From 8fadd4eced7f5ecafca0a41715ef532d61a3be72 Mon Sep 17 00:00:00 2001 From: luoboza <36371857+LoChinAn@users.noreply.github.com> Date: Sun, 18 Oct 2026 10:22:04 +0800 Subject: [PATCH] zhTW: translate 349 new keys, Group Finder and Forever features Covers v9.5.5 (after #2698) through v9.6 and drops 12 keys no source produces any more. --- EllesmereUILocales/zhTW.lua | 363 ++++++++++++++++++++++++++++++++++-- 1 file changed, 351 insertions(+), 12 deletions(-) diff --git a/EllesmereUILocales/zhTW.lua b/EllesmereUILocales/zhTW.lua index 70e2a2916..ad616853c 100644 --- a/EllesmereUILocales/zhTW.lua +++ b/EllesmereUILocales/zhTW.lua @@ -931,12 +931,14 @@ L["Darkens the section of the bar that is still recharging the next charge."] = L["Per-Icon Glows"] = "個別圖示發光" L["Proc Glow, Active State Glow, Max Charges Glow, Buff Glow, CD Ready Glow and Glow Effect Color can be set per icon: right-click an icon in the CDM Bars preview. Counted for the current specialization; the template never changes them."] = "觸發發光、啟用狀態發光、滿充能發光、增益效果發光、冷卻就緒發光與發光效果顏色可逐一圖示設定:在「CDM 條」預覽中右鍵點擊圖示。以目前專精計算;範本永遠不會變更它們。" L["Requires a spell with a range"] = "需要具有施法距離的法術" +L["Requires Show When Missing"] = "需要啟用「缺少時顯示」" L["Right-click a bar to set its sounds"] = "右鍵點擊條以設定其音效" L["Rotation Assist Color"] = "輸出循環輔助顏色" L["Rotation Assist Color Mode"] = "輸出循環輔助顏色模式" L["Rotation Assist Custom Color"] = "輸出循環輔助自訂顏色" L["Rotation Assist Outset"] = "輸出循環輔助間距" L["Rotation Assist Thickness"] = "輸出循環輔助粗細" +L["Seconds left when the buff shows again (0 = off)"] = "增益效果再次顯示時的剩餘秒數(0 = 關閉)" L["Set opacity to 0% for text without a background."] = "將不透明度設為 0% 即可讓文字不帶背景。" L["Set opacity to 0% to hide the keybind badge border."] = "將不透明度設為 0% 即可隱藏快捷鍵標籤的邊框。" L["Shade Darkness"] = "遮罩深度" @@ -1328,6 +1330,7 @@ L["When %1$s Is"] = "當 %1$s 為" L["When the current spec has no bars in this group, keeps elements anchored to the group in place and shifts them up or down by one bar height (tune with the cog's Extra Y Offset) to cover its empty slot."] = "當目前專精在此群組中沒有任何條時,錨定於該群組的元素會留在原位,並向上或向下位移一個條的高度(可用齒輪中的「額外垂直偏移」微調),以填補其空缺。" L["When your bags have none of one combat potion type, its icon swaps to track the next type you own."] = "當背包內缺乏某種戰鬥藥水時,其圖示會切換為追蹤你擁有的下一種藥水。" L["When you press an ability's keybind, show the action button's \"pushed down\" look on its icon on this bar -- even while the ability is on cooldown."] = "當你按下技能的按鍵綁定時,即使該技能正在冷卻中,也會在此動作條的圖示上顯示動作按鈕的「壓下」效果。" +L["With Show When Missing, also show the buff for its last seconds. Buffs whose timers are hidden from addons in instances stay hidden there."] = "搭配「缺少時顯示」,在增益效果的最後幾秒也會顯示。在副本中計時對插件隱藏的增益效果,於副本內仍會保持隱藏。" L["WoW Forever has no other specs to copy this bar to"] = "WoW Forever 沒有其他專精可複製此條" L["Wrong Bar Type"] = "錯誤的列類型" L["You're on this spec."] = "你目前就是此專精。" @@ -1359,6 +1362,7 @@ L["All Enemies"] = "所有敵人" L["Already in use. Use the arrows to reorder."] = "已在使用中。請用箭頭調整順序。" L["Also applies the target Border Color and Border Size effects to friendly nameplates."] = "同時將目標的「邊框顏色」與「邊框大小」效果套用至友方名條。" L["Apply Leader Icon Size to all Frames"] = "套用隊長圖示大小至所有框架" +L["Apply this pandemic glow to all CDM bars and tracking bars. A surface that can't show a style uses its closest match."] = "將此刷新時機發光效果套用至所有 CDM 條和追蹤條。無法顯示該樣式的介面將使用最接近的替代樣式。" L["Arrow Scale"] = "箭頭縮放" L["Attack-range cutoff used by Out of Range Opacity. Five-yard steps match the available fallback range checks."] = "「超出範圍不透明度」使用的攻擊距離門檻。以每 5 碼為一階,對應可用的備用距離檢查機制。" L["Aura Stacks"] = "光環層數" @@ -1366,6 +1370,7 @@ L["Aura Stacks Settings"] = "光環層數設定" L["Auto (Class/Spec)"] = "自動(職業/專精)" L["Barbed"] = "倒刺" L["Basic"] = "基本" +L["Blizzard Pandemic Border"] = "暴雪刷新時機邊框" L["Border Settings"] = "邊框設定" L["Border Size Hover Effect"] = "懸停邊框大小效果" L["Border Size Target Effect"] = "目標邊框大小效果" @@ -1405,6 +1410,7 @@ L["Classic"] = "經典" L["Classic Tank Aggro"] = "經典坦克仇恨" L["Color Border"] = "為邊框著色" L["Color by Type"] = "依類型上色" +L["Color by Type (Magic/Enrage)"] = "依類型著色(魔法/狂怒)" L["Color Nameplate"] = "為名條著色" L["Colors enemy health bars, or their borders, while the chosen debuffs are on them."] = "敵方身上有選定的減益效果時,為其生命條或邊框著色。" L["Colors enemy nameplates for quest mobs you still need to kill."] = "針對尚未完成的任務目標,變更其敵方姓名板的顏色。" @@ -1439,6 +1445,8 @@ L["Diamond"] = "菱形" L["Disable Show All Enemy Buffs"] = "停用「顯示所有敵方增益效果」" L["Disabled runs no nameplate range checks. Auto uses your class and specialization's normal attack range. Custom uses the range set in the cog beside this option."] = "「停用」不執行任何名條距離檢查。「自動」使用你的職業與專精的一般攻擊距離。「自訂」則使用此選項旁齒輪中設定的距離。" L["Disabled when the Name/Level text is centered on the health bar due to overlapping text"] = "當名稱/等級文字置中於血條上時,為避免文字重疊而停用" +L["Dispel Glow"] = "驅散發光" +L["Dispel Glow Style"] = "驅散發光樣式" L["Display the word \"FOCUS\" below caster/miniboss mobs in M+ if you have not set your focus. This is the same setting as in the FocusKick bar options. Disabled for specs with no kick."] = "在傳奇+ (M+) 中,若你尚未設定專注目標,將於施法者或小王下方顯示「FOCUS」字樣。此設定與 焦點打斷 長條選項連動。無中斷技能的專精將自動停用此功能。" L["Distance Text"] = "距離文字" L["Don't tint (keep bar's own color)"] = "不上色(保留生命條自身的顏色)" @@ -1502,12 +1510,12 @@ L["No Change"] = "不變" L["NPC Target Color"] = "NPC 目標顏色" L["Only Debuffs with Crowd Control, or the Elite/Rare and Quest Indicators with Faction, can share a slot."] = "只有「減益效果」搭配「控場」,或「精英/稀有標示」、「任務指示」搭配「陣營」,才能共用欄位。" L["Only My Debuffs"] = "僅限我的減益效果" +L["Pandemic Glow Preview"] = "刷新時機發光預覽" L["Pick at least two debuffs"] = "請至少選擇兩個減益效果" L["Quest Indicator"] = "任務指示" L["Requires Make Icon Part of the Bar, a shown non-full-sized icon, and a Solid or Pixels border with size above 0."] = "需要啟用「讓圖示成為條的一部分」、顯示非全尺寸的圖示,並使用大小大於 0 的「實心」或「像素風」邊框。" L["Right Text Coloring"] = "右側文字著色" -L["Show a border on enemy buffs you can dispel, purge or soothe."] = "在你可以驅散、淨化或安撫的敵方增益效果上顯示邊框。" -L["Show a border on your debuffs while they can be refreshed without losing any duration."] = "當你的減益效果處於可刷新且不損失任何持續時間的時機時,在其上顯示邊框。" +L["Show a glow on your debuffs while they can be refreshed without losing any duration."] = "當你的減益效果可以在不損失任何持續時間的情況下刷新時,在其上顯示發光。" L["Show the spell tooltip when you hover a buff or debuff icon on a nameplate.\n\nWhile the cursor is over an icon, the plate behind it will not highlight or take mouseover targeting."] = "滑鼠指向名條上的增益或減益效果圖示時,顯示法術提示資訊。\n\n游標停在圖示上時,其後方的名條不會反白,也不會接受滑鼠指向選取。" L["Simple Coloring When Not In M+"] = "僅在 M+ 完整染色" L["Full Sized (Health + Cast Bar)"] = "完整大小(血量 + 施法條)" @@ -1710,7 +1718,7 @@ L["This option requires two debuffs for the same class"] = "此選項需要同 L["THREAT COLORS"] = "仇恨顏色" L["Tick"] = "刻度" L["Tick + Bar"] = "刻度 + 計量條" -L["Tint the cast bar with the Important colour when the enemy casts a spell the game flags as important. Overrides the Interruptible Cast colour; your interrupt being on cooldown still takes priority."] = "當敵人施放遊戲標記為重要的法術時,以「重要」顏色為施法條上色。此設定會覆蓋「可中斷施法」顏色;但你的中斷技能處於冷卻中時仍優先顯示。" +L["Tint the cast bar with the Important colour when the enemy casts a spell the game flags as important."] = "當敵人施放遊戲標記為重要的法術時,以「重要」顏色為施法條上色。" L["Tints the pattern with the bar's current color instead of the custom overlay color."] = "以生命條目前的顏色為材質上色,而非使用自訂的覆蓋層顏色。" L["Tiny Stripes"] = "極小條紋" L["Title & Guild"] = "稱號與公會" @@ -1727,8 +1735,9 @@ L["When disabled, EUI relinquishes full control of friendly player nameplates to L["When theirs is higher."] = "對方較高時。" L["When your threat is higher."] = "你的仇恨較高時。" L["Where nameplates show threat colors."] = "名條顯示仇恨顏色的場合。" -L["Which enemy buffs show on nameplates. Important shows the buffs Blizzard flags for enemy nameplates plus anything dispellable; Only Dispellable shows just the buffs that can be dispelled, purged or soothed; Show All shows every buff. With Show Glow on (in the cog), every dispellable buff shown gets a border."] = "決定名條上顯示哪些敵方增益效果。「重要」顯示暴雪為敵方名條標記的增益效果,以及所有可驅散的增益效果;「僅可驅散」僅顯示可被驅散、淨化或安撫的增益效果;「顯示全部」顯示所有增益效果。在齒輪中開啟「顯示發光」後,所有顯示中可驅散的增益效果都會加上邊框。" +L["Which enemy buffs show on nameplates. Important shows the buffs Blizzard flags for enemy nameplates plus anything dispellable; Only Dispellable shows just the buffs that can be dispelled, purged or soothed; Show All shows every buff. With a Dispel Glow style set, every dispellable buff shown glows."] = "決定名條上顯示哪些敵方增益效果。「重要」顯示暴雪為敵方名條標記的增益效果,以及所有可驅散的增益效果;「僅可驅散」僅顯示可被驅散、淨化或安撫的增益效果;「顯示全部」顯示所有增益效果。設定「驅散發光」樣式後,所有顯示中可驅散的增益效果都會發光。" L["While a cast shows, rounds the health bar and the cast bar under it as one shape."] = "顯示施法時,將血條與其下方的施法條修圓成同一個形狀。" +L["While your interrupt is ready, important casts keep the Interruptible color."] = "當你的中斷技能就緒時,重要施法會維持「可中斷施法」顏色。" L["White"] = "白色" L["Wide Stripes"] = "寬條紋" L["Widens the clickable hitbox of enemy nameplates. 100% = matches bar width. Increase to make nameplates easier to click."] = "加寬敵方名條的可點擊範圍。設定為 100% 時與血條同寬;調高此數值可使名條更容易被點選。" @@ -1803,6 +1812,7 @@ L["Apply Faction Icon Size to all Frames"] = "套用陣營圖示大小至所有 L["Apply Frame Strata to all Frames"] = "將框架層級套用至所有框架" L["Apply Heal Absorb Style, color and rendering to all Frames"] = "將治療吸收樣式、顏色與繪製方式套用至所有框架" L["Apply Health Bar Height to all Frames"] = "套用生命條高度至所有框架" +L["Apply Hide Power Bar to all Frames"] = "套用隱藏能量條至所有框架" L["Apply Important Cast Glow to Target and Focus"] = "套用重要施法發光至目標與專注目標" L["Apply Leader Indicator to all Frames"] = "套用隊長標示至所有框架" L["Apply Left Text to all Frames"] = "套用左側文字至所有框架" @@ -2071,6 +2081,7 @@ L["Hide leader indicator preview"] = "隱藏隊長標示預覽" L["Hide raid marker preview"] = "隱藏團隊標記預覽" L["Hide spell cost preview"] = "隱藏法術消耗預覽" L["Hide When Idle"] = "閒置時隱藏" +L["Hides the power bar and stretches the health bar over its space."] = "隱藏能量條,並將生命條延伸填滿其空間。" L["Hostile"] = "敵對" L["How far incoming heals can extend past the end of the health bar, as a percent of its length. 0 keeps them inside the bar."] = "即將到來的治療最多可延伸超出生命條末端多遠,以生命條長度的百分比表示。0 表示維持在條內。" L["Icon Border"] = "圖示邊框" @@ -2695,11 +2706,14 @@ L["Joins each group's frames into one bordered block."] = "將每個隊伍的框 L["Joins the raid groups into one grid."] = "將團隊的各隊伍合併成一個格狀區塊。" L["Joins the party frames into one bordered block."] = "將小隊框架合併為一個帶邊框的區塊。" L["Match Highlight Colors"] = "跟隨發光顏色" +L["Pandemic Border Color"] = "刷新時機邊框顏色" L["Pixels or Pixels Textured Border Style"] = "「像素風」或「像素風材質」邊框樣式" L["Requires Divider."] = "需要「分隔線」。" L["Requires Match Frame Border and Divider."] = "需要「跟隨框架邊框」與「分隔線」。" +L["Salvation"] = "拯救祝福" L["Separates the name bar from the health bar."] = "將名稱條與血條分隔開來。" L["Show Healer, Tank, or DPS text instead of the role icon, using the same size, position, and Show Role settings."] = "以「治療」、「坦克」或「輸出」文字取代職責圖示,沿用相同的大小、位置與「顯示職責」設定。" +L["Shows a colored border on these icons while the buff can be refreshed without losing time."] = "當增益效果可以在不損失時間的情況下刷新時,在這些圖示上顯示彩色邊框。" L["Size and color follow the frame border while Match Frame Border is enabled."] = "啟用「跟隨框架邊框」時,大小與顏色會跟隨框架邊框。" L["The divider follows hover and target colors."] = "分隔線會跟隨滑鼠指向與目標的發光顏色。" L["This option requires a Pixels or Pixels Textured border above size 0 on the EllesmereUI look."] = "此選項需要在 EllesmereUI 外觀下使用大小大於 0 的「像素風」或「像素風材質」邊框。" @@ -3138,6 +3152,8 @@ L["Arcane Soul"] = "秘法靈魂" L["Arcane Soul Position"] = "秘法靈魂位置" L["Arms Warrior Sweeping Strikes Bar"] = "武器戰士橫掃攻擊條" L["Attach the spell icon to the right of the cast bar instead of the left."] = "將法術圖示附加在施法條的右側,而非左側。" +L["Attack State"] = "攻擊狀態" +L["Attack State Colors"] = "攻擊狀態顏色" L["Background (Class Resource)"] = "背景(職業資源)" L["Background (Health & Power)"] = "背景(生命與能量)" L["Background on individual pips"] = "為個別點狀資源加上背景" @@ -3162,7 +3178,8 @@ L["Choose which weapons get a swing row. A row also needs a weapon in that slot. L["Class Resource"] = "職業資源" L["Class Resource Bar"] = "職業資源條" L["Class Resource Color"] = "職業資源顏色" -L["Cleave Color"] = "順劈斬顏色" +L["Cleave"] = "順劈斬" +L["Cleave queued."] = "順劈斬已排入佇列。" L["click to edit"] = "點擊以編輯" L["Click to reset all element positions to defaults"] = "點擊將所有元素的位置重設為預設值" L["Color the bar by ranges instead of a single threshold.\nUp to (<=) / From (>=)\nAny remaning values outside the bands will use fill color.\n|cff888888Bars can use % or actual value; pip resources use counts.|r"] = "依據區間為計量條上色,而非僅使用單一門檻。\n至多 (<=) / 起始 (>=)\n落在所有區間之外的其餘數值,將使用填滿顏色。\n|cff888888計量條可使用 % 或實際數值;點數型資源則使用數量。|r" @@ -3191,6 +3208,7 @@ L["Draws a line in each gap between the pips."] = "在每個點狀資源之間 L["Draws a separator line along the bar's bottom edge."] = "沿著條的底部邊緣繪製分隔線。" L["Draws one frame around the resource bars instead of one per bar."] = "在所有資源條外圍繪製一個外框,而非每條各一個。" L["Draws separator lines along the bar edge and between the pips."] = "沿著條的邊緣與點狀資源之間繪製分隔線。" +L["Draws the bar texture on the background too."] = "背景也套用長條材質。" L["Draws the class resource background inside each pip so the gaps between pips stay clear."] = "在每個點狀資源內部繪製職業資源背景,讓點狀資源之間的間隙保持透空。" L["Draws the class resource bar above the health, power and GCD bar borders."] = "將職業資源條繪製於生命條、能量條與 GCD 條的邊框上方。" L["Draws the icon divider in the border style's art instead of a solid line."] = "以邊框樣式的美術圖繪製圖示分隔線,而非實線。" @@ -3217,12 +3235,14 @@ L["Extend Top"] = "向上延伸" L["Extra Y Offset"] = "額外垂直偏移" L["Fill Settings"] = "填充設定" L["Frame Strata Settings"] = "框架層級設定" +L["Full"] = "完整" L["Gap"] = "間距" L["Gap between the weapon rows."] = "武器列之間的間距。" L["GCD Bar"] = "GCD 條" L["GCD Bar Position"] = "GCD 條位置" L["GCD Bar Settings"] = "GCD 條設定" L["GCD Count"] = "GCD 次數" +L["Go"] = "走" L["Gradient Direction"] = "漸層方向" L["Gray When Out of Range"] = "超出範圍時變灰" L["Grays the fill while your target is out of range of the spell being cast."] = "目標超出正在施放之法術的範圍時,將填充變為灰色。" @@ -3240,7 +3260,7 @@ L["Health Strata"] = "生命條層級" L["Health Text"] = "生命文字" L["Health Texture"] = "生命材質" L["Height of each weapon row."] = "每個武器列的高度。" -L["Heroic Strike / Maul / Raptor Strike Color"] = "英勇打擊/槌擊/猛禽一擊顏色" +L["Heroic Strike, Maul or Raptor Strike queued."] = "英勇打擊、槌擊或猛禽一擊已排入佇列。" L["Hide Power Bar if Resource"] = "有資源時就隱藏能量條" L["Hide the bar while no swing is running."] = "沒有揮擊正在進行時隱藏此列。" L["Hides the power bar whenever the class resource bar is showing."] = "只要職業資源條顯示中,就隱藏能量條。" @@ -3248,6 +3268,7 @@ L["Highlights the final damage tick. Requires a supported channeled spell."] = " L["Horizontal (Left)"] = "水平(向左)" L["Horizontal (Right)"] = "水平(向右)" L["Horizontal Separator"] = "水平分隔線" +L["How far the spark reaches past the top and bottom of the bar."] = "火花超出長條頂端與底端的長度。" L["Idle Rows"] = "閒置列" L["Inside"] = "內部" L["Inside Soul"] = "秘法靈魂期間" @@ -3266,11 +3287,13 @@ L["Makes partially filled Soul Shards and Essence darker than completed ones."] L["Mana Bar"] = "法力條" L["Mana Bar Text"] = "法力條文字" L["Mana Colored"] = "法力著色" +L["Marks when you can move (GO) and, for wand Shoot and Auto Shot, when you must stand still (STILL)."] = "標示何時可以移動(「走」),以及魔杖射擊與自動射擊時何時必須站定(「站定」)。" L["Match Border"] = "跟隨邊框" L["Match Main Strata"] = "與主層級相同" L["Max Characters (0=off)"] = "最大字元數(0=關閉)" L["Max Health Reduction"] = "最大生命值降低" L["Moonkin"] = "梟獸形態" +L["Move %.1f"] = "移動 %.1f" L["Multi-band Coloring"] = "多段著色" L["No specs added"] = "尚未新增專精" L["Not available for this spec: Vengeance soul fragments and the Protection Ignore Pain bar use secret values that can't be read into a text color, so recoloring the text would have no effect."] = "此專精無法使用:復仇的靈魂碎塊與防護的無視苦痛條使用無法讀取的祕密數值,無法轉成文字顏色,因此重新上色文字不會有任何效果。" @@ -3287,6 +3310,7 @@ L["Opacity of a row whose target is out of range."] = "目標超出範圍時, L["Opacity of the bar fill; below 100 the world shows through the fill instead of the background."] = "進度條填滿區域的不透明度。低於 100% 時,填滿區域會透出遊戲世界畫面而非背景。" L["Opacity of the resource fill; below 100 the world shows through the fill instead of the background."] = "資源填充的不透明度;低於 100 時會透過填充看見場景,而非背景。" L["Opens the shared Unlock Mode to reposition and scale elements"] = "開啟共用的解鎖模式,以重新定位並縮放元素" +L["Overhang"] = "超出長度" L["Pip Border"] = "點狀資源邊框" L["Player Cast Bar"] = "玩家施法條" L["Position by percent"] = "依百分比定位" @@ -3301,6 +3325,9 @@ L["Power Text"] = "能量文字" L["Power Texture"] = "能量材質" L["Power Value | Power %"] = "能量數值 | 能量 %" L["Prot Warrior Ignore Pain Bar"] = "防護戰士無視苦痛條" +L["Queued"] = "佇列中" +L["Queued Only"] = "僅佇列" +L["Queued Only colors and names a queued attack; Full also colors rows while the attack is on or waiting."] = "「僅佇列」會為佇列中的攻擊上色並顯示其名稱;「完整」則在攻擊開啟或等待中時也會為各列上色。" L["Ranged Color"] = "遠程顏色" L["Recolor Text Instead Of Bar"] = "改為替文字重新著色而非計量條" L["Recolor the bar while a spell is castable (usable and off cooldown). The first castable spell in the list wins, so order = priority. Overrides threshold coloring while active; an active tracked buff from Buff Colors takes priority.\nFor an ability that turns into another spell while active, enter the original spell's ID: its current form is checked."] = "當某個法術可施放時(可使用且不在冷卻中)為長條重新上色。清單中第一個可施放的法術優先,因此順序即是優先度。生效期間會覆蓋臨界值上色;來自「增益效果顏色」且生效中的追蹤增益效果優先。\n對於啟用後會變成另一個法術的技能,請輸入原始法術的 ID:會檢查它目前的形態。" @@ -3315,6 +3342,7 @@ L["Seconds"] = "秒數" L["Seconds + GCD in Soul"] = "秒數 + 靈魂內 GCD" L["Seconds counts the time down in tenths. GCD Count counts whole global cooldowns instead, so inside Arcane Soul it reads as the number of Arcane Barrages that still fit, ending on a coloured LAST. Seconds + GCD in Soul mixes the two: tenths counting down to the window, Barrage count once it opens."] = "「秒數」會以十分之一秒倒數。「GCD 次數」改為計算完整的公共冷卻次數,因此在秘法靈魂期間顯示的是還塞得下幾發秘法彈幕,最後一發會以顏色顯示 LAST。「秒數 + 靈魂內 GCD」則混合兩者:視窗開啟前以十分之一秒倒數,開啟後改為顯示彈幕次數。" L["Seconds of Arcane Surge left when the countdown appears. Always in seconds, including in GCD mode."] = "倒數開始顯示時「秘法奔騰」的剩餘秒數。無論是否為 GCD 模式,一律以秒為單位。" +L["Segments"] = "分段" L["Select a class above"] = "在上方選擇一個職業" L["Select a Spec..."] = "選擇專精..." L["Separator Border"] = "分隔邊框" @@ -3369,6 +3397,7 @@ L["Single threshold is off while Multi-band is on.\n"] = "啟用多段著色時 L["Single-threshold options don't apply while Multi-band coloring is on."] = "啟用多段著色時,單一臨界值的選項不會生效。" L["Smooth Bar Animation"] = "平滑條動畫" L["Smooth Bars"] = "平滑條" +L["Spark Colors"] = "火花顏色" L["Spell Text"] = "法術文字" L["Spell Text Color"] = "法術文字顏色" L["Spell Text Settings"] = "法術文字設定" @@ -3377,11 +3406,16 @@ L["Stack"] = "層數" L["Stagger Full %"] = "醉仙緩勁滿值 %" L["Start each row full and drain it as the swing timer elapses, instead of filling it up."] = "讓每一列以填滿狀態開始,並隨時間經過逐漸消耗,而非逐漸填滿。" L["Start the bar full and drain it as the global cooldown elapses, instead of filling it up."] = "讓資源條從滿格開始,隨著全域冷卻經過而減少,而非逐漸填滿。" +L["Still"] = "站定" L["Swing Timer Position"] = "揮擊計時器位置" L["Synced"] = "已同步" L["Tag each row with its weapon slot: MH (Main Hand), OH (Off Hand), R (Ranged)."] = "以武器欄位標記每一列:MH(主手)、OH(副手)、R(遠程)。" L["Talent"] = "天賦" +L["Text Cue"] = "文字提示" L["Texture Settings"] = "材質設定" +L["The half second to stand still before a wand or Auto Shot fires."] = "魔杖射擊或自動射擊發射前需要站定的半秒。" +L["The last stretch of each swing, as long as your latency."] = "每次揮擊的最後一段,長度等於你的延遲。" +L["The Ranged row's time reads Move (seconds left to move), then Still, then Go. Needs Show Time."] = "遠程列的時間會依序顯示「移動」(剩餘可移動的秒數)、「站定」,然後是「走」。需要啟用「顯示時間」。" L["this bar"] = "此條" L["This option applies to bar-type resources only (pips use stack counts)."] = "此選項僅適用於條狀資源(點狀資源使用堆疊數)。" L["This option applies to pip and rune resources only."] = "此選項僅適用於點狀與符文資源。" @@ -3394,12 +3428,17 @@ L["This option can't be used while the Personal Resource Display hides the playe L["This option can't be used while the Unit Frames class resource is set to Blizzard."] = "單位框架的職業資源設為「暴雪」期間無法使用此選項。" L["This option can't be used while you have the Power Bar Height Matched in the Unlock Mode."] = "在解鎖模式中將能量條設為高度匹配時,無法使用此選項。" L["This option is not available on this client."] = "此選項不適用於此客戶端。" +L["This option requires a Bar Texture other than None or Blizzard."] = "此選項需要將「長條材質」設為「無」或「暴雪」以外的選項。" +L["This option requires a Bar Texture other than None."] = "此選項需要將「長條材質」設為「無」以外的選項。" L["This option requires a border style with matching art, such as Pixels."] = "此選項需要具有對應美術圖的邊框樣式,例如「像素風」。" L["This option requires a class resource that Blizzard shows as its own frame, such as Holy Power, Combo Points, Chi, Soul Shards, Arcane Charges, Essence or Runes."] = "此選項需要暴雪以獨立框架顯示的職業資源,例如聖能、連擊點數、真氣、靈魂碎片、秘法充能、精華或符文。" L["This option requires a Health Text format other than None"] = "此選項需要生命文字格式不為「無」" L["This option requires a Mana Bar Text format other than None"] = "此選項需要將「法力條文字」格式設為「無」以外的選項" L["This option requires a Power Text format other than None"] = "此選項需要能量文字格式不為「無」" +L["This option requires a Texture other than None."] = "此選項需要將「材質」設為「無」以外的選項。" +L["This option requires an Attack State other than Off."] = "此選項需要將「攻擊狀態」設為「關閉」以外的選項。" L["This option requires at least two resource bars to be shown."] = "此選項需要至少顯示兩條資源條。" +L["This option requires Attack State Full."] = "此選項需要將「攻擊狀態」設為「完整」。" L["This option requires Class Resource Bar Dark Mode to be off. Dark Mode colors can be adjusted in Global Settings -> Colors."] = "此選項需要關閉職業資源條的深色模式。深色模式顏色可在「全域設定 -> 顏色」中調整。" L["This option requires Countdown Format to count GCDs inside Arcane Soul"] = "此選項需要「倒數格式」在秘法靈魂期間計算 GCD" L["This option requires Position to be Below or Above"] = "此選項需要將「位置」設為「下方」或「上方」" @@ -3440,8 +3479,10 @@ L["Vertical Up"] = "垂直向上" L["When enabled, BM and MM specs show Focus as the standard power bar instead of a class resource bar."] = "啟用後,野獸與射擊專精會以標準能量條顯示集中值,而非職業資源條。" L["When the class resource bar is not shown, this automatically adds the class resource height to the power bar."] = "當職業資源條未顯示時,自動將職業資源的高度加入能量條。" L["While an on-next-swing attack is queued (Heroic Strike, Cleave, Maul), the Main Hand and Off Hand rows take the queue color and show the attack's name."] = "當有下一擊觸發的攻擊(英勇打擊、順劈斬、槌擊)在佇列中時,主手與副手列會套用佇列顏色並顯示該攻擊的名稱。" -L["While an on-next-swing attack is queued, the Main Hand and Off Hand rows take its color and show its name (Heroic Strike, Maul and Raptor Strike share one color, Cleave has its own)."] = "當有下一擊觸發的攻擊在佇列中時,主手與副手列會套用其顏色並顯示該攻擊的名稱(英勇打擊、槌擊與猛禽一擊共用一種顏色,順劈斬則有自己的顏色)。" +L["While the attack is on and a swing is running."] = "攻擊開啟且正在揮擊時。" +L["While the attack is on but nothing is swinging."] = "攻擊開啟但沒有任何揮擊進行時。" L["Whirlwind and Sweeping Strikes thresholds only support the 'From' direction."] = "「旋風斬」與「橫掃攻擊」的臨界值僅支援「來源」方向。" +L["Wind-Up Bar"] = "蓄力條" -- == QoL ================================================================== L["\n|cffff6060Item Upgrade window is not open.|r"] = "\n|cffff6060物品升級視窗未開啟。|r" @@ -3541,6 +3582,7 @@ L["Checked stats show in the on-screen block."] = "勾選的屬性會顯示在 L["Checked transforms are removed automatically when applied to you."] = "勾選的變形效果會在套用到你身上時自動移除。" L["Choose Stats..."] = "選擇屬性..." L["Choose when the crosshair is shown."] = "選擇何時顯示十字準星。" +L["Choose which Blizzard elements to hide."] = "選擇要隱藏的暴雪介面元素。" L["Choose which transforms are removed"] = "選擇要移除哪些變形" L["Choose Window..."] = "選擇視窗…" L["Cinematic Settings"] = "過場動畫設定" @@ -3683,6 +3725,9 @@ L["Group Death Alert Settings"] = "隊友死亡警報設定" L["GROUP FINDER"] = "組隊搜尋器" L["Growth Direction"] = "延伸方向" L["Hand-Placed Pin Arrival"] = "手動圖釘抵達通知" +L["Hide Alert Toasts"] = "隱藏提示通知" +L["Hide Banners"] = "隱藏橫幅" +L["Hides the big banners at the top of the screen."] = "隱藏畫面頂端的大型橫幅。" L["Map pins cannot be placed inside instances."] = "無法在副本內放置地圖圖釘。" L["Map pins cannot be placed on %1$s."] = "無法在%1$s放置地圖圖釘。" L["Match Frames"] = "跟隨框架" @@ -3713,8 +3758,11 @@ L["Hide Screenshot Status"] = "隱藏截圖狀態" L["Hide Talking Head"] = "隱藏對話頭像" L["Hide Blizzard Elements"] = "隱藏暴雪介面元素" L["Party Panel (Sidebar)"] = "小隊框架(側邊欄)" +L["Ready-made macros for potions, food, trinkets and focus, plus a set for your spec"] = "現成的藥水、食物、飾品與專注目標巨集,另附一組適合你專精的巨集" +L["Silences the talking head's voice lines."] = "讓對話頭像的語音台詞靜音。" L["Talking Head"] = "對話頭像" L["Talking Head Audio"] = "對話頭像音效" +L["Top Screen Banners"] = "畫面頂端橫幅" L["Tutorial Popups"] = "教學彈出視窗" L["Error Messages"] = "錯誤訊息" L["Group Loot Rolls Window"] = "隊伍拾取記錄視窗" @@ -3732,7 +3780,6 @@ L["Hides the large NPC dialogue popup that appears during quests and dungeons."] L["Hides the loot window movers in Unlock Mode while keeping their saved positions applied."] = "在解鎖模式中隱藏拾取視窗的移動器,但仍保留已套用的儲存位置。" L["Hides the Lua error popup. The same setting as Global Settings > Developer."] = "隱藏 Lua 錯誤彈出視窗。與「全域設定 > 開發者」中的設定相同。" L["Hides the Top Bar Event Text mover in Unlock Mode while keeping its saved position applied."] = "在解鎖模式下隱藏頂部列事件文字的移動錨點,同時保留並套用已儲存的位置。" -L["Highlight Queued Attacks"] = "醒目標示佇列中的攻擊" L["Hold Capped Artisan Payouts"] = "保留已達上限的工匠報酬" L["Holiday Costumes"] = "節日服裝" L["Holy SP"] = "神聖法術強度" @@ -4017,7 +4064,6 @@ L["The /cd change applies after a UI reload."] = "/cd 的變更會在重新載 L["Thick"] = "粗" L["Thin"] = "細" L["Third Timer"] = "計時器三" -L["This option is now controlled by the Raid Frames addon"] = "此選項現在由團隊框架插件控制" L["This option requires a custom thickness to be set."] = "此選項需要先設定自訂粗細。" L["This option requires Display Style to be set to Icon"] = "此選項需要將顯示樣式設為「圖示」" L["This option requires Display Style to be set to Text"] = "此選項需要將顯示樣式設為「文字」" @@ -4319,6 +4365,7 @@ L["Show special reminders while out in the open world.\nReminders are always hid L["Show Specials In Open World"] = "在開放世界顯示特殊項目" L["Show Text"] = "顯示文字" L["Show Without Item in Bags"] = "背包中沒有物品時仍顯示" +L["Shows in combat only, while you are out of this form."] = "僅在戰鬥中且你不在此形態時顯示。" L["Silvermoon Parade"] = "銀月城遊行" L["Silvermoon Standard"] = "銀月小吃" L["Silvershard Mines"] = "碎銀礦坑" @@ -4690,6 +4737,7 @@ L[" to match the EllesmereUI theme."] = " 以符合 EllesmereUI 主題。" L["%s %.2f%% (%d rating)"] = "%s %.2f%%(%d 點數)" L["'s skin requires a UI reload."] = " 的外觀需重新載入介面。" L["(Against Current Target: %.2f%%)"] = "(對目前目標:%.2f%%)" +L["+1 Stack"] = "+1 疊" L["Above Model"] = "模型上方" L["Accent bar on the active tab of reskinned windows."] = "在美化視窗的目前分頁上顯示裝飾條。" L["Accent Colored Elements"] = "強調色元素" @@ -4732,9 +4780,12 @@ L["Blizzard's windows match the EllesmereUI theme with a WoW 2.0 Dark Theme, fro L["Block"] = "格擋" L["Body"] = "襯衣" L["Brann's configuration window: role and trinket slots, abilities, and the ability list."] = "布萊恩的設定介面:職責與珍玩欄位、技能,以及技能列表。" +L["Bulk Buy stopped after %1$d of %2$d."] = "大量購買已停止:已購得 %1$d/%2$d。" L["Button Background"] = "按鈕背景" L["Button Border Size"] = "按鈕邊框大小" L["Button Border Style"] = "按鈕邊框樣式" +L["Buy"] = "購買" +L["Buy %1$d x %2$s for %3$s?"] = "要花費 %3$s 購買 %1$d 個 %2$s 嗎?" L["Catalyst"] = "催化劑" L["Chance to avoid melee attacks"] = "迴避近戰攻擊的機率" L["Chance to block incoming attacks with a shield"] = "以盾牌格擋來襲攻擊的機率" @@ -4838,6 +4889,7 @@ L["Restyles Blizzard's on-screen progress bars (event objectives, nameplate coun L["Restyles the Progress Legacy window (reward track, challenges and the legacy tree) in the EllesmereUI style."] = "以 EllesmereUI 風格重新美化「傳承進度」視窗(獎勵軌道、挑戰與傳承樹)。" L["Secondary Stats or Tertiary Stats"] = "次要屬性或第三屬性" L["Secondary/Tertiary Text"] = "次要/第三屬性文字" +L["Shift-click a vendor item to buy more than one stack at a time."] = "按住 Shift 點擊商人的物品,即可一次購買超過一疊。" L["Show Speaker Name"] = "顯示發言者名稱" L["Shows each item's secondary stats as letters in the gear flyout, largest first (C Crit, H Haste, M Mastery, V Versatility), so items with the same icon are told apart."] = "在彈出式裝備清單中以字母顯示每件物品的次要屬性,數值最高的排最前(C 致命一擊、H 加速、M 精通、V 臨機應變),方便分辨圖示相同的物品。" L["Shows each socketed gem's secondary stats as letters on its icon, largest first (C Crit, H Haste, M Mastery, V Versatility)."] = "在每顆已鑲嵌寶石的圖示上以字母顯示其次要屬性,數值最高的排最前(C 致命一擊、H 加速、M 精通、V 臨機應變)。" @@ -5118,6 +5170,7 @@ L["This option does not apply while Anchor to Cursor is enabled"] = "當「錨 L["This option requires Show Tooltips to be set to hide tooltips"] = "此選項需要「顯示滑鼠提示」設為隱藏提示資訊" L["This option requires the Bars vigor style or Show Second Wind"] = "此選項需要「條」精力樣式或啟用「顯示重新振作」" L["This option requires the Modern style."] = "此選項需要「現代」樣式。" +L["This purchase is not refundable."] = "這筆購買無法退款。" L["Thrill"] = "快意翱翔" L["Thrill Color"] = "快意翱翔顏色" L["Thrill Color Change"] = "快意翱翔顏色變化" @@ -5129,6 +5182,7 @@ L["Tooltip Buffs"] = "提示資訊增益效果" L["Tooltip Extras"] = "提示資訊額外資訊" L["Tooltips & Menus"] = "提示資訊與選單" L["Tooltips, Menus & Popups"] = "提示資訊、選單與彈出視窗" +L["Total: %s"] = "總計:%s" L["Trade"] = "交易" L["Trainer"] = "訓練師" L["Transmog"] = "外觀變更" @@ -5289,6 +5343,8 @@ L["Clear"] = "清除" L["Click items to mark or unmark them as junk."] = "點擊物品以標記為垃圾或取消標記。" L["Click: %s"] = "點擊:%s" L["Compact"] = "精簡" +L["Default Colors"] = "預設顏色" +L["Display item levels on equipment items in the inventory, in their usual colors or in one color of your choice."] = "在背包中的裝備上顯示物品等級,可使用一般顏色或你自選的單一顏色。" L["Extra quickview display, your items are also in their category"] = "額外快速檢視顯示,您的物品也在其各自類別中" L["Hide from Other Categories"] = "從其他分類中隱藏" L["Hides a collapsed sidebar; its expand arrow sits by the Inventory title."] = "收合時完全隱藏側邊欄;展開箭頭會改放在「物品欄」標題旁。" @@ -5365,7 +5421,6 @@ L["Show a coin on the corner of each junk item's icon."] = "在每個垃圾物 L["Show Coin Icon"] = "顯示錢幣圖示" L["Disband Group"] = "解散群組" L["Display Binds on Equipped / Warbound until Equipped on equipment items in your bags and bank."] = "在背包和銀行的裝備上,顯示「裝備綁定」與「戰隊綁定,直到裝備」的標記。" -L["Display item levels on equipment items in the inventory."] = "在物品欄的裝備物品上顯示物品等級。" L["Display junk items in a greyed-out style."] = "以灰階樣式顯示垃圾物品。" L["Display the equipment set's name at the bottom of bag items that belong to one of your equipment sets."] = "在屬於任一套裝的背包物品下方顯示該套裝的名稱。" L["Don't show me again"] = "不再顯示" @@ -5516,6 +5571,7 @@ L["The interface style changed. Type /reload so the bags match it."] = "介面 L["The interface style changed. Reload so the action bars match it."] = "介面風格已變更。請重新載入介面,讓快捷列與之一致。" L["The interface style changed. Type /reload so the action bars match it."] = "介面風格已變更。請輸入 /reload,讓快捷列與之一致。" L["The List View never shows empty slots."] = "清單檢視永遠不會顯示空欄位。" +L["This option requires Show Item Level to be set to Custom Colored"] = "此選項需要將「顯示物品等級」設為「自訂著色」" L["Track"] = "軌道" L["Track and display gold amounts from all your characters on hover."] = "滑鼠移過時追蹤並顯示你所有角色的金幣數量。" L["Trade Goods"] = "商業物品" @@ -5543,32 +5599,81 @@ L["Your base bank slots come with a free bank tab. Open it once to start using y -- == Quest Tracker ======================================================== L["Allow Quest Tracker to be Moved Offscreen"] = "允許任務追蹤器移出螢幕邊界" L["Always: hide the tracker the whole time you are in a raid.\nBoss Combat: keep it visible and only hide during boss encounters."] = "總是:身處團隊副本時,全程隱藏追蹤器。\n首領戰鬥:平時保持可見,僅在首領戰(頭目戰)期間隱藏。" +L["Announce Progress"] = "通知進度" L["Auto Accept Quests"] = "自動接受任務" L["Auto Accept Settings"] = "自動接受設定" +L["Auto Track Zone Quests"] = "自動追蹤區域任務" L["Auto Turn In Quests"] = "自動繳交任務" L["Auto Turn In Settings"] = "自動繳交設定" L["Blizzard tracker skin, visibility rules, auto-accept/turn-in, quest-item hotkey."] = "暴雪追蹤器外觀、可見性規則、自動接受/繳交、任務物品快捷鍵。" L["Boss Combat"] = "首領戰鬥" L["Changing quest icons requires a UI reload to apply."] = "變更任務圖示設定需要重新載入介面才能生效。" +L["Color Objectives by Progress"] = "依進度為目標著色" L["COLORS"] = "顏色" +L["Colors objectives by how far along they are."] = "依完成程度為任務目標著色。" L["Completed Color"] = "完成顏色" +L["Dim Completed Objectives"] = "淡化已完成的目標" +L["Dim Settings"] = "淡化設定" L["Draws a 1px accent line above the background at the top of the tracker."] = "在追蹤器頂端的背景上方繪製 1 像素 (1px) 的邊框裝飾線。" +L["End Color"] = "結束顏色" +L["Experimental Feature"] = "實驗性功能" +L["Fades objective lines that are already done."] = "淡化已經完成的目標列。" +L["Filter Quests"] = "篩選任務" +L["Filter Settings"] = "篩選設定" L["Focused Color"] = "專注目標顏色" L["Force Quest Tracker on Screen"] = "強制任務追蹤顯示在螢幕上" +L["Halfway Color"] = "中段顏色" L["Header Color"] = "標題列顏色" L["Header Font Size"] = "標題列字型大小" L["Hide All Objectives"] = "隱藏所有目標標題列" +L["Hide Completed Quests"] = "隱藏已完成任務" +L["Hide Daily & Weekly Quests"] = "隱藏每日與每週任務" +L["Hide Low Level Quests"] = "隱藏低等級任務" L["Hide When In Raid"] = "團隊中隱藏" L["Hides the master header and its minimize button at the top of the tracker."] = "隱藏追蹤器頂端的主標題列及其最小化按鈕。" L["Hides the master header and its minimize button at the top of the tracker. When shown, it's skinned to match the section headers below it (Quests, Achievements, ...)."] = "隱藏追蹤器頂端的主標題列及其最小化按鈕。顯示時,其外觀會與下方的區段標題列(任務、成就……)一致。" L["Hold Shift to Skip"] = "按住 Shift 略過" +L["Mixed In"] = "混合排列" +L["Objective Complete Sound"] = "目標完成音效" L["Objective Font Size"] = "目標字型大小" +L["Peon: Annoyed 1"] = "苦工:不耐煩 1" +L["Peon: Annoyed 2"] = "苦工:不耐煩 2" +L["Peon: Annoyed 3"] = "苦工:不耐煩 3" +L["Peon: Annoyed 4"] = "苦工:不耐煩 4" +L["Peon: Ready to Work"] = "苦工:準備工作" +L["Peon: What 1"] = "苦工:點選 1" +L["Peon: What 2"] = "苦工:點選 2" +L["Peon: What 3"] = "苦工:點選 3" +L["Peon: What 4"] = "苦工:點選 4" +L["Peon: Work Complete"] = "苦工:工作完成" +L["Peon: Yes 1"] = "苦工:應答 1" +L["Peon: Yes 2"] = "苦工:應答 2" +L["Peon: Yes 3"] = "苦工:應答 3" +L["Peon: Yes 4"] = "苦工:應答 4" +L["Posts your quest progress to party or instance chat, never in raids."] = "將你的任務進度發布到小隊或副本聊天頻道,在團隊中則一律不發送。" L["Prevent Multi Quest Accept"] = "防止一次接取多個任務" +L["Progress Colors"] = "進度顏色" +L["Quest Complete Sound"] = "任務完成音效" L["Quest Item Hotkey"] = "任務物品快捷鍵" +L["Quest Log Order"] = "任務記錄順序" +L["Quest sorting, filtering and zone auto-tracking are experimental and may cause occasional Lua errors. If you run into one, type /reload or turn this option off."] = "任務排序、篩選與區域自動追蹤仍屬實驗性功能,偶爾可能造成 Lua 錯誤。若遇到錯誤,請輸入 /reload 或關閉此選項。" +L["Quest Type"] = "任務類型" +L["Reorders your tracked quests; Quest Log Order lists them as your quest log does."] = "重新排列你追蹤的任務;「任務記錄順序」會照任務記錄中的順序排列。" +L["Requires Sort Quests set to something other than Quest Log Order."] = "需要將「排序任務」設為「任務記錄順序」以外的選項。" L["Show Blizzard's native quest type icons/buttons on the right instead of EllesmereUI's custom icons. Requires a UI reload."] = "在右側顯示暴雪原生的任務類型圖示/按鈕,而非 EllesmereUI 的自訂圖示。此設定需要重新載入介面。" L["Show Quest Icons"] = "顯示任務圖示" L["Show Top Line"] = "顯示頂部線條" +L["Sort Quests"] = "排序任務" +L["Sort Settings"] = "排序設定" +L["Sorting, filtering and auto-tracking don't update while the map or quest log is open, in combat or in dungeons. Close the map to apply them."] = "開啟地圖或任務記錄時、戰鬥中或地城內,排序、篩選與自動追蹤不會更新。關閉地圖即可套用。" +L["Start Color"] = "起始顏色" +L["The interface style changed. Reload so the quest tracker matches it."] = "介面風格已變更。請重新載入介面,讓任務追蹤與之一致。" +L["The interface style changed. Type /reload so the quest tracker matches it."] = "介面風格已變更。請輸入 /reload,讓任務追蹤與之一致。" +L["Then By"] = "次要排序" L["Title Font Size"] = "標題字型大小" +L["Tracks your current zone's or dungeon's quests and untracks them when you leave."] = "自動追蹤目前區域或地城的任務,離開時取消追蹤。" +L["Unlocks Sort Quests, Filter Quests and Auto Track Zone Quests."] = "解鎖「排序任務」、「篩選任務」與「自動追蹤區域任務」。" +L["Untracks quests that match the filters in the cog until they no longer match."] = "取消追蹤符合齒輪中篩選條件的任務,直到它們不再符合為止。" -- == Minimap ============================================================== L["a Mail Position corner"] = "郵件圖示角落" @@ -6279,6 +6384,8 @@ L["World Markers"] = "世界標記" -- == Forever Essentials =================================================== L["#showtooltip: the button shows the spell's icon and tooltip."] = "#showtooltip:按鈕會顯示該法術的圖示與提示資訊。" L["%1$s or %2$s"] = "%1$s或%2$s" +L["%s / hr"] = "每小時 %s" +L["%s in %s"] = "%s,耗時 %s" L["(empty line)"] = "(空白行)" L["+ Add Else Variant"] = "+ 新增否則變體" L["0 - no stance / normal form"] = "0 - 無姿態/一般形態" @@ -6304,24 +6411,36 @@ L["Account macros exist on all your characters, character macros only on this on L["Action bar buttons with this macro have to be placed again."] = "放有此巨集的快捷列按鈕需要重新放置。" L["action bar page"] = "快捷列頁面" L["Action Bars & Other"] = "快捷列與其他" +L["Active Stance"] = "目前姿態" L["Add Line"] = "新增指令行" L["Adds a line to the macro. Lines run top to bottom."] = "在巨集中新增一行指令。各行由上而下執行。" L["Adds a Target/Focus switch to the meter header."] = "在統計視窗的標題列加上「目標/專注目標」切換鈕。" +L["Adds the skill a herb or ore node needs to its tooltip, colored by your chance to raise your skill there."] = "在草藥或礦點的提示資訊中加入所需技能等級,並依你在該處提升技能的機率著色。" +L["Also adds the required skill to herb and ore names on the minimap."] = "也會在小地圖上的草藥與礦點名稱加上所需技能等級。" L["Alt is held down."] = "按住 Alt。" +L["Among a quest's reward choices, a money bag marks the one that sells for most, its count included."] = "在任務的可選獎勵中,以錢袋標出售價最高的一項(已計入數量)。" L["An extra bar showing how much threat takes aggro from the tank."] = "額外顯示一條,標示需要多少仇恨才會從坦克身上搶走仇恨。" L["Another macro in that list is already named %s."] = "該清單中已有另一個名為 %s 的巨集。" L["Another macro in this list is already named %s. Save anyway?"] = "此清單中已有另一個名為 %s 的巨集。仍要儲存嗎?" L["Any macro text"] = "任意巨集文字" L["Any modifier key is held down."] = "按住任一輔助鍵。" L["Any text. Everything the builder does not know ends up here, so nothing is lost."] = "任意文字。編輯器無法辨識的內容都會放在這裡,因此不會遺失任何東西。" +L["Apply Lure"] = "套用魚餌" L["Auto Uprank Spells"] = "自動升級法術等級" +L["Back Entrance"] = "後門入口" L["Bag Slots - %d/%d"] = "背包空格 - %d/%d" L["Bar Background Opacity"] = "條背景不透明度" L["Bar Border Color"] = "條邊框顏色" L["Bar Border Size"] = "條邊框大小" L["Bar Border Style"] = "條邊框樣式" +L["Boat to %s"] = "搭船前往 %s" +L["Boats, zeppelins and the tram, from the world map down, with where each one goes when you hover it."] = "從世界地圖到各層地圖都會顯示船隻、飛艇與地鐵,滑鼠移到上方時會顯示各自的目的地。" +L["Bobber found: %s reels in"] = "已找到浮標:按 %s 收竿" +L["Bobber Indicator"] = "浮標指示器" +L["Bobber not found: keep it on screen, cast again, or right-click it to reel in."] = "找不到浮標:請讓浮標保持在畫面上、重新拋竿,或對它按右鍵收竿。" L["bonus bar"] = "姿態快捷列" L["Box"] = "方框" +L["Brings a random favorite pet back after loading screens, flights and deaths; a pet you dismiss stays away."] = "在讀取畫面、飛行與死亡後,自動召回一隻隨機的最愛寵物;你親自解散的寵物則不會再被召回。" L["Brings back items you middle-clicked away."] = "找回你以中鍵點擊排除的物品。" L["Buff name"] = "增益效果名稱" L["button 4"] = "按鍵 4" @@ -6349,6 +6468,7 @@ L["Choose Icon"] = "選擇圖示" L["Class-Colored Background"] = "背景依職業顏色顯示" L["Class-Colored Names"] = "職業配色名稱" L["Class-Colored Values"] = "職業配色數值" +L["Classic Talents"] = "經典天賦" L["Clear Excluded Items"] = "清除排除的物品" L["Clear focus"] = "清除專注目標" L["Clear Marker"] = "清除標記" @@ -6358,6 +6478,7 @@ L["Clears your target, e.g. only when it is dead: [dead]."] = "清除你的目 L["Click a button"] = "點擊按鈕" L["Click to close."] = "點擊以關閉。" L["Click to edit."] = "點擊以編輯。" +L["Click to link it in chat."] = "點擊以在聊天中連結。" L["Color Stats"] = "屬性上色" L["Colors each stat name on item tooltips, enchants included, and its number per Number Color."] = "為物品提示資訊上的每個屬性名稱上色(包括附魔),其數字則依「數字顏色」上色。" L["Colors item rows by item quality."] = "依物品品質為物品列著色。" @@ -6365,6 +6486,8 @@ L["Combat & Pet"] = "戰鬥與寵物" L["Condition"] = "條件" L["Conditions"] = "條件" L["Console setting"] = "主控台設定" +L["Crops the icon's edges."] = "裁切圖示邊緣。" +L["Ctrl + Click to reset the session"] = "Ctrl + 點擊以重置工作階段" L["Ctrl + Left Click again to delete"] = "再按一次 Ctrl + 左鍵點擊以刪除" L["Ctrl + Left Click: delete"] = "Ctrl + 左鍵點擊:刪除" L["Ctrl is held down."] = "按住 Ctrl。" @@ -6385,8 +6508,12 @@ L["Discard"] = "捨棄" L["Discard your unsaved changes to this macro?"] = "要捨棄你對此巨集未儲存的變更嗎?" L["Dismount"] = "解除坐騎" L["Display Time"] = "顯示時間" +L["Double-Click to Cast"] = "雙擊拋竿" +L["Dungeon and raid entrances, on continent and zone maps; hover one for its name."] = "在大陸與區域地圖上顯示地城與團隊副本入口;滑鼠移到上方可查看名稱。" +L["Dungeon: %s"] = "地城:%s" L["Each press casts the next spell of the list. reset= sets when it starts over."] = "每按一次就施放清單中的下一個法術。reset= 設定何時重新開始。" L["Early Exit Button"] = "提前降落按鈕" +L["East"] = "東區" L["Edit your macros by click: a line editor with every option and the live macro text. /euimacros opens this page."] = "用點選的方式編輯你的巨集:逐行編輯器提供所有選項,並即時顯示巨集文字。/euimacros 可開啟此頁面。" L["Else: Variant %d"] = "否則:變體 %d" L["Emote"] = "表情指令" @@ -6411,12 +6538,19 @@ L["Exact name"] = "完整名稱" L["Excluded Items"] = "排除的物品" L["Fade In/Out"] = "淡入/淡出" L["Fades the timer in at takeoff and out on landing."] = "起飛時淡入計時器,降落時淡出。" +L["Favorite for This Character"] = "設為此角色的最愛" +L["Favorites per Character"] = "每個角色各自的最愛" +L["Fishing Sounds"] = "釣魚音效" +L["Flight Point: %s"] = "飛行點:%s" +L["Flight Points"] = "飛行點" L["FLIGHT TIMER"] = "飛行計時器" L["Follows a player automatically."] = "自動跟隨一名玩家。" L["Free line"] = "自由輸入行" +L["Free-Slot Threshold"] = "空格門檻" L["Friendly player nameplates, in both modes."] = "友方玩家名條,兩種模式皆適用。" L["Gets off your mount, usually with [mounted]."] = "解除坐騎,通常搭配 [mounted] 使用。" L["Goes back to your previous target."] = "返回你的上一個目標。" +L["Graveyard, Library, Armory, Cathedral"] = "墓地、圖書館、軍械庫、大教堂" L["Green / Red"] = "綠色/紅色" L["group type"] = "隊伍類型" L["Grow Upward"] = "向上增長" @@ -6435,6 +6569,7 @@ L["in my raid"] = "在我的團隊中" L["Include Header in Border"] = "邊框包含標題列" L["Include White Items"] = "包含白色物品" L["indoors"] = "室內" +L["Instance Entrances"] = "副本入口" L["Item name"] = "物品名稱" L["Item, spell or slot (13/14)"] = "物品、法術或欄位 (13/14)" L["Item1, Item2, Item3"] = "物品1, 物品2, 物品3" @@ -6444,6 +6579,7 @@ L["Last enemy"] = "上一個敵人" L["Last friend"] = "上一個友方" L["Last target"] = "上一個目標" L["Leaves your current shapeshift form (druid forms, Ghost Wolf, Shadowform...)."] = "離開你目前的變形形態(德魯伊形態、鬼魂之狼、暗影形態……)。" +L["Lightens the black behind the maximized world map."] = "讓最大化世界地圖後方的黑色背景變淡。" L["LINES"] = "指令行" L["Lists the highest threat at the bottom instead of the top."] = "將仇恨最高者列在最下方,而非最上方。" L["Lists white stacks as well as gray ones."] = "除了灰色物品,也列出白色物品。" @@ -6451,6 +6587,8 @@ L["Lua code"] = "Lua 程式碼" L["Lua script"] = "Lua 腳本" L["MACRO TEXT"] = "巨集文字" L["Macros can't be changed in combat."] = "戰鬥中無法變更巨集。" +L["Main Entrance"] = "正門入口" +L["Main Gate"] = "正門" L["Marker"] = "標記" L["Max. 16 characters"] = "最多 16 個字元" L["Merge Equal Spell Power"] = "合併相同的法術強度" @@ -6475,13 +6613,19 @@ L["New Macro"] = "新增巨集" L["No free macro slot"] = "沒有空的巨集欄位" L["No junk items"] = "沒有垃圾物品" L["No warning while you are the tank."] = "你擔任坦克時不發出警告。" +L["North"] = "北區" L["Not"] = "非" L["not"] = "非" L["Not While Tanking"] = "坦怪時不警告" L["Number Color"] = "數字顏色" L["Numbers follow your stance bar; 0 = no stance or normal form."] = "數字依照你的姿態列順序;0 = 無姿態或一般形態。" +L["On zone maps, an arrow on each road out of the zone, pointing to the zone it leads to."] = "在區域地圖上,於每條離開該區域的道路上顯示箭頭,指向它通往的區域。" +L["On zone maps, the flight masters, those you have not found yet included."] = "在區域地圖上顯示飛行管理員,包含你尚未發現的。" +L["Once the bobber bites and is on screen, the Fishing Key reels it in."] = "浮標上鉤且在畫面上時,按下「釣魚按鍵」即可收竿。" +L["One key casts your line, equipping your best fishing pole first. Use the cog for reeling in, the bobber indicator and lures."] = "一個按鍵即可拋竿,並會先裝備你最好的釣竿。使用齒輪設定收竿、浮標指示器與魚餌。" L["outdoors"] = "室外" L["Page 1-6"] = "頁數 1-6" +L["Path from %s to %s"] = "從 %s 通往 %s 的道路" L["pet name or family"] = "寵物名稱或種類" L["Pet spell"] = "寵物法術" L["Pet: aggressive"] = "寵物:攻擊型" @@ -6494,14 +6638,19 @@ L["Pet: move to"] = "寵物:移動至" L["Pet: passive"] = "寵物:被動型" L["Pet: stay"] = "寵物:停留" L["Pet: toggle autocast"] = "寵物:切換自動施放" +L["Pick this character's favorites from a pet's right-click menu in the Pet Journal."] = "在寵物日誌中對寵物按右鍵,從選單中挑選此角色的最愛。" L["Pick Up"] = "拿起" +L["Pins a row with your gold per hour."] = "固定顯示一列每小時金幣收入。" L["Player Color"] = "玩家顏色" L["Player names on the meter bars."] = "統計條上的玩家名稱。" L["Player names on the threat meter, for all your characters."] = "仇恨統計上的玩家名稱,適用於你的所有角色。" L["Plays once when your threat climbs past the threshold, and again only after it has dropped back below."] = "當你的仇恨超過門檻時播放一次;須先降回門檻以下,才會再次播放。" L["Please enter a name."] = "請輸入名稱。" +L["Points spent in %1$s Talents: %2$s"] = "已投入%1$s天賦的點數:%2$s" +L["Portal to %s"] = "傳送門:%s" L["Presses another button by its frame name, e.g. to trigger an action bar slot."] = "依框架名稱按下另一個按鈕,例如用來觸發某個快捷列欄位。" L["Price Position"] = "價格位置" +L["Prices items from Auctionator scans."] = "以 Auctionator 的掃描資料為物品定價。" L["Pull %"] = "OT %" L["Pull Aggro Bar"] = "OT 臨界條" L["Pull Aggro Bar Color"] = "OT 臨界條顏色" @@ -6509,8 +6658,10 @@ L["Puts a raid marker on your target: 1 star, 2 circle, 3 diamond, 4 triangle, 5 L["Raid and party frame names."] = "團隊與小隊框架上的名稱。" L["Raid marker"] = "團隊標記" L["Raid Warning"] = "團隊警告" +L["Raid: %s"] = "團隊副本:%s" L["Random item"] = "隨機物品" L["Random spell"] = "隨機法術" +L["Reel In With the Key"] = "用按鍵收竿" L["Remembers a unit as focus so you can cast on it with @focus."] = "將一個單位記為專注目標,讓你能用 @focus 對它施法。" L["Remove line"] = "移除指令行" L["Removes a buff from you, e.g. Ice Block or a speed buff."] = "移除你身上的增益效果,例如寒冰屏障或加速增益效果。" @@ -6523,18 +6674,33 @@ L["Saved, but the game changed the text: this is what it kept."] = "已儲存, L["Saved."] = "已儲存。" L["Sends a chat message (say, party, raid, emote...). %t is replaced by your target's name."] = "送出聊天訊息(說、小隊、團隊、表情指令……)。%t 會被替換成你目標的名字。" L["Sends your pet to attack your target (or the unit you choose)."] = "派你的寵物攻擊你的目標(或你選擇的單位)。" +L["Service Entrance"] = "服務入口" L["Set focus"] = "設為專注目標" L["Setting and value, e.g. Sound_EnableSFX 0"] = "設定與數值,例如 Sound_EnableSFX 0" +L["Sewer Tunnel"] = "下水道隧道" L["Shift is held down."] = "按住 Shift。" L["Shortens Equip: and Set: stat lines on item tooltips to +X Stat."] = "將物品提示資訊上的「裝備:」與「套裝:」屬性行縮短為「+X 屬性」。" +L["Show Current Aspect"] = "顯示目前守護" +L["Show Current Aura"] = "顯示目前光環" +L["Show Current Form"] = "顯示目前形態" +L["Show Current Stance"] = "顯示目前姿態" +L["Show Current Stance / Form"] = "顯示目前姿態/形態" L["Show Empty Bag Slots"] = "顯示背包空格" L["Show Header"] = "顯示標題列" L["Show Spell Tooltip"] = "顯示法術提示資訊" +L["Show the Game Behind the Map"] = "在地圖後方顯示遊戲畫面" +L["Shows an icon for your active stance, form, aura or aspect. Hidden while none is active."] = "顯示你目前的姿態、形態、光環或守護圖示。沒有任何作用中時隱藏。" +L["Shows boats, zeppelins, dungeon entrances, flight points and zone exits on the world map; click one to link it in chat."] = "在世界地圖上顯示船隻、飛艇、地城入口、飛行點與區域出口;點擊標記即可在聊天中連結它。" L["Shows equal spell damage and healing as one Spell Power line."] = "將數值相同的法術傷害與治療合併顯示為一行「法術強度」。" L["Shows free and total bag slots as the title."] = "以背包的剩餘與總格數作為標題。" +L["Shows the level range of the zone you hover on a continent of the world map, under its name, colored by difficulty."] = "在世界地圖的大陸上將滑鼠移到區域時,於其名稱下方顯示該區域的等級範圍,並依難度著色。" L["Shows the parts of the world map you have not explored yet. Use the cog to pick their color."] = "顯示世界地圖上你尚未探索的部分。使用齒輪圖示選擇其顏色。" +L["Shows the window only while few bag slots are free. Use the cog to set how few."] = "僅在背包空格所剩不多時顯示視窗。使用齒輪設定門檻。" +L["Shows the window while fewer regular bag slots than this are free."] = "當一般背包的空格少於此數量時顯示視窗。" +L["Shows whether the key will reel in. Place it in Unlock Mode."] = "顯示按鍵是否能收竿。可在解鎖模式中擺放位置。" L["Shows your cheapest junk in a small window."] = "在小視窗中顯示你最便宜的垃圾物品。" L["Skip Confirmation for White Items"] = "白色物品略過確認" +L["Skycutter to %s"] = "搭飛行載具前往 %s" L["Slot and item, e.g. 16 Thunderfury"] = "欄位與物品,例如 16 雷霆之怒,逐風者的祝福之刃" L["Spell (several: Spell1/Spell2)"] = "法術(多個:法術1/法術2)" L["spell known"] = "已學會法術" @@ -6553,6 +6719,7 @@ L["swimming"] = "游泳中" L["Switches autocast for a pet ability on or off."] = "開啟或關閉寵物技能的自動施放。" L["Switches your main action bar to another page (like Shift+1 ... 6). Great with modifiers or stances."] = "將你的主快捷列切換到另一頁(如同 Shift+1 ... 6)。很適合搭配輔助鍵或姿態使用。" L["Takes over the target of another unit or player (e.g. the main tank)."] = "接手另一個單位或玩家的目標(例如主坦克)。" +L["Talent Points: %s"] = "天賦點數:%s" L["Tank %"] = "坦克 %" L["Tank Color"] = "坦克顏色" L["Target exact name"] = "選取完全相同名稱的目標" @@ -6579,9 +6746,12 @@ L["The target is dead."] = "目標已死亡。" L["The target is friendly (can be healed)."] = "目標為友方(可以治療)。" L["The target is in your party."] = "目標在你的小隊中。" L["The target is in your raid."] = "目標在你的團隊中。" +L["The world map fades while you move and comes back when you stop or hover it."] = "移動時世界地圖會淡出,停下或將滑鼠移到地圖上時恢復。" L["Then Ctrl + Left Click the item again to delete it."] = "接著再按一次 Ctrl + 左鍵點擊該物品即可刪除。" L["This macro changed outside the editor. Select it again."] = "此巨集已在編輯器外被變更。請重新選取。" L["This option requires a Displayed Value other than None."] = "此選項需要將顯示數值設為「無」以外的選項。" +L["This option requires Auctionator to be loaded."] = "此選項需要載入 Auctionator。" +L["This option requires Gold per Hour Tracker or Show Item Price to be enabled."] = "此選項需要啟用「每小時金幣追蹤」或「顯示物品價格」。" L["Threat Value"] = "仇恨值" L["Threat Value + Pull %"] = "仇恨值 + OT %" L["Threat Value + Tank %"] = "仇恨值 + 坦克 %" @@ -6634,6 +6804,8 @@ L["Too long: %1$d / %2$d characters."] = "太長了:%1$d / %2$d 個字元。" L["Tooltip Spell"] = "提示資訊法術" L["Tracked Unit"] = "追蹤單位" L["Training Dummy"] = "訓練假人" +L["Tram to %s"] = "搭地鐵前往 %s" +L["Transports"] = "交通工具" L["Turns off auto-attack, e.g. so you do not break crowd control."] = "關閉自動攻擊,例如避免打破控場效果。" L["Turns off autocast for a pet ability."] = "關閉寵物技能的自動施放。" L["Turns on auto-attack (melee or wand) against your target."] = "對你的目標開啟自動攻擊(近戰或魔杖)。" @@ -6644,6 +6816,7 @@ L["Unit or Name"] = "單位或名稱" L["Unsaved changes"] = "未儲存的變更" L["Upranked %1$s on %2$d action slots."] = "已升級 %2$d 個快捷列欄位上的 %1$s。" L["Upranked %s on 1 action slot."] = "已升級 1 個快捷列欄位上的 %s。" +L["Use Auctionator Prices"] = "使用 Auctionator 價格" L["Use item / slot"] = "使用物品/欄位" L["Uses a random item from the list (e.g. mounts or toys)."] = "從清單中隨機使用一個物品(例如坐騎或玩具)。" L["Uses an item by name, an equipment slot (13/14 = trinkets) or bag and slot (e.g. 0 1). Works with spells too."] = "依名稱、裝備欄位(13/14 = 飾品)或背包與格位(例如 0 1)使用物品。也可用於法術。" @@ -6654,15 +6827,20 @@ L["Warn At (%)"] = "警告門檻 (%)" L["WARNING"] = "警告" L["Warning Sound"] = "警告音效" L["Weapon and profession skill increases."] = "武器與專業技能的提升。" +L["West"] = "西區" L["When the sequence starts over: target (target change), combat (leaving combat), shift/ctrl/alt or seconds. Separate several with /."] = "序列何時重新開始:target(切換目標)、combat(脫離戰鬥)、shift/ctrl/alt 或秒數。多個條件以 / 分隔。" L["Which mouse button clicked the action button (or which key binding: 1 = normal)."] = "點擊快捷列按鈕的是哪個滑鼠按鍵(或哪個按鍵綁定:1 = 一般)。" L["Which page your main action bar is on right now (Shift+1 ... 6)."] = "你的主快捷列目前在第幾頁 (Shift+1 ... 6)。" +L["While you fish: music and ambience down, effects up, sound on in the background."] = "釣魚時:降低音樂與環境音、提高音效,並在遊戲於背景執行時仍播放聲音。" L["White stacks delete on the first Ctrl + Left Click instead of the second."] = "白色物品在第一次 Ctrl + 左鍵點擊時就刪除,而不是第二次。" L["WINDOW & BORDERS"] = "視窗與邊框" L["Window Border Color"] = "視窗邊框顏色" L["Window Border Size"] = "視窗邊框大小" L["Window Border Style"] = "視窗邊框樣式" +L["With a fishing pole in hand, double right-click the world to cast."] = "手持釣竿時,在遊戲世界中按兩下右鍵即可拋竿。" L["With a Value"] = "帶數值" +L["With no lure on your pole, a double-click applies your best lure first."] = "釣竿上沒有魚餌時,雙擊會先套用你最好的魚餌。" +L["With no lure on your pole, the key applies your best lure first."] = "釣竿上沒有魚餌時,按鍵會先套用你最好的魚餌。" L["You are channeling a spell."] = "你正在引導法術。" L["You are channeling exactly this spell."] = "你正在引導的正是這個法術。" L["You are in a group."] = "你在隊伍中。" @@ -6682,6 +6860,10 @@ L["Your pet has this name or is of this family (warlock demons, hunter pet famil L["Your pet never attacks on its own."] = "你的寵物絕不會自行攻擊。" L["Your pet stays where it is."] = "你的寵物停留在原地。" L["Your pet stops and follows you."] = "你的寵物停止動作並跟隨你。" +L["Your spellbook key opens the vanilla spellbook."] = "按下法術書按鍵時開啟經典版法術書。" +L["Your talents key opens the vanilla talent window."] = "按下天賦按鍵時開啟經典版天賦視窗。" +L["Zeppelin to %s"] = "搭飛艇前往 %s" +L["Zone Exits"] = "區域出口" -- == Simple Loot Council ================================================== L["Keep Standalone"] = "保留獨立版" @@ -6694,6 +6876,110 @@ L["Simple Loot Council: the standalone copy could not be turned off for you. Tur L["STANDALONE COPY RUNNING"] = "獨立版執行中" L["Switch To The EllesmereUI Module"] = "切換為 EllesmereUI 模組" +-- == Group Finder ========================================================= +L["%d applied"] = "已申請 %d 次" +L["%s (e.g. 10-12)"] = "%s(例如 10-12)" +L["A bar at the top of the Dungeons & Raids sidebar counting your Mythic+ Group Finder applications and how they ended, each count inside its part of the bar. Other dungeon difficulties, raids, delves and other groups are not counted."] = "在「地城與團隊」側邊欄頂端顯示一條長條,統計你在組隊搜尋器中的傳奇+申請與其結果,每項計數顯示在長條中各自的區段內。其他地城難度、團隊副本、探究與其他隊伍不列入計算。" +L["A member whose class has one of these spells:"] = "隊伍中有成員的職業擁有下列法術之一:" +L["Accepted"] = "已接受" +L["Application Visibility"] = "申請結果顯示" +L["APPLICATIONS"] = "申請" +L["At the application limit, clicking a group cancels your oldest pending application so you can sign up."] = "達到申請上限時,點擊隊伍會取消你最早送出且尚待回覆的申請,讓你能夠報名。" +L["Bloodlust / Heroism (Shaman)"] = "嗜血術/英勇氣概(薩滿)" +L["Bountiful this week"] = "本週豐碩" +L["Brazil"] = "巴西" +L["Cancel Oldest Application"] = "取消最早的申請" +L["Cancelled"] = "已取消" +L["Choose which application results show on the bar."] = "選擇長條上要顯示哪些申請結果。" +L["Choose which raids' bosses are shown"] = "選擇要顯示哪些團隊副本的首領" +L["Click to toggle"] = "點擊切換" +L["Click to toggle: groups with this boss still alive"] = "點擊切換:此首領尚未擊殺的隊伍" +L["Click: cancel your oldest application to sign up here"] = "點擊:取消你最早的申請以報名此隊伍" +L["Colored Group Names"] = "隊伍名稱著色" +L["Counts Shown"] = "顯示的計數" +L["Damage Available"] = "有輸出空位" +L["Declined"] = "已拒絕" +L["Declined by the leader, the group filled, or the application timed out."] = "被隊長拒絕、隊伍已滿,或申請逾時。" +L["Delisted"] = "已取消登錄" +L["Disable Group Finder"] = "停用組隊搜尋器" +L["Drums and other items don't count."] = "戰鼓與其他物品不列入計算。" +L["Dungeon Names"] = "地城名稱" +L["Each dungeon square shows the dungeon's short name (e.g. KR for King's Rest, AoF for Altar of Fangs)."] = "每個地城方塊會顯示地城的簡稱(例如「諸王之眠」顯示為「諸王之」)。" +L["Empty slots in 5-player groups show the role the group still needs."] = "5 人隊伍的空位會顯示該隊伍仍需要的職責。" +L["Engineering and other items don't count."] = "工程學與其他物品不列入計算。" +L["Equal To"] = "等於" +L["Filters changed: search to update the list"] = "篩選條件已變更:請搜尋以更新列表" +L["Fury of the Aspects (Evoker)"] = "守護巨龍之怒(喚能師)" +L["Green name when a group is new, Red name when you were declined or instance locked. Uses Raider.IO colors when loaded."] = "新隊伍的名稱顯示為綠色,被拒絕或副本已鎖定時顯示為紅色。載入 Raider.IO 時改用其顏色。" +L["Group Filters Settings"] = "隊伍篩選設定" +L["Group Finder has been turned off because Premade Groups Filter is loaded."] = "由於已載入 Premade Groups Filter,組隊搜尋器已關閉。" +L["Group Settings"] = "隊伍設定" +L["Group tooltips add each member's name (dungeons and arenas, where Blizzard already lists the roles and classes), or a line per member with role, specialization, class and name (other groups)."] = "隊伍的提示資訊會加上每位成員的名字(地城與競技場,暴雪已列出職責與職業),或為每位成員加上一列職責、專精、職業與名字(其他隊伍)。" +L["Has Battle Res"] = "有戰鬥復活" +L["Has Bloodlust"] = "有嗜血" +L["Healer Available"] = "有治療空位" +L["Hides groups that have declined you this session."] = "隱藏本次登入期間曾拒絕你的隊伍。" +L["Intercession (Paladin)"] = "代禱(聖騎士)" +L["Invites you accepted."] = "你接受的邀請。" +L["Latin America"] = "拉丁美洲" +L["Leader Rating"] = "隊長評分" +L["Less Than"] = "少於" +L["Limited to every %d seconds to prevent lock-out"] = "每 %d 秒限搜尋一次,以免遭到鎖定" +L["Listing"] = "隊伍列表" +L["M+ Applications"] = "傳奇+申請" +L["Members in Tooltip"] = "在提示資訊中顯示成員" +L["Min. Rating"] = "最低評分" +L["Misc"] = "雜項" +L["More Than"] = "多於" +L["N/A"] = "無資料" +L["Names:"] = "名字:" +L["No filters set"] = "尚未設定篩選" +L["Not Declined"] = "未被拒絕" +L["Oceanic"] = "大洋洲" +L["Only groups whose leader has at least this Mythic+ rating. Applied on Search Again."] = "只顯示隊長傳奇+評分至少達到此數值的隊伍。在「重新搜尋」時套用。" +L["Only groups with open slots for your role, or for your whole party's roles."] = "只顯示有你的職責空位,或有你整個小隊職責空位的隊伍。" +L["Party Fit"] = "符合職責空位" +L["Playstyle"] = "遊戲風格" +L["Premade Groups Filter is loaded. Disable it to use the Group Finder."] = "已載入 Premade Groups Filter。請停用它以使用組隊搜尋器。" +L["Premade Groups search filters and group list in the Dungeons & Raids window."] = "「地城與團隊」視窗中的預組隊伍搜尋篩選與隊伍列表。" +L["Premade Groups search filters, group list and the M+ applications bar in the Dungeons & Raids window. Requires a reload."] = "「地城與團隊」視窗中的預組隊伍搜尋篩選、隊伍列表與傳奇+申請長條。需要重新載入介面。" +L["Primal Rage (Hunter pet)"] = "野性之怒(獵人寵物)" +L["Puts a small crown above the group leader's icon."] = "在隊長的圖示上方放一個小皇冠。" +L["Raise Ally (Death Knight)"] = "盟友復生(死亡騎士)" +L["Rebirth (Druid)"] = "復生(德魯伊)" +L["Region"] = "地區" +L["Reset Account"] = "重置帳號" +L["RESET APPLICATION COUNTS"] = "重置申請次數" +L["Reset Character"] = "重置角色" +L["Reset Filters"] = "重設篩選" +L["Reset the account application counts to zero?"] = "要將帳號的申請次數歸零嗎?" +L["Reset the character application counts to zero?"] = "要將角色的申請次數歸零嗎?" +L["Reset the session application counts to zero?"] = "要將工作階段的申請次數歸零嗎?" +L["Roles"] = "職責" +L["Search Again"] = "重新搜尋" +L["Show Applications in Group Finder"] = "在組隊搜尋器中顯示申請" +L["Show Group Leader"] = "顯示隊長" +L["Show Missing Roles"] = "顯示缺少的職責" +L["Show Specialization"] = "顯示專精" +L["Shows each member's specialization icon in place of the class icon."] = "以專精圖示取代每位成員的職業圖示。" +L["Shows the group leader's Mythic+ rating next to the role icons."] = "在職責圖示旁顯示隊長的傳奇+評分。" +L["Sign Up"] = "報名" +L["Size of the role and specialization icons in the group list."] = "隊伍列表中職責與專精圖示的大小。" +L["Soulstone (Warlock)"] = "靈魂石(術士)" +L["Tank Available"] = "有坦克空位" +L["The group was delisted before answering."] = "隊伍在回覆前就已取消登錄。" +L["Tier"] = "級別" +L["Tier %d"] = "級別 %d" +L["Tier (%d)"] = "級別 (%d)" +L["Tier ?"] = "級別 ?" +L["Tier ??"] = "級別 ??" +L["Time Warp (Mage)"] = "時間扭曲(法師)" +L["Which totals the card shows. Hover the card for all three."] = "卡片要顯示哪一種總計。將滑鼠移到卡片上可查看全部三種。" +L["World Bosses"] = "世界首領" +L["You cancelled the application."] = "你取消了申請。" +L["Your UI will reload to turn off the Group Finder."] = "將重新載入介面以停用組隊搜尋器。" +L["Your UI will reload to turn on the Group Finder."] = "將重新載入介面以啟用組隊搜尋器。" + -- == Core / General ======================================================= L["\"%1$s\" was saved but cannot be loaded because this spec has an assigned profile."] = "「%1$s」已儲存,但由於此專精已指定了其他設定檔,因此無法載入。" L["\"%1$s\" was saved but cannot be loaded because this spec has an assigned profile. Switch specs or remove the spec assignment to use it."] = "「%1$s」已儲存,但由於此專精已指定了其他設定檔,因此無法載入。請切換專精或移除該專精的設定檔指定來使用它。" @@ -6731,6 +7017,7 @@ L["A spec override owns this setting, so this conditional value never applies ou L["A sync group needs at least two profiles"] = "同步群組至少需要兩個設定檔" L["A target you can attack."] = "你可以攻擊的目標。" L["Abbreviate Text"] = "縮寫文字" +L["Absorb Shields"] = "吸收護盾" L["ABSORBS"] = "吸收" L["ACTION BARS"] = "快捷列" L["Action Bars Icons"] = "快捷列圖示" @@ -6882,6 +7169,7 @@ L["Major Features"] = "主要功能" L["Mini Patch"] = "小型更新" L["Mixed"] = "混合" L["Other Addons"] = "其他插件" +L["Others' Target Effects"] = "他人的目標效果" L["Outline style override for all Action Bars text. EUI Global Outline follows the global Outline Mode setting above."] = "覆寫快捷列所有文字的外框樣式。「EUI 全域文字描邊」會沿用上方的全域「外框模式」設定。" L["Outline style override for all AuraBuff Reminders text. EUI Global Outline follows the global Outline Mode setting above."] = "覆寫光環提醒所有文字的外框樣式。「EUI 全域文字描邊」會沿用上方的全域「外框模式」設定。" L["Outline style override for all Bags text. EUI Global Outline follows the global Outline Mode setting above."] = "覆寫背包所有文字的外框樣式。「EUI 全域文字描邊」會沿用上方的全域「外框模式」設定。" @@ -7428,6 +7716,7 @@ L["Reset EUI Module Settings"] = "重設 EUI 模組設定" L["Pick a module, or ALL, to return to defaults."] = "選擇一個模組或全部,恢復為預設值。" L["ALL Settings"] = "所有設定" L["Only your current profile is reset; your other profiles keep their settings."] = "只會重設目前的設定檔;其他設定檔保留各自的設定。" +L["Target Effects"] = "目標效果" L["Thank you to all who support EllesmereUI and its incredible support team"] = "感謝所有支持 EllesmereUI 的人,以及這支了不起的支援團隊" L["These settings are shared by every profile, so all of them are reset."] = "這些設定由所有設定檔共用,因此會全部重設。" L["Only this character's settings are reset."] = "只會重設此角色的設定。" @@ -7455,6 +7744,7 @@ L["Search Features..."] = "搜尋功能…" L["SEASONAL LEGEND"] = "季度傳奇" L["ALL-TIME LEGEND"] = "歷來傳奇" L["Celebrating the donors and team behind EllesmereUI."] = "致敬 EllesmereUI 背後的贊助者與團隊。" +L["This option requires a Glow Style that can be colored"] = "此選項需要可著色的「發光樣式」" L["Want to join the Legends? Check the leaderboard and donate through %s!"] = "想加入名人堂嗎?查看排行榜並透過 %s進行贊助!" L["Ellesmere's Twitch stream"] = "Ellesmere 的 Twitch 直播" L["Select All"] = "全選" @@ -7726,6 +8016,7 @@ L["Absorb Bar"] = "吸收條" L["Absorb Opacity"] = "吸收不透明度" L["ABSORBS AND HEALS"] = "吸收與治療" L["Action Button Glow"] = "快捷按鈕發光" +L["ACTIVE STANCE, FORM, ASPECT & AURA"] = "目前姿態、形態、守護與光環" L["Add To"] = "加入至" L["Adjust Crop"] = "調整裁切" L["Ahead Color"] = "領先顏色" @@ -7737,6 +8028,7 @@ L["All DPS (Non-Aug)"] = "所有輸出(非強化)" L["All Healers/Aug"] = "所有治療/強化" L["Alliance"] = "聯盟" L["Allow Windows Over Bags"] = "允許視窗覆蓋背包" +L["Also Show Below"] = "低於秒數時也顯示" L["Always Show Cooldown Edge"] = "一律顯示冷卻邊緣" L["Always Show Pet Frame"] = "永遠顯示寵物框架" L["Always Show Split Times"] = "永遠顯示分段時間" @@ -7751,6 +8043,7 @@ L["Astral Power"] = "星能" L["Auction House"] = "拍賣場" L["Auto"] = "自動" L["Auto Select Single Gossip"] = "自動選擇唯一閒聊選項" +L["Auto Summon Pet"] = "自動召喚寵物" L["Back"] = "返回" L["Backing Opacity"] = "背景底襯不透明度" L["Bag Top Bar Icons"] = "背包頂部列圖示" @@ -7785,6 +8078,7 @@ L["Boxing Arena"] = "拳擊競技場" L["Broker Plugin"] = "Broker 插件" L["BUFF DISPLAY"] = "增益效果顯示" L["Buffs"] = "增益效果" +L["Bulk Buy"] = "大量購買" L["Button"] = "按鈕" L["Call Totem Bar"] = "召喚圖騰列" L["CALL TOTEM BAR"] = "召喚圖騰列" @@ -7807,6 +8101,8 @@ L["Class Resources"] = "職業材料" L["Class Theme"] = "職業主題" L["Class Zoom"] = "職業縮放" L["Class, Power and Health Bars"] = "職業、能量與生命條" +L["Classic Spellbook"] = "經典法術書" +L["CLASSIC WINDOWS"] = "經典視窗" L["Classic WoW UI"] = "經典 WoW 介面" L["Clean (Flat)"] = "乾淨(扁平)" L["Color by Threat"] = "依仇恨著色" @@ -7815,6 +8111,7 @@ L["Colors"] = "顏色" L["Colors the number by threat status. Off shows it in white."] = "依仇恨狀態為數字著色。關閉時顯示為白色。" L["Colors the number. Off shows it in white."] = "為數字著色。關閉時以白色顯示。" L["Compact Slot Groups"] = "精簡欄位群組" +L["COMPANION PETS"] = "小寵物" L["Coordinate Precision"] = "座標精確度" L["Copy"] = "複製" L["CORE TEXT COLORING"] = "核心文字著色" @@ -7864,6 +8161,7 @@ L["Enable /way Command"] = "啟用 /way 指令" L["Enable Call Totem Bar"] = "啟用召喚圖騰列" L["Enable Chat Bubbles Customization"] = "啟用對話泡泡自訂" L["Enable Fade Out of Combat first"] = "請先啟用「脫離戰鬥後淡出」" +L["Enable Group Finder"] = "啟用組隊搜尋器" L["Enable Junk Items Window"] = "啟用垃圾物品視窗" L["Enable Macro Manager"] = "啟用巨集管理器" L["Enable Party Targets"] = "啟用小隊目標" @@ -7873,27 +8171,45 @@ L["Enable Run Summary"] = "啟用戰績總覽" L["Enable Targeted Spell Bars"] = "啟用目標施法條" L["End Caps"] = "兩端裝飾" L["Enemy Buff Filter"] = "敵方增益效果篩選" -L["Enemy Buff Filter Settings"] = "敵方增益效果篩選設定" L["exists"] = "存在" +L["Experimental Quest Tools"] = "實驗性任務工具" +L["Fade Map While Moving"] = "移動時淡出地圖" +L["FISHING"] = "釣魚" +L["Fishing Key"] = "釣魚按鍵" L["Follow"] = "跟隨" L["friendly"] = "友方" +L["GATHERING"] = "採集" +L["Gathering Skill in Tooltips"] = "在提示資訊中顯示採集技能" +L["Gold per Hour Tracker"] = "每小時金幣追蹤" L["Health # / Max #"] = "生命 # / 最大值 #" L["Heavy Bronze"] = "厚重青銅" +L["Hide Power Bar"] = "隱藏能量條" L["hostile"] = "敵對" +L["Interruptible While Kick Ready"] = "斷法就緒時維持可中斷" L["JUNK ITEMS"] = "垃圾物品" L["Junk Items"] = "垃圾物品" L["MACRO"] = "巨集" +L["Map Markers"] = "地圖標記" L["Max Important"] = "最大重要減益效果數" +L["MERCHANT OPTIONS"] = "商人選項" +L["Most Valuable Reward"] = "最高價值獎勵" L["mounted"] = "騎乘中" +L["Movement Guide"] = "移動指引" +L["Mute Talking Head"] = "靜音對話頭像" +L["Off-hand Hit"] = "副手命中" +L["Only Show When Bag Space Is Low"] = "僅在背包空間不足時顯示" L["Open Bags with Character Window"] = "隨角色視窗開啟背包" +L["Pandemic Border"] = "刷新時機邊框" +L["Pandemic Glow Style"] = "刷新時機發光樣式" L["party"] = "小隊" L["Potion Ready Alert"] = "藥水就緒警示" L["Power Value / Max"] = "能量數值 / 最大值" +L["Premade Search"] = "預組隊伍搜尋" +L["QUEST REWARDS"] = "任務獎勵" L["Reveal Unexplored Areas"] = "顯示未探索區域" L["Role Text"] = "職責文字" L["Shorten Equip Lines"] = "縮短裝備屬性行" L["Show Buff / Debuff Tooltips"] = "顯示增益/減益效果提示資訊" -L["Show Glow"] = "顯示發光" L["Energy"] = "能量" L["Enter a new name for \"%1$s\":"] = "為「%1$s」輸入新名稱:" L["Enter a valid spell ID"] = "請輸入有效的法術 ID" @@ -8108,6 +8424,7 @@ L["Show Item Durability"] = "顯示物品耐久度" L["Show Item Quality"] = "顯示物品品質" L["Show Item Stats"] = "顯示物品屬性" L["Show Lust Debuff"] = "顯示嗜血減益效果" +L["Show Map Markers"] = "顯示地圖標記" L["Show on Bottom"] = "顯示於底部" L["Show on Focus"] = "在專注目標上顯示" L["Show Overshield"] = "顯示溢出護盾" @@ -8125,6 +8442,7 @@ L["Show Tooltip For"] = "顯示提示資訊的項目" L["Show When Health Missing"] = "生命值未滿時顯示" L["Show When Missing"] = "缺少時顯示" L["Show When Spellbook Is Open"] = "法術書開啟時顯示" +L["Show Zone Levels"] = "顯示區域等級" L["Show/Hide Windows Keybind"] = "顯示/隱藏視窗按鍵綁定" L["Shows debuffs that match any checked Show filter (the default)."] = "顯示符合任一已勾選「顯示」篩選器的減益效果(預設)。" L["Shows your threat percentage on each enemy nameplate while you are in combat with it."] = "與敵人戰鬥時,在其名條上顯示你的仇恨百分比。" @@ -8137,6 +8455,7 @@ L["Slim Textured"] = "細框材質" L["Smooth Health Bars"] = "平滑生命條" L["Sort to Bottom"] = "排序至底部" L["Source of Magic"] = "魔力之源" +L["Spark"] = "火花" L["Special Bags"] = "特殊背包" L["Spell Cost Prediction"] = "法術消耗預測" L["Spenders"] = "消耗技能" @@ -8156,6 +8475,8 @@ L["TARGETED SPELL BARS"] = "目標施法條" L["TEXT"] = "文字" L["Text"] = "文字" L["Text Shows"] = "文字顯示內容" +L["Textured Background"] = "材質背景" +L["This option does not work with the Gamepad interface style."] = "此選項在手把介面樣式下無效。" L["This option requires a Border Size above 0."] = "此選項需要邊框大小大於 0。" L["This option requires an EllesmereUI Target or Focus frame."] = "此選項需要 EllesmereUI 的目標或專注目標框架。" L["This option requires Blizzard Style to be disabled"] = "此選項需要停用「暴雪風格」。" @@ -8172,6 +8493,7 @@ L["Toggle Menu Open"] = "切換選單開啟" L["Tooltip"] = "提示資訊" L["Tracked Auras"] = "追蹤的光環" L["Tracked Weapons"] = "追蹤的武器" +L["TRACKING"] = "追蹤" L["Tracking Bars"] = "追蹤條" L["Trinket 1"] = "飾品 1" L["Trinket 2"] = "飾品 2" @@ -8183,6 +8505,7 @@ L["VEHICLE BAR"] = "載具列" L["Vertical Fill"] = "垂直填充" L["Vertical Orientation"] = "垂直方向" L["Vigor Style"] = "精力樣式" +L["Waiting"] = "等待中" L["Water Drop"] = "水滴" L["Water Elemental"] = "水元素" L["WAYPOINT COMMAND"] = "路徑點指令" @@ -8276,6 +8599,14 @@ L["EllesmereUI Style, Blizzard Style and Classic WoW UI reload the UI once to ap L["Every look but the one in use reloads the UI once to apply. Each module can be switched separately later."] = "除了目前使用中的外觀,其他外觀都需要重新載入介面一次才能套用。之後仍可個別切換各模組。" L["Use WoW Forever"] = "使用 WoW Forever" L["WoW Forever, Blizzard Style and Classic WoW UI reload the UI once to apply. Each module can be switched separately later."] = "「WoW Forever」、「暴雪風格」與「經典 WoW 介面」都需要重新載入介面一次才能套用。之後仍可個別切換各模組。" +L["A better group finder: narrow the list down to the groups you want and see who is in each one, right in the Dungeons & Raids window."] = "更好用的組隊搜尋器:直接在「地城與團隊」視窗中,把列表篩選到你想要的隊伍,並查看每支隊伍裡有誰。" +L["Cannot open options during combat. Group Finder is under UI Reskin Addons in /eui."] = "戰鬥中無法開啟設定。組隊搜尋器位於 /eui 的「UI 換膚插件」中。" +L["Count your Mythic+ applications and how they ended"] = "統計你的傳奇+申請次數與結果" +L["Filter groups by dungeon, delve, raid boss, role and rating"] = "依地城、探究、團隊首領、職責與評分篩選隊伍" +L["Group Finder is under UI Reskin Addons in /eui."] = "組隊搜尋器位於 /eui 的「UI 換膚插件」中。" +L["See each group's specs and leader rating at a glance"] = "一眼看出每支隊伍的專精與隊長評分" +L["Turn It On"] = "立即啟用" +L["Turning it on reloads your UI. Group Finder is under UI Reskin Addons in /eui."] = "啟用後會重新載入介面。組隊搜尋器位於 /eui 的「UI 換膚插件」中。" -- == Macro Factory: general + spec macro button labels ===================== -- Ability names sourced from the live zhTW client (C_Spell.GetSpellInfo). @@ -8467,6 +8798,7 @@ L["aura bars"] = "光環條" L["battle res"] = "戰復" L["binding"] = "綁定" L["blink"] = "閃現" +L["boat"] = "船" L["border"] = "邊框" L["bres"] = "戰復" L["brez"] = "戰復" @@ -8499,6 +8831,7 @@ L["dispel colors"] = "驅散提示顏色" L["distance to target"] = "與目標的距離" L["drag"] = "拖曳" L["drift"] = "飄移" +L["dungeon entrance"] = "地城入口" L["enter combat"] = "進入戰鬥" L["external defensives"] = "外部防禦技能" L["externals"] = "外部增益" @@ -8513,6 +8846,7 @@ L["gateway"] = "傳送門" L["grow direction"] = "增長方向" L["ilvl"] = "裝等" L["in combat"] = "戰鬥中" +L["instance"] = "副本" L["item level"] = "物品等級" L["item stats"] = "物品屬性" L["junk"] = "垃圾" @@ -8537,6 +8871,8 @@ L["player aura bars"] = "玩家光環條" L["position"] = "位置" L["pull"] = "開怪" L["pull timer"] = "開怪倒數" +L["quest reward"] = "任務獎勵" +L["quest rewards"] = "任務獎勵" L["raid"] = "團隊" L["raid marker"] = "團隊標記" L["raid tools"] = "團隊工具" @@ -8547,6 +8883,7 @@ L["reputation"] = "聲望" L["reveal"] = "顯示" L["role"] = "職責" L["role check"] = "角色類型檢查" +L["sell value"] = "售價" L["shield"] = "護盾" L["shifter"] = "面板位移" L["simplified stats"] = "簡化屬性" @@ -8574,6 +8911,8 @@ L["world map"] = "世界地圖" L["world marker"] = "世界標記" L["yard"] = "碼" L["yards"] = "碼" +L["zeppelin"] = "飛艇" +L["zone exit"] = "區域出口" -- == M+ Season Portals ====================================================