, stream) => Encode((LocalTileBounds)obj, stream) },
// { typeof(IslandDefinitionId), (obj, stream) => Encode((IslandDefinitionId)obj, stream) },
// { typeof(BuildingDefinitionId), (obj, stream) => Encode((BuildingDefinitionId)obj, stream) },
// { typeof(IslandChunkData), (obj, stream) => Encode((IslandChunkData)obj, stream) },
// { typeof(ChunkDirection), (obj, stream) => Encode((ChunkDirection)obj, stream) },
// { typeof(NotchDefinition), (obj, stream) => Encode((NotchDefinition)obj, stream) },
// { typeof(GridRotation), (obj, stream) => Encode((GridRotation)obj, stream) }
//};
//public static readonly Dictionary<Type, Func<Stream, object>> Decoders = new Dictionary<Type, Func<Stream, object>>()
//{
// { typeof(IPlacementData), stream => DecodePlacementData(stream) },
// { typeof(ConcurrentPlacementData), stream => DecodeConcurrentPlacementData(stream) },
// { typeof(FlatPlacementData), stream => DecodeFlatPlacementData(stream) },
// { typeof(OverlappingPlacementData), stream => DecodeOverlappingPlacementData(stream) },
// { typeof(BuildingPlacement), stream => DecodeBuildingPlacement(stream) },
// { typeof(IslandPlacement), stream => DecodeIslandPlacement(stream) },
// { typeof(IslandDescriptor), stream => DecodeIslandDescriptor(stream) },
// { typeof(BuildingDescriptor), stream => DecodeBuildingDescriptor(stream) },
// { typeof(GlobalTileTransform), stream => DecodeGlobalTileTransform(stream) },
// { typeof(IIslandConfiguration), stream => DecodeIIslandConfiguration(stream) },
// { typeof(GlobalChunkTransform), stream => DecodeGlobalChunkTransform(stream) },
// { typeof(IslandDefinition), stream => DecodeIslandDefinition(stream) },
// { typeof(BuildingDefinition), stream => DecodeBuildingDefinition(stream) },
// //{ typeof(BuildingConnectorData), stream => DecodeBuildingConnectorData(stream) },
// //{ typeof(LocalTilePivot), stream => DecodeLocalTilePivot(stream) },
// //{ typeof(TileDirection), stream => DecodeTileDirection(stream) },
// //{ typeof(TileDimensions), stream => DecodeTileDimensions(stream) },
// //{ typeof(LocalTileBounds), stream => DecodeLocalTileBounds(stream) },
// { typeof(IslandDefinitionId), stream => DecodeIslandDefinitionId(stream) },
// { typeof(BuildingDefinitionId), stream => DecodeBuildingDefinitionId(stream) },
// { typeof(IslandChunkData), stream => DecodeIslandChunkData(stream) },
// { typeof(ChunkDirection), stream => DecodeChunkDirection(stream) },
// { typeof(NotchDefinition), stream => DecodeNotchDefinition(stream) },
// { typeof(GridRotation), stream => DecodeGridRotation(stream) }
//};
public static readonly Dictionary<GlobalTileCoordinate, BuildingId> DeletedBuildingIds = new Dictionary<GlobalTileCoordinate, BuildingId>();
public static readonly Dictionary<GlobalChunkCoordinate, IslandId> DeletedIslandIds = new Dictionary<GlobalChunkCoordinate, IslandId>();
public static ISerializationVisitor serializationVisitor;
public static void Encode(float2 float2, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(float2.x);
writer.Write(float2.y);
}
public static float2 DecodeFloat2(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
return new float2(reader.ReadSingle(), reader.ReadSingle());
}
public static void Encode(float3 float3, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(float3.x);
writer.Write(float3.y);
writer.Write(float3.z);
}
public static float3 DecodeFloat3(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
return new float3(reader.ReadSingle(), reader.ReadSingle(), reader.ReadSingle());
}
public static void Encode(ChunkVector chunkVector, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(chunkVector.x);
writer.Write(chunkVector.y);
writer.Write(chunkVector.z);
}
public static ChunkVector DecodeChunkVector(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
return new ChunkVector(reader.ReadInt32(), reader.ReadInt32(), reader.ReadInt16());
}
public static void Encode(ChunkLimitCurrency chunkLimitCurrency, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(chunkLimitCurrency.Amount);
}
public static ChunkLimitCurrency DecodeChunkLimitCurrency(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
return new ChunkLimitCurrency(reader.ReadInt32());
}
public static void Encode(ResearchUpgradeId researchUpgradeId, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(researchUpgradeId.Id);
}
public static ResearchUpgradeId DecodeResearchUpgradeId(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
return new ResearchUpgradeId(reader.ReadString());
}
public static void Encode(ResearchLinearUpgradeId researchLinearUpgradeId, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(researchLinearUpgradeId.Id);
}
public static ResearchLinearUpgradeId DecodeResearchLinearUpgradeId(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
return new ResearchLinearUpgradeId(reader.ReadString());
}
public static void Encode(BlueprintCurrency blueprintCurrency, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(blueprintCurrency.TotalSub);
}
public static BlueprintCurrency DecodeBlueprintCurrency(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
return new BlueprintCurrency(reader.ReadInt64());
}
public static void Encode(GlobalTileCoordinate globalTileCoordinate, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(globalTileCoordinate.x);
writer.Write(globalTileCoordinate.y);
writer.Write(globalTileCoordinate.z);
}
public static GlobalTileCoordinate DecodeGlobalTileCoordinate(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
return new GlobalTileCoordinate(reader.ReadInt32(), reader.ReadInt32(), reader.ReadInt16());
}
public static void Encode(IslandTileCoordinate islandTileCoordinate, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(islandTileCoordinate.x);
writer.Write(islandTileCoordinate.y);
writer.Write(islandTileCoordinate.z);
}
public static IslandTileCoordinate DecodeIslandTileCoordinate(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
return new IslandTileCoordinate(reader.ReadInt16(), reader.ReadInt16(), reader.ReadInt16());
}
public static void Encode(GlobalChunkCoordinate globalChunkCoordinate, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(globalChunkCoordinate.x);
writer.Write(globalChunkCoordinate.y);
writer.Write(globalChunkCoordinate.z);
}
public static GlobalChunkCoordinate DecodeGlobalChunkCoordinate(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
return new GlobalChunkCoordinate(reader.ReadInt32(), reader.ReadInt32(), reader.ReadInt16());
}
public static void Encode(HUDBuildingMassSelection hudBuildingMassSelection, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
var areaSelectionEnd_G = hudBuildingMassSelection.AreaSelectionEnd_G;
writer.Write(areaSelectionEnd_G.HasValue);
if (areaSelectionEnd_G.HasValue) Encode(areaSelectionEnd_G.Value, stream);
var areaSelectionStart_G = hudBuildingMassSelection.AreaSelectionStart_G;
writer.Write(areaSelectionStart_G.HasValue);
if (areaSelectionStart_G.HasValue) Encode(areaSelectionStart_G.Value, stream);
Encode(hudBuildingMassSelection.CurrentMode, stream);
var pendingSelection = hudBuildingMassSelection.PendingSelection;
writer.Write(pendingSelection.Count);
foreach (var selectable in pendingSelection)
{
Encode(selectable.Tile_G, stream);
}
//var hoverAnimations = (IList)HUDBuildingMassSelectionAreaHoverAnimationsInfo.GetValue(hudBuildingMassSelection);
//writer.Write(hoverAnimations.Count);
//FieldInfo hoverAnimTarget = null;
//FieldInfo hoverAnimLastHoverTime = null;
//FieldInfo hoverAnimInitialHoverTime = null;
//foreach (var anim in hoverAnimations)
//{
// if (hoverAnimTarget == null)
// {
// hoverAnimTarget = AccessTools.Field(anim.GetType(), "Target");
// hoverAnimLastHoverTime = AccessTools.Field(anim.GetType(), "LastHoverTime");
// hoverAnimInitialHoverTime = AccessTools.Field(anim.GetType(), "InitialHoverTime");
// }
// Encode(((BuildingModel)hoverAnimTarget.GetValue(anim)).Tile_G);
// writer.Write((float)hoverAnimLastHoverTime.GetValue(anim));
// writer.Write((float)hoverAnimInitialHoverTime.GetValue(anim));
//}
}
public static HUDBuildingMassSelection DecodeHUDBuildingMassSelection(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
var hudBuildingMassSelection = new HUDBuildingMassSelection();
if (reader.ReadBoolean()) hudBuildingMassSelection.AreaSelectionEnd_G = DecodeGlobalTileCoordinate(stream);
if (reader.ReadBoolean()) hudBuildingMassSelection.AreaSelectionStart_G = DecodeGlobalTileCoordinate(stream);
hudBuildingMassSelection.CurrentMode = DecodeHUDMassSelectionMode(stream);
var pendingSelection = hudBuildingMassSelection.PendingSelection;
var count = reader.ReadInt32();
for (int i = 0; i < count; i++)
{
if (Shapez2Multiplayer.MapModel.TryGetBuilding(DecodeGlobalTileCoordinate(stream), out BuildingModel building))
{
pendingSelection.Add(building);
}
}
//var hoverAnimations = (IList)HUDBuildingMassSelectionAreaHoverAnimationsInfo.GetValue(hudBuildingMassSelection);
//count = reader.ReadInt32();
//var hoverAnimType = typeof(HUDMassSelectionBase<BuildingModel, GlobalTileCoordinate>).GetNestedType("HoverAnimation", BindingFlags.NonPublic).MakeGenericType(new Type[] { typeof(BuildingModel), typeof(GlobalTileCoordinate) });
//FieldInfo hoverAnimTarget = null;
//FieldInfo hoverAnimLastHoverTime = null;
//FieldInfo hoverAnimInitialHoverTime = null;
//for (int i = 0; i < count; i++)
//{
// if (Shapez2Multiplayer.MapModel.TryGetBuilding((GlobalTileCoordinate)DecodeGlobalTileCoordinate(stream), out BuildingModel building))
// {
// object anim = Activator.CreateInstance(hoverAnimType);
// if (hoverAnimTarget == null)
// {
// hoverAnimTarget = AccessTools.Field(anim.GetType(), "Target");
// hoverAnimLastHoverTime = AccessTools.Field(anim.GetType(), "LastHoverTime");
// hoverAnimInitialHoverTime = AccessTools.Field(anim.GetType(), "InitialHoverTime");
// }
// hoverAnimTarget.SetValue(anim, building);
// hoverAnimLastHoverTime.SetValue(anim, reader.ReadSingle());
// hoverAnimInitialHoverTime.SetValue(anim, reader.ReadSingle());
// }
//}
return hudBuildingMassSelection;
}
public static void Encode(HUDIslandMassSelection hudIslandMassSelection, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
var areaSelectionEnd_G = hudIslandMassSelection.AreaSelectionEnd_G;
writer.Write(areaSelectionEnd_G.HasValue);
if (areaSelectionEnd_G.HasValue) Encode(areaSelectionEnd_G.Value, stream);
var areaSelectionStart_G = hudIslandMassSelection.AreaSelectionStart_G;
writer.Write(areaSelectionStart_G.HasValue);
if (areaSelectionStart_G.HasValue) Encode(areaSelectionStart_G.Value, stream);
Encode(hudIslandMassSelection.CurrentMode, stream);
var pendingSelection = hudIslandMassSelection.PendingSelection;
writer.Write(pendingSelection.Count);
foreach (var selectable in pendingSelection)
{
Encode(selectable.Position, stream);
}
//var hoverAnimations = (IList)HUDIslandMassSelectionAreaHoverAnimationsInfo.GetValue(hudIslandMassSelection);
//writer.Write(hoverAnimations.Count);
//FieldInfo hoverAnimTarget = null;
//FieldInfo hoverAnimLastHoverTime = null;
//FieldInfo hoverAnimInitialHoverTime = null;
//foreach (var anim in hoverAnimations)
//{
// if (hoverAnimTarget == null)
// {
// hoverAnimTarget = AccessTools.Field(anim.GetType(), "Target");
// hoverAnimLastHoverTime = AccessTools.Field(anim.GetType(), "LastHoverTime");
// hoverAnimInitialHoverTime = AccessTools.Field(anim.GetType(), "InitialHoverTime");
// }
// Encode(((IslandModel)hoverAnimTarget.GetValue(anim)).Position);
// writer.Write((float)hoverAnimLastHoverTime.GetValue(anim));
// writer.Write((float)hoverAnimInitialHoverTime.GetValue(anim));
//}
}
public static HUDIslandMassSelection DecodeHUDIslandMassSelection(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
var hudIslandMassSelection = new HUDIslandMassSelection();
if (reader.ReadBoolean()) hudIslandMassSelection.AreaSelectionEnd_G = DecodeGlobalChunkCoordinate(stream);
if (reader.ReadBoolean()) hudIslandMassSelection.AreaSelectionStart_G = DecodeGlobalChunkCoordinate(stream);
hudIslandMassSelection.CurrentMode = DecodeHUDMassSelectionMode(stream);
var pendingSelection = hudIslandMassSelection.PendingSelection;
var count = reader.ReadInt32();
for (int i = 0; i < count; i++)
{
if (Shapez2Multiplayer.MapModel.TryGetIsland(DecodeGlobalChunkCoordinate(stream), out IslandModel island))
{
pendingSelection.Add(island);
}
}
//var hoverAnimations = (IList)HUDIslandMassSelectionAreaHoverAnimationsInfo.GetValue(hudIslandMassSelection);
//count = reader.ReadInt32();
//var hoverAnimType = typeof(HUDMassSelectionBase<IslandModel, GlobalChunkCoordinate>).GetNestedType("HoverAnimation", BindingFlags.NonPublic).MakeGenericType(new Type[] { typeof(IslandModel), typeof(GlobalChunkCoordinate) });
//FieldInfo hoverAnimTarget = null;
//FieldInfo hoverAnimLastHoverTime = null;
//FieldInfo hoverAnimInitialHoverTime = null;
//for (int i = 0; i < count; i++)
//{
// if (Shapez2Multiplayer.MapModel.TryGetIsland((GlobalChunkCoordinate)DecodeGlobalChunkCoordinate(stream), out IslandModel island))
// {
// object anim = Activator.CreateInstance(hoverAnimType);
// if (hoverAnimTarget == null)
// {
// hoverAnimTarget = AccessTools.Field(anim.GetType(), "Target");
// hoverAnimLastHoverTime = AccessTools.Field(anim.GetType(), "LastHoverTime");
// hoverAnimInitialHoverTime = AccessTools.Field(anim.GetType(), "InitialHoverTime");
// }
// hoverAnimTarget.SetValue(anim, island);
// hoverAnimLastHoverTime.SetValue(anim, reader.ReadSingle());
// hoverAnimInitialHoverTime.SetValue(anim, reader.ReadSingle());
// }
//}
return hudIslandMassSelection;
}
public static void Encode(HUDMassSelectionMode hudMassSelectionMode, Stream stream)
{
stream.WriteByte((byte)hudMassSelectionMode);
}
public static HUDMassSelectionMode DecodeHUDMassSelectionMode(Stream stream)
{
return (HUDMassSelectionMode)stream.ReadByte();
}
public static void Encode(PlacementInputHolder placementInputHolder, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
var placementInput = placementInputHolder.Input;
writer.Write(placementInput != null);
if (placementInput != null) Encode(placementInput, stream);
}
public static readonly FieldInfo PlacementInputHolderInputInfo = AccessTools.Field(typeof(PlacementInputHolder), nameof(PlacementInputHolder.Input));
public static PlacementInputHolder DecodePlacementInputHolder(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
IPlacementInput? placementInput = null;
if (reader.ReadBoolean()) placementInput = DecodePlacementInput(stream);
var placementInputHolder = new PlacementInputHolder(); // don't use constructor to allow input to be null
object boxed = placementInputHolder;
PlacementInputHolderInputInfo.SetValue(boxed, placementInput);
return (PlacementInputHolder)boxed;
}
public static void Encode(IPlacementInput placementInput, Stream stream)
{
if (placementInput is AreaPlacementInput<GlobalTileTransform, GlobalTileCoordinate> areaPlacementInputTile)
{
stream.WriteByte((byte)PlacementInputType.AreaPlacementInputTile);
Encode(areaPlacementInputTile, stream);
}
else if (placementInput is AreaPlacementInput<GlobalChunkTransform, GlobalChunkCoordinate> areaPlacementInputChunk)
{
stream.WriteByte((byte)PlacementInputType.AreaPlacementInputChunk);
Encode(areaPlacementInputChunk, stream);
}
else if (placementInput is BlueprintPlacementInput<GlobalTileCoordinate> blueprintPlacementInputTile)
{
stream.WriteByte((byte)PlacementInputType.BlueprintPlacementInputTile);
Encode(blueprintPlacementInputTile, stream);
}
else if (placementInput is BlueprintPlacementInput<GlobalChunkCoordinate> blueprintPlacementInputChunk)
{
stream.WriteByte((byte)PlacementInputType.BlueprintPlacementInputChunk);
Encode(blueprintPlacementInputChunk, stream);
}
else if (placementInput is LinePlacementInput<GlobalTileCoordinate, TileDirection, GlobalTilePivot> linePlacementInputTile)
{
stream.WriteByte((byte)PlacementInputType.LinePlacementInputTile);
Encode(linePlacementInputTile, stream);
}
else if (placementInput is LinePlacementInput<GlobalChunkCoordinate, ChunkDirection, GlobalChunkPivot> linePlacementInputChunk)
{
stream.WriteByte((byte)PlacementInputType.LinePlacementInputChunk);
Encode(linePlacementInputChunk, stream);
}
else if (placementInput is PathPlacementInput<GlobalTileCoordinate, TileDirection, GlobalTilePivot> pathPlacementInputTile)
{
stream.WriteByte((byte)PlacementInputType.PathPlacementInputTile);
Encode(pathPlacementInputTile, stream);
}
else if (placementInput is PathPlacementInput<GlobalChunkCoordinate, ChunkDirection, GlobalChunkPivot> pathPlacementInputChunk)
{
stream.WriteByte((byte)PlacementInputType.PathPlacementInputChunk);
Encode(pathPlacementInputChunk, stream);
}
else if (placementInput is SinglePlacementInput<GlobalTileCoordinate, TileDirection, GlobalTilePivot> singlePlacementInputTile)
{
stream.WriteByte((byte)PlacementInputType.SinglePlacementInputTile);
Encode(singlePlacementInputTile, stream);
}
else if (placementInput is SinglePlacementInput<GlobalChunkCoordinate, ChunkDirection, GlobalChunkPivot> singlePlacementInputChunk)
{
stream.WriteByte((byte)PlacementInputType.SinglePlacementInputChunk);
Encode(singlePlacementInputChunk, stream);
}
else if (placementInput is VariablePairPlacementInput<GlobalTileCoordinate, TileDirection, GlobalTilePivot> variablePairPlacementInputTile)
{
stream.WriteByte((byte)PlacementInputType.VariablePairPlacementInputTile);
Encode(variablePairPlacementInputTile, stream);
}
else if (placementInput is VariablePairPlacementInput<GlobalChunkCoordinate, ChunkDirection, GlobalChunkPivot> variablePairPlacementInputChunk)
{
stream.WriteByte((byte)PlacementInputType.VariablePairPlacementInputChunk);
Encode(variablePairPlacementInputChunk, stream);
}
else
{
Shapez2Multiplayer.logger.Error.Log($"Unknown Placement Input Type: {placementInput.GetType().GetGenericFriendlyName()}");
}
}
public static IPlacementInput? DecodePlacementInput(Stream stream)
{
switch ((PlacementInputType)stream.ReadByte())
{
case PlacementInputType.AreaPlacementInputTile:
return DecodeAreaPlacementInputTile(stream);
case PlacementInputType.AreaPlacementInputChunk:
return DecodeAreaPlacementInputChunk(stream);
case PlacementInputType.BlueprintPlacementInputTile:
return DecodeBlueprintPlacementInputTile(stream);
case PlacementInputType.BlueprintPlacementInputChunk:
return DecodeBlueprintPlacementInputChunk(stream);
case PlacementInputType.LinePlacementInputTile:
return DecodeLinePlacementInputTile(stream);
case PlacementInputType.LinePlacementInputChunk:
return DecodeLinePlacementInputChunk(stream);
case PlacementInputType.PathPlacementInputTile:
return DecodePathPlacementInputTile(stream);
case PlacementInputType.PathPlacementInputChunk:
return DecodePathPlacementInputChunk(stream);
case PlacementInputType.SinglePlacementInputTile:
return DecodeSinglePlacementInputTile(stream);
case PlacementInputType.SinglePlacementInputChunk:
return DecodeSinglePlacementInputChunk(stream);
case PlacementInputType.VariablePairPlacementInputTile:
return DecodeVariablePairPlacementInputTile(stream);
case PlacementInputType.VariablePairPlacementInputChunk:
return DecodeVariablePairPlacementInputChunk(stream);
default:
Shapez2Multiplayer.logger.Error.Log("Tried to decode unknown player action");
return null;
}
}
public static void Encode(AreaPlacementInput<GlobalTileTransform, GlobalTileCoordinate> areaPlacementInput, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(areaPlacementInput.Confirmed);
writer.Write(areaPlacementInput.Cancelled);
Encode(areaPlacementInput.StartTransform, stream);
Encode(areaPlacementInput.EndTransform, stream);
writer.Write(areaPlacementInput.StartedPlacement);
Encode(areaPlacementInput.PreferredRotation, stream);
writer.Write(areaPlacementInput.StartedDragging);
writer.Write(areaPlacementInput.IsFlipped);
writer.Write(areaPlacementInput.UseForce);
}
public static AreaPlacementInput<GlobalTileTransform, GlobalTileCoordinate> DecodeAreaPlacementInputTile(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
var confirmed = reader.ReadBoolean();
var cancelled = reader.ReadBoolean();
var startTransform = DecodeGlobalTileTransform(stream);
var endTransform = DecodeGlobalTileTransform(stream);
var startedPlacement = reader.ReadBoolean();
var preferredRotation = DecodeGridRotation(stream);
var startedDragging = reader.ReadBoolean();
var isFlipped = reader.ReadBoolean();
var useForce = reader.ReadBoolean();
var areaPlacementInput = new AreaPlacementInput<GlobalTileTransform, GlobalTileCoordinate>(preferredRotation, isFlipped);
areaPlacementInput.Confirmed = confirmed;
areaPlacementInput.Cancelled = cancelled;
areaPlacementInput.StartTransform = startTransform;
areaPlacementInput.EndTransform = endTransform;
areaPlacementInput.StartedPlacement = startedPlacement;
areaPlacementInput.StartedDragging = startedDragging;
areaPlacementInput.UseForce = useForce;
return areaPlacementInput;
}
public static void Encode(AreaPlacementInput<GlobalChunkTransform, GlobalChunkCoordinate> areaPlacementInput, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(areaPlacementInput.Confirmed);
writer.Write(areaPlacementInput.Cancelled);
Encode(areaPlacementInput.StartTransform, stream);
Encode(areaPlacementInput.EndTransform, stream);
writer.Write(areaPlacementInput.StartedPlacement);
Encode(areaPlacementInput.PreferredRotation, stream);
writer.Write(areaPlacementInput.StartedDragging);
writer.Write(areaPlacementInput.IsFlipped);
writer.Write(areaPlacementInput.UseForce);
}
public static AreaPlacementInput<GlobalChunkTransform, GlobalChunkCoordinate> DecodeAreaPlacementInputChunk(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
var confirmed = reader.ReadBoolean();
var cancelled = reader.ReadBoolean();
var startTransform = DecodeGlobalChunkTransform(stream);
var endTransform = DecodeGlobalChunkTransform(stream);
var startedPlacement = reader.ReadBoolean();
var preferredRotation = DecodeGridRotation(stream);
var startedDragging = reader.ReadBoolean();
var isFlipped = reader.ReadBoolean();
var useForce = reader.ReadBoolean();
var areaPlacementInput = new AreaPlacementInput<GlobalChunkTransform, GlobalChunkCoordinate>(preferredRotation, isFlipped);
areaPlacementInput.Confirmed = confirmed;
areaPlacementInput.Cancelled = cancelled;
areaPlacementInput.StartTransform = startTransform;
areaPlacementInput.EndTransform = endTransform;
areaPlacementInput.StartedPlacement = startedPlacement;
areaPlacementInput.StartedDragging = startedDragging;
areaPlacementInput.UseForce = useForce;
return areaPlacementInput;
}
public static void Encode(BlueprintPlacementInput<GlobalTileCoordinate> blueprintPlacementInput, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(blueprintPlacementInput.IsFlipped);
writer.Write(blueprintPlacementInput.StartedPlacement);
writer.Write(blueprintPlacementInput.Confirmed);
writer.Write(blueprintPlacementInput.Cancelled);
Encode(blueprintPlacementInput.StartPosition, stream);
Encode(blueprintPlacementInput.EndPosition, stream);
Encode(blueprintPlacementInput.Rotation, stream);
writer.Write(blueprintPlacementInput.MirroredAcrossPrimaryAxis);
writer.Write(blueprintPlacementInput.MirroredAcrossSecondaryAxis);
writer.Write(blueprintPlacementInput.StartedDragging);
writer.Write(blueprintPlacementInput.UseForce);
}
public static BlueprintPlacementInput<GlobalTileCoordinate> DecodeBlueprintPlacementInputTile(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
var isFlipped = reader.ReadBoolean();
var startedPlacement = reader.ReadBoolean();
var confirmed = reader.ReadBoolean();
var cancelled = reader.ReadBoolean();
var startPosition = DecodeGlobalTileCoordinate(stream);
var endPosition = DecodeGlobalTileCoordinate(stream);
var rotation = DecodeGridRotation(stream);
var mirroredAcrossPrimaryAxis = reader.ReadBoolean();
var mirroredAcrossSecondaryAxis = reader.ReadBoolean();
var startedDragging = reader.ReadBoolean();
var useForce = reader.ReadBoolean();
var blueprintPlacementInput = new BlueprintPlacementInput<GlobalTileCoordinate>(rotation, isFlipped);
blueprintPlacementInput.StartedPlacement = startedPlacement;
blueprintPlacementInput.Confirmed = confirmed;
blueprintPlacementInput.Cancelled = cancelled;
blueprintPlacementInput.StartPosition = startPosition;
blueprintPlacementInput.EndPosition = endPosition;
blueprintPlacementInput.MirroredAcrossPrimaryAxis = mirroredAcrossPrimaryAxis;
blueprintPlacementInput.MirroredAcrossSecondaryAxis = mirroredAcrossSecondaryAxis;
blueprintPlacementInput.StartedDragging = startedDragging;
blueprintPlacementInput.UseForce = useForce;
return blueprintPlacementInput;
}
public static void Encode(BlueprintPlacementInput<GlobalChunkCoordinate> blueprintPlacementInput, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(blueprintPlacementInput.IsFlipped);
writer.Write(blueprintPlacementInput.StartedPlacement);
writer.Write(blueprintPlacementInput.Confirmed);
writer.Write(blueprintPlacementInput.Cancelled);
Encode(blueprintPlacementInput.StartPosition, stream);
Encode(blueprintPlacementInput.EndPosition, stream);
Encode(blueprintPlacementInput.Rotation, stream);
writer.Write(blueprintPlacementInput.MirroredAcrossPrimaryAxis);
writer.Write(blueprintPlacementInput.MirroredAcrossSecondaryAxis);
writer.Write(blueprintPlacementInput.StartedDragging);
writer.Write(blueprintPlacementInput.UseForce);
}
public static BlueprintPlacementInput<GlobalChunkCoordinate> DecodeBlueprintPlacementInputChunk(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
var isFlipped = reader.ReadBoolean();
var startedPlacement = reader.ReadBoolean();
var confirmed = reader.ReadBoolean();
var cancelled = reader.ReadBoolean();
var startPosition = DecodeGlobalChunkCoordinate(stream);
var endPosition = DecodeGlobalChunkCoordinate(stream);
var rotation = DecodeGridRotation(stream);
var mirroredAcrossPrimaryAxis = reader.ReadBoolean();
var mirroredAcrossSecondaryAxis = reader.ReadBoolean();
var startedDragging = reader.ReadBoolean();
var useForce = reader.ReadBoolean();
var blueprintPlacementInput = new BlueprintPlacementInput<GlobalChunkCoordinate>(rotation, isFlipped);
blueprintPlacementInput.StartedPlacement = startedPlacement;
blueprintPlacementInput.Confirmed = confirmed;
blueprintPlacementInput.Cancelled = cancelled;
blueprintPlacementInput.StartPosition = startPosition;
blueprintPlacementInput.EndPosition = endPosition;
blueprintPlacementInput.MirroredAcrossPrimaryAxis = mirroredAcrossPrimaryAxis;
blueprintPlacementInput.MirroredAcrossSecondaryAxis = mirroredAcrossSecondaryAxis;
blueprintPlacementInput.StartedDragging = startedDragging;
blueprintPlacementInput.UseForce = useForce;
return blueprintPlacementInput;
}
public static void Encode(LinePlacementInput<GlobalTileCoordinate, TileDirection, GlobalTilePivot> linePlacementInput, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(linePlacementInput.Confirmed);
writer.Write(linePlacementInput.Cancelled);
writer.Write(linePlacementInput.StartedDragging);
writer.Write(linePlacementInput.IsFlipped);
writer.Write(linePlacementInput.UseForce);
Encode(linePlacementInput.StartPivot, stream);
Encode(linePlacementInput.EndPivot, stream);
writer.Write(linePlacementInput.StartedPlacement);
Encode(linePlacementInput.PreferredRotation, stream);
writer.Write(linePlacementInput.AllowParallel);
writer.Write(linePlacementInput.AllowPerpendicular);
}
public static LinePlacementInput<GlobalTileCoordinate, TileDirection, GlobalTilePivot> DecodeLinePlacementInputTile(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
var confirmed = reader.ReadBoolean();
var cancelled = reader.ReadBoolean();
var startedDragging = reader.ReadBoolean();
var isFlipped = reader.ReadBoolean();
var useForce = reader.ReadBoolean();
var startPivot = DecodeGlobalTilePivot(stream);
var endPivot = DecodeGlobalTilePivot(stream);
var startedPlacement = reader.ReadBoolean();
var preferredRotation = DecodeGridRotation(stream);
var allowParallel = reader.ReadBoolean();
var allowPerpendicular = reader.ReadBoolean();
var linePlacementInput = new LinePlacementInput<GlobalTileCoordinate, TileDirection, GlobalTilePivot>(preferredRotation, isFlipped, allowParallel, allowPerpendicular);
linePlacementInput.Confirmed = confirmed;
linePlacementInput.Cancelled = cancelled;
linePlacementInput.StartedDragging = startedDragging;
linePlacementInput.UseForce = useForce;
linePlacementInput.StartPivot = startPivot;
linePlacementInput.EndPivot = endPivot;
linePlacementInput.StartedPlacement = startedPlacement;
return linePlacementInput;
}
public static void Encode(LinePlacementInput<GlobalChunkCoordinate, ChunkDirection, GlobalChunkPivot> linePlacementInput, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(linePlacementInput.Confirmed);
writer.Write(linePlacementInput.Cancelled);
writer.Write(linePlacementInput.StartedDragging);
writer.Write(linePlacementInput.IsFlipped);
writer.Write(linePlacementInput.UseForce);
Encode(linePlacementInput.StartPivot, stream);
Encode(linePlacementInput.EndPivot, stream);
writer.Write(linePlacementInput.StartedPlacement);
Encode(linePlacementInput.PreferredRotation, stream);
writer.Write(linePlacementInput.AllowParallel);
writer.Write(linePlacementInput.AllowPerpendicular);
}
public static LinePlacementInput<GlobalChunkCoordinate, ChunkDirection, GlobalChunkPivot> DecodeLinePlacementInputChunk(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
var confirmed = reader.ReadBoolean();
var cancelled = reader.ReadBoolean();
var startedDragging = reader.ReadBoolean();
var isFlipped = reader.ReadBoolean();
var useForce = reader.ReadBoolean();
var startPivot = DecodeGlobalChunkPivot(stream);
var endPivot = DecodeGlobalChunkPivot(stream);
var startedPlacement = reader.ReadBoolean();
var preferredRotation = DecodeGridRotation(stream);
var allowParallel = reader.ReadBoolean();
var allowPerpendicular = reader.ReadBoolean();
var linePlacementInput = new LinePlacementInput<GlobalChunkCoordinate, ChunkDirection, GlobalChunkPivot>(preferredRotation, isFlipped, allowParallel, allowPerpendicular);
linePlacementInput.Confirmed = confirmed;
linePlacementInput.Cancelled = cancelled;
linePlacementInput.StartedDragging = startedDragging;
linePlacementInput.UseForce = useForce;
linePlacementInput.StartPivot = startPivot;
linePlacementInput.EndPivot = endPivot;
linePlacementInput.StartedPlacement = startedPlacement;
return linePlacementInput;
}
public static void Encode(PathPlacementInput<GlobalTileCoordinate, TileDirection, GlobalTilePivot> pathPlacementInput, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(pathPlacementInput.Confirmed);
writer.Write(pathPlacementInput.Cancelled);
writer.Write(pathPlacementInput.StartedDragging);
writer.Write(pathPlacementInput.UseForce);
Encode(pathPlacementInput.InitialDirection, stream);
writer.Write(pathPlacementInput.SegmentsStack.Count);
foreach (var segment in pathPlacementInput.SegmentsStack.Reverse())
{
Encode(segment, stream);
}
}
public static PathPlacementInput<GlobalTileCoordinate, TileDirection, GlobalTilePivot> DecodePathPlacementInputTile(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
var confirmed = reader.ReadBoolean();
var cancelled = reader.ReadBoolean();
var startedDragging = reader.ReadBoolean();
var useForce = reader.ReadBoolean();
var initialDirection = DecodeTileDirection(stream);
var pathPlacementInput = new PathPlacementInput<GlobalTileCoordinate, TileDirection, GlobalTilePivot>(initialDirection);
pathPlacementInput.Confirmed = confirmed;
pathPlacementInput.Cancelled = cancelled;
pathPlacementInput.StartedDragging = startedDragging;
pathPlacementInput.UseForce = useForce;
var count = reader.ReadInt32();
for (int i = 0; i < count; i++)
{
pathPlacementInput.SegmentsStack.Push(DecodePathPlacementInputSegmentTile(stream));
}
return pathPlacementInput;
}
public static void Encode(PathPlacementInput<GlobalChunkCoordinate, ChunkDirection, GlobalChunkPivot> pathPlacementInput, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(pathPlacementInput.Confirmed);
writer.Write(pathPlacementInput.Cancelled);
writer.Write(pathPlacementInput.StartedDragging);
writer.Write(pathPlacementInput.UseForce);
Encode(pathPlacementInput.InitialDirection, stream);
writer.Write(pathPlacementInput.SegmentsStack.Count);
foreach (var segment in pathPlacementInput.SegmentsStack.Reverse())
{
Encode(segment, stream);
}
}
public static PathPlacementInput<GlobalChunkCoordinate, ChunkDirection, GlobalChunkPivot> DecodePathPlacementInputChunk(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
var confirmed = reader.ReadBoolean();
var cancelled = reader.ReadBoolean();
var startedDragging = reader.ReadBoolean();
var useForce = reader.ReadBoolean();
var initialDirection = DecodeChunkDirection(stream);
var pathPlacementInput = new PathPlacementInput<GlobalChunkCoordinate, ChunkDirection, GlobalChunkPivot>(initialDirection);
pathPlacementInput.Confirmed = confirmed;
pathPlacementInput.Cancelled = cancelled;
pathPlacementInput.StartedDragging = startedDragging;
pathPlacementInput.UseForce = useForce;
var count = reader.ReadInt32();
for (int i = 0; i < count; i++)
{
pathPlacementInput.SegmentsStack.Push(DecodePathPlacementInputSegmentChunk(stream));
}
return pathPlacementInput;
}
public static void Encode(SinglePlacementInput<GlobalTileCoordinate, TileDirection, GlobalTilePivot> singlePlacementInput, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
Encode(singlePlacementInput.EndPivot, stream);
writer.Write(singlePlacementInput.Confirmed);
writer.Write(singlePlacementInput.Cancelled);
writer.Write(singlePlacementInput.StartedDragging);
writer.Write(singlePlacementInput.IsFlipped);
writer.Write(singlePlacementInput.UseForce);
Encode(singlePlacementInput.StartPivot, stream);
writer.Write(singlePlacementInput.StartedPlacement);
Encode(singlePlacementInput.PreferredRotation, stream);
}
public static SinglePlacementInput<GlobalTileCoordinate, TileDirection, GlobalTilePivot> DecodeSinglePlacementInputTile(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
var endPivot = DecodeGlobalTilePivot(stream);
var confirmed = reader.ReadBoolean();
var cancelled = reader.ReadBoolean();
var startedDragging = reader.ReadBoolean();
var isFlipped = reader.ReadBoolean();
var useForce = reader.ReadBoolean();
var startPivot = DecodeGlobalTilePivot(stream);
var startedPlacement = reader.ReadBoolean();
var preferredRotation = DecodeGridRotation(stream);
var singlePlacementInput = new SinglePlacementInput<GlobalTileCoordinate, TileDirection, GlobalTilePivot>(preferredRotation, isFlipped);
singlePlacementInput.EndPivot = endPivot;
singlePlacementInput.Confirmed = confirmed;
singlePlacementInput.Cancelled = cancelled;
singlePlacementInput.StartedDragging = startedDragging;
singlePlacementInput.UseForce = useForce;
singlePlacementInput.StartPivot = startPivot;
singlePlacementInput.StartedPlacement = startedPlacement;
return singlePlacementInput;
}
public static void Encode(SinglePlacementInput<GlobalChunkCoordinate, ChunkDirection, GlobalChunkPivot> singlePlacementInput, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
Encode(singlePlacementInput.EndPivot, stream);
writer.Write(singlePlacementInput.Confirmed);
writer.Write(singlePlacementInput.Cancelled);
writer.Write(singlePlacementInput.StartedDragging);
writer.Write(singlePlacementInput.IsFlipped);
writer.Write(singlePlacementInput.UseForce);
Encode(singlePlacementInput.StartPivot, stream);
writer.Write(singlePlacementInput.StartedPlacement);
Encode(singlePlacementInput.PreferredRotation, stream);
}
public static SinglePlacementInput<GlobalChunkCoordinate, ChunkDirection, GlobalChunkPivot> DecodeSinglePlacementInputChunk(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
var endPivot = DecodeGlobalChunkPivot(stream);
var confirmed = reader.ReadBoolean();
var cancelled = reader.ReadBoolean();
var startedDragging = reader.ReadBoolean();
var isFlipped = reader.ReadBoolean();
var useForce = reader.ReadBoolean();
var startPivot = DecodeGlobalChunkPivot(stream);
var startedPlacement = reader.ReadBoolean();
var preferredRotation = DecodeGridRotation(stream);
var singlePlacementInput = new SinglePlacementInput<GlobalChunkCoordinate, ChunkDirection, GlobalChunkPivot>(preferredRotation, isFlipped);
singlePlacementInput.EndPivot = endPivot;
singlePlacementInput.Confirmed = confirmed;
singlePlacementInput.Cancelled = cancelled;
singlePlacementInput.StartedDragging = startedDragging;
singlePlacementInput.UseForce = useForce;
singlePlacementInput.StartPivot = startPivot;
singlePlacementInput.StartedPlacement = startedPlacement;
return singlePlacementInput;
}
public static void Encode(VariablePairPlacementInput<GlobalTileCoordinate, TileDirection, GlobalTilePivot> variablePairPlacementInput, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(variablePairPlacementInput.Confirmed);
writer.Write(variablePairPlacementInput.Cancelled);
writer.Write(variablePairPlacementInput.StartedDragging);
writer.Write(variablePairPlacementInput.UseForce);
Encode(variablePairPlacementInput.PreferredRotation, stream);
Encode(variablePairPlacementInput.StartPivot, stream);
Encode(variablePairPlacementInput.EndPivot, stream);
writer.Write(variablePairPlacementInput.StartedPlacement);
writer.Write(variablePairPlacementInput.IsReversed);
writer.Write(variablePairPlacementInput.OverrideRange != null);
if (variablePairPlacementInput.OverrideRange != null) writer.Write(variablePairPlacementInput.OverrideRange.Value);
writer.Write(variablePairPlacementInput.MinDistance);
writer.Write(variablePairPlacementInput.MaxDistance);
}
public static VariablePairPlacementInput<GlobalTileCoordinate, TileDirection, GlobalTilePivot> DecodeVariablePairPlacementInputTile(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
var confirmed = reader.ReadBoolean();
var cancelled = reader.ReadBoolean();
var startedDragging = reader.ReadBoolean();
var useForce = reader.ReadBoolean();
var preferredRotation = DecodeGridRotation(stream);
var startPivot = DecodeGlobalTilePivot(stream);
var endPivot = DecodeGlobalTilePivot(stream);
var startedPlacement = reader.ReadBoolean();
var isReversed = reader.ReadBoolean();
int? overrideRange = null;
if (reader.ReadBoolean()) overrideRange = reader.ReadInt32();
var minDistance = reader.ReadInt32();
var maxDistance = reader.ReadInt32();
var variablePairPlacementInput = new VariablePairPlacementInput<GlobalTileCoordinate, TileDirection, GlobalTilePivot>(preferredRotation, minDistance, maxDistance, isReversed);
variablePairPlacementInput.Confirmed = confirmed;
variablePairPlacementInput.Cancelled = cancelled;
variablePairPlacementInput.StartedDragging = startedDragging;
variablePairPlacementInput.UseForce = useForce;
variablePairPlacementInput.StartPivot = startPivot;
variablePairPlacementInput.EndPivot = endPivot;
variablePairPlacementInput.StartedPlacement = startedPlacement;
variablePairPlacementInput.OverrideRange = overrideRange;
return variablePairPlacementInput;
}
public static void Encode(VariablePairPlacementInput<GlobalChunkCoordinate, ChunkDirection, GlobalChunkPivot> variablePairPlacementInput, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(variablePairPlacementInput.Confirmed);
writer.Write(variablePairPlacementInput.Cancelled);
writer.Write(variablePairPlacementInput.StartedDragging);
writer.Write(variablePairPlacementInput.UseForce);
Encode(variablePairPlacementInput.PreferredRotation, stream);
Encode(variablePairPlacementInput.StartPivot, stream);
Encode(variablePairPlacementInput.EndPivot, stream);
writer.Write(variablePairPlacementInput.StartedPlacement);
writer.Write(variablePairPlacementInput.IsReversed);
writer.Write(variablePairPlacementInput.OverrideRange != null);
if (variablePairPlacementInput.OverrideRange != null) writer.Write(variablePairPlacementInput.OverrideRange.Value);
writer.Write(variablePairPlacementInput.MinDistance);
writer.Write(variablePairPlacementInput.MaxDistance);
}
public static VariablePairPlacementInput<GlobalChunkCoordinate, ChunkDirection, GlobalChunkPivot> DecodeVariablePairPlacementInputChunk(Stream stream)
{
using BinaryReader reader = new BinaryReader(stream, UTF8Encoding.UTF8, leaveOpen: true);
var confirmed = reader.ReadBoolean();
var cancelled = reader.ReadBoolean();
var startedDragging = reader.ReadBoolean();
var useForce = reader.ReadBoolean();
var preferredRotation = DecodeGridRotation(stream);
var startPivot = DecodeGlobalChunkPivot(stream);
var endPivot = DecodeGlobalChunkPivot(stream);
var startedPlacement = reader.ReadBoolean();
var isReversed = reader.ReadBoolean();
int? overrideRange = null;
if (reader.ReadBoolean()) overrideRange = reader.ReadInt32();
var minDistance = reader.ReadInt32();
var maxDistance = reader.ReadInt32();
var variablePairPlacementInput = new VariablePairPlacementInput<GlobalChunkCoordinate, ChunkDirection, GlobalChunkPivot>(preferredRotation, minDistance, maxDistance, isReversed);
variablePairPlacementInput.Confirmed = confirmed;
variablePairPlacementInput.Cancelled = cancelled;
variablePairPlacementInput.StartedDragging = startedDragging;
variablePairPlacementInput.UseForce = useForce;
variablePairPlacementInput.StartPivot = startPivot;
variablePairPlacementInput.EndPivot = endPivot;
variablePairPlacementInput.StartedPlacement = startedPlacement;
variablePairPlacementInput.OverrideRange = overrideRange;
return variablePairPlacementInput;
}
public static void Encode(PathPlacementInputSegment<GlobalTilePivot, TileDirection> pathPlacementInputSegment, Stream stream)
{
Encode(pathPlacementInputSegment.StartPivot, stream);
Encode(pathPlacementInputSegment.EndPivot, stream);
Encode(pathPlacementInputSegment.PreferredDirection, stream);
}
public static PathPlacementInputSegment<GlobalTilePivot, TileDirection> DecodePathPlacementInputSegmentTile(Stream stream)
{
return new PathPlacementInputSegment<GlobalTilePivot, TileDirection>(DecodeGlobalTilePivot(stream), DecodeGlobalTilePivot(stream), DecodeTileDirection(stream));
}
public static void Encode(PathPlacementInputSegment<GlobalChunkPivot, ChunkDirection> pathPlacementInputSegment, Stream stream)
{
Encode(pathPlacementInputSegment.StartPivot, stream);
Encode(pathPlacementInputSegment.EndPivot, stream);
Encode(pathPlacementInputSegment.PreferredDirection, stream);
}
public static PathPlacementInputSegment<GlobalChunkPivot, ChunkDirection> DecodePathPlacementInputSegmentChunk(Stream stream)
{
return new PathPlacementInputSegment<GlobalChunkPivot, ChunkDirection>(DecodeGlobalChunkPivot(stream), DecodeGlobalChunkPivot(stream), DecodeChunkDirection(stream));
}
enum PlacementInputType : byte
{
AreaPlacementInputTile,
AreaPlacementInputChunk,
BlueprintPlacementInputTile,
BlueprintPlacementInputChunk,
LinePlacementInputTile,
LinePlacementInputChunk,
PathPlacementInputTile,
PathPlacementInputChunk,
SinglePlacementInputTile,
SinglePlacementInputChunk,
VariablePairPlacementInputTile,
VariablePairPlacementInputChunk
}
public static ResearchManager.SerializedData SerializeResearchManager(ResearchManager researchManager)
{
return new ResearchManager.SerializedData()
{
ResearchProgress = researchManager.Progress.Serialize(),
Shapes = researchManager.ShapeStorage.Serialize(),
BlueprintCurrency = researchManager.BlueprintCurrencyManager.Serialize(),
PointCurrency = researchManager.PointStorage.Serialize(),
LinearUpgrades = researchManager.LinearUpgradeManager.Serialize(),
PlayerLevel = researchManager.PlayerLevel.Serialize(),
PlayerLevelGoals = researchManager.PlayerLevelGoals.Serialize()
};
}
public static void Encode(ResearchManager.SerializedData serializedData, Stream stream)
{
Encode(serializedData.ResearchProgress, stream);
Encode(serializedData.Shapes, stream);
Encode(serializedData.BlueprintCurrency, stream);
Encode(serializedData.PointCurrency, stream);
Encode(serializedData.LinearUpgrades, stream);
Encode(serializedData.PlayerLevel, stream);
Encode(serializedData.PlayerLevelGoals, stream);
}
public static ResearchManager.SerializedData DecodeResearchManagerSerializedData(Stream stream)
{
var serializedData = new ResearchManager.SerializedData();
serializedData.ResearchProgress = DecodeResearchUnlockProgressManagerSerializedData(stream);
serializedData.Shapes = DecodeResearchShapeStorageSerializedData(stream);
serializedData.BlueprintCurrency = DecodeBlueprintCurrencyManagerSerializedData(stream);
serializedData.PointCurrency = DecodeResearchPointStorageSerializedData(stream);
serializedData.LinearUpgrades = DecodeResearchLinearUpgradeManagerSerializedData(stream);
serializedData.PlayerLevel = DecodeResearchPlayerLevelManagerSerializedData(stream);
serializedData.PlayerLevelGoals = DecodeResearchPlayerLevelGoalManagerSerializedData(stream);
return serializedData;
}
public static void Encode(ResearchUnlockProgressManager.SerializedData serializedData, Stream stream)
{
using BinaryWriter writer = new BinaryWriter(stream, UTF8Encoding.UTF8, leaveOpen: true);
writer.Write(serializedData.UnlockedUpgradeIds.Count);
foreach (var upgradeId in serializedData.UnlockedUpgradeIds)
{
writer.Write(upgradeId);
}