From 23709fc84abf215725bde9d8547e8d831db792de Mon Sep 17 00:00:00 2001 From: luoboza <36371857+LoChinAn@users.noreply.github.com> Date: Mon, 19 Oct 2026 22:22:14 +0800 Subject: [PATCH] locale(zhTW): translate 60 new keys, unify Shifter and prune 5 dead ones Covers v9.6 (after #2762) through v9.6.2, plus the keys #2795 sends through L(). Every string that mentions Shifter now uses the page's own name, and 5 keys no source produces any more are dropped. --- EllesmereUILocales/zhTW.lua | 77 +++++++++++++++++++++++++++++++------ 1 file changed, 66 insertions(+), 11 deletions(-) diff --git a/EllesmereUILocales/zhTW.lua b/EllesmereUILocales/zhTW.lua index 8de1c4a2c..eb0d17541 100644 --- a/EllesmereUILocales/zhTW.lua +++ b/EllesmereUILocales/zhTW.lua @@ -194,7 +194,7 @@ L["Debuffs"] = "減益效果" L["Delete Override Anchor"] = "刪除覆寫錨點" L["Delete this global group for all specs"] = "為所有專精刪除此全域群組" L["Deselect a grow direction to return to centered"] = "取消選取增長方向即可回到置中" -L["Disable the Top Bar Event Text overlay in Shifter once done positioning"] = "調整好位置後,停用 Shifter 中頂部列事件文字的覆蓋圖層" +L["Disable the Top Bar Event Text overlay in Shifter once done positioning"] = "定位完成後,請在「面板位移」中停用頂部列事件文字覆蓋層" L["Edit Anchor"] = "編輯錨點" L["Edit Override: %1$s"] = "編輯覆寫:%1$s" L["Element Options"] = "元素選項" @@ -1456,6 +1456,8 @@ L["Double Arrows"] = "雙箭頭" L["DPS: Show Special \"No Aggro\" Color"] = "輸出:顯示特殊「無仇恨」顏色" L["Draws a divider between the integrated spell icon and the cast bar using the custom border appearance."] = "使用自訂邊框外觀,在整合的法術圖示與施法條之間繪製分隔線。" L["Draws a white letter F on your current focus target's nameplate."] = "在你目前專注目標的名條上畫一個白色字母 F。" +L["Draws the bar texture on the cast bar background too."] = "施法條背景也套用長條材質。" +L["Draws the bar texture on the health bar background too."] = "生命條背景也套用長條材質。" L["Draws the border style's seam line between the health and cast bars."] = "在生命條與施法條之間繪製邊框樣式的接縫線。" L["Dynamic Colored"] = "職業色彩" L["Elite and rare marks. Always in the same slot as the Quest Indicator."] = "精英與稀有標記。一律與「任務指示」位於同一欄位。" @@ -1706,6 +1708,7 @@ L["This makes it so the width of the cast bar includes the icon, rather than pla L["This option is disabled while Make Icon Part of the Bar is enabled."] = "啟用「讓圖示成為條的一部分」時停用此選項。" L["This option is only used by the Basic border."] = "此選項僅適用於基本邊框。" L["This option requires a Border to be selected"] = "此選項需要選擇邊框" +L["This option requires a Cast Bar Texture other than None."] = "此選項需要將「施法條材質」設為「無」以外的選項。" L["This option requires a debuff to be selected"] = "此選項需要選擇減益效果" L["This option requires a text to be assigned"] = "此選項需指派一段文字" L["This option requires a textured border style"] = "此選項需要材質類型的邊框樣式" @@ -1847,6 +1850,7 @@ L["Apply Visibility to all Frames"] = "套用可見性至所有框架" L["Art Style"] = "美術樣式" L["Art used for the glow line and the overshield edge."] = "用於發光線與溢出護盾邊緣的美術圖。" L["Art used for the leader crown and the assistant icon."] = "用於隊長皇冠與助理圖示的美術圖。" +L["Astral Power (Except Cat & Bear)"] = "星能(獵豹與熊形態除外)" L["Attached"] = "已附加" L["Attached Portrait Mode"] = "「已附加」頭像模式" L["Auras with a dispel type you can dispel"] = "自身可驅散類型的光環" @@ -1977,6 +1981,8 @@ L["Dragon Strata"] = "巨龍層級" L["Draw a divider between the integrated icon and the bar, using the cast bar's border appearance."] = "在整合的圖示與施法條之間繪製分隔線,使用施法條的邊框外觀。" L["Draw the custom cast bar border around the icon and the bar together. An icon with an offset keeps its own border."] = "讓自訂施法條邊框同時包覆圖示與施法條。設有偏移的圖示會保留自己的邊框。" L["Draws boss aura icon borders over their cooldown swipes and glows. Duration and stack text stay above the borders."] = "將首領光環圖示的邊框繪製在冷卻動畫與發光效果上方。持續時間與堆疊文字仍位於邊框之上。" +L["Draws the bar texture on the cast bar backgrounds too."] = "施法條背景也套用長條材質。" +L["Draws the bar texture on the health and power backgrounds too."] = "生命條與能量條背景也套用長條材質。" L["Draws the border behind the cast bar instead of over it."] = "將邊框繪製在施法條後方,而非上方。" L["Draws the border style's seam art between the health bar and an attached power bar."] = "在生命條與附加的能量條之間繪製邊框樣式的接縫美術圖。" L["Draws the dispel-colored ring in this border style's shape instead of flat lines."] = "以此邊框樣式的形狀繪製驅散顏色圓環,而非平直線條。" @@ -2344,6 +2350,7 @@ L["Text Position"] = "文字位置" L["Text shown before the target's name."] = "顯示於目標名稱前的文字。" L["Textured Dispel Ring"] = "材質驅散圓環" L["The Combat Indicator is not available for the Focus frame."] = "戰鬥標示不適用於專注目標框架。" +L["The first choice follows your form, with Energy in Cat Form and Rage in Bear Form. Mana stays on Mana in every form, and Astral Power (Except Cat & Bear) shows Astral Power in every form but those two."] = "第一個選項會跟隨你的形態,獵豹形態為能量、熊形態為怒氣。「法力」在所有形態下都維持法力;「星能(獵豹與熊形態除外)」則在這兩種形態以外的所有形態下顯示星能。" L["the Frame Source to be EllesmereUI"] = "「框架來源」設為 EllesmereUI" L["The frame whose aura look the pet copies."] = "寵物要沿用其光環外觀的框架。" L["The glow line is not shown on a vertical fill or with the From Right Edge placement"] = "垂直填充或使用「從右側邊緣」位置時不會顯示發光線" @@ -2362,13 +2369,18 @@ L["This option only applies when Name > Target or Target is selected."] = "此 L["This option only applies when Target is selected."] = "此選項僅在選擇「目標」時套用。" L["This option only applies when the text shows a name."] = "此選項僅在文字顯示名稱時生效。" L["This option requires a 2D Portrait or Class Art Style."] = "此選項需要「2D 頭像」或「職業」美術樣式。" +L["This option requires a Bar Texture other than Inherit (Main Frames)."] = "此選項需要將「長條材質」設為「繼承(主框架)」以外的選項。" L["This option requires a Border Style other than Inherit (Main Frames)."] = "此選項需要將邊框樣式設為「繼承(主框架)」以外的樣式。" L["This option requires a border style with divider art and a Border Size above 0."] = "此選項需要具有分隔線美術圖的邊框樣式,且「邊框大小」大於 0。" +L["This option requires a Cast Bar Texture other than Blizzard."] = "此選項需要將「施法條材質」設為「暴雪」以外的選項。" L["This option requires a Circle or Pixels Circle Shape."] = "此選項需要將形狀設為「圓形」或「像素風圓形」。" L["This option requires a Class Icon other than None."] = "此選項需要將職業圖示設為「無」以外的選項。" +L["This option requires a Dark Mode Fill of 100 (Global Settings > Colors)."] = "此選項需要將「深色模式填充」設為 100(全域設定 > 顏色)。" L["This option requires a detached position to be active."] = "此選項需要啟用分離位置。" L["This option requires a Dispel Overlay, Color Custom Borders or Use Dispel Colors."] = "此選項需要啟用「驅散顏色疊加效果」、「為自訂邊框著色」或「使用驅散提示顏色」。" L["This option requires a dropdown selection other than Above Health Bar"] = "此選項需要在下拉選單中選擇「生命條上方」以外的項目" +L["This option requires a health Fill Color of 100."] = "此選項需要將生命條的「填滿顏色」設為 100。" +L["This option requires a health Fill Opacity of 100."] = "此選項需要將生命條的「填充不透明度」設為 100。" L["This option requires a text position other than none."] = "此選項需要將文字位置設為「無」以外的選項。" L["This option requires a text selection other than none."] = "此選項需要選擇「無」以外的文字選項。" L["This option requires a textured Aura Border with a size above 0, and its Show Behind and Behind Unit Frame options disabled."] = "此選項需要大小大於 0 的材質光環邊框,且其「顯示於後方」與「顯示於單位框架後方」選項皆為停用。" @@ -2619,6 +2631,8 @@ L["Echo of Light"] = "光明迴響" L["Echo Reversion"] = "回溯迴響" L["Edit"] = "編輯" L["Edit Filters"] = "編輯篩選器" +L["Editing %s: it applies to party frames only."] = "正在編輯 %s:僅套用於小隊框架。" +L["Editing %s: it applies to raid frames only."] = "正在編輯 %s:僅套用於團隊框架。" L["Editing Spec"] = "編輯專精中" L["EFFECT"] = "效果" L["Effect indicators show while a tracked buff is present. Absence-based modes are not available in 12.1."] = "效果指示器只在追蹤的增益效果存在時顯示。12.1 版不支援以缺少為條件的模式。" @@ -2708,7 +2722,10 @@ L["Joins each group's frames into one bordered block."] = "將每個隊伍的框 L["Joins the raid groups into one grid."] = "將團隊的各隊伍合併成一個格狀區塊。" L["Joins the party frames into one bordered block."] = "將小隊框架合併為一個帶邊框的區塊。" L["Match Highlight Colors"] = "跟隨發光顏色" +L["Only changes the preview. Raid and party frames share these settings."] = "僅變更預覽。團隊與小隊框架共用這些設定。" L["Pandemic Border Color"] = "刷新時機邊框顏色" +L["Party Frames kit override: Buff Size %d (Party > Frame Style)"] = "「小隊框架」樣式覆寫:增益效果大小 %d(小隊 > 框架樣式)" +L["Party Frames kit override: Debuff Size %d (Party > Frame Style)"] = "「小隊框架」樣式覆寫:減益效果大小 %d(小隊 > 框架樣式)" L["Pixels or Pixels Textured Border Style"] = "「像素風」或「像素風材質」邊框樣式" L["Requires Divider."] = "需要「分隔線」。" L["Requires Match Frame Border and Divider."] = "需要「跟隨框架邊框」與「分隔線」。" @@ -2718,6 +2735,8 @@ L["Show Healer, Tank, or DPS text instead of the role icon, using the same size, L["Shows a colored border on these icons while the buff can be refreshed without losing time."] = "當增益效果可以在不損失時間的情況下刷新時,在這些圖示上顯示彩色邊框。" L["Size and color follow the frame border while Match Frame Border is enabled."] = "啟用「跟隨框架邊框」時,大小與顏色會跟隨框架邊框。" L["The divider follows hover and target colors."] = "分隔線會跟隨滑鼠指向與目標的發光顏色。" +L["These overrides hold their own debuff settings."] = "這些覆寫擁有各自的減益效果設定。" +L["These overrides use their own Buff Manager."] = "這些覆寫使用各自的增益效果管理器。" L["This option requires a Pixels or Pixels Textured border above size 0 on the EllesmereUI look."] = "此選項需要在 EllesmereUI 外觀下使用大小大於 0 的「像素風」或「像素風材質」邊框。" L["This option requires a Pixels or Pixels Textured border above size 0 on the EllesmereUI look, with Party Targets off or beside the frame stack."] = "此選項需要在 EllesmereUI 外觀下使用大小大於 0 的「像素風」或「像素風材質」邊框,且小隊目標已關閉或位於框架堆疊的側邊。" L["Move Party Targets beside the frame stack or turn off Compact Mode."] = "將小隊目標移到框架堆疊的側邊,或關閉精簡模式。" @@ -3170,6 +3189,7 @@ L["Bottom Separator"] = "底部分隔線" L["Buff Colors"] = "增益效果顏色" L["Cast Bar"] = "施法條" L["Caster"] = "施法形態" +L["Casts that cannot be interrupted fill in their own color."] = "無法中斷的施法會以自己的顏色填充。" L["Cat"] = "獵豹形態" L["Changes the cast bar color based on the current empower stage. Colors transition from red (stage 1) through yellow to green (max stage)."] = "根據目前的強化階段改變施法條顏色。顏色會從紅色(第 1 階)經過黃色漸變至綠色(最高階)。" L["Channel Ticks"] = "引導跳動點" @@ -3263,6 +3283,7 @@ L["Health Text"] = "生命文字" L["Health Texture"] = "生命材質" L["Height of each weapon row."] = "每個武器列的高度。" L["Heroic Strike, Maul or Raptor Strike queued."] = "英勇打擊、槌擊或猛禽一擊已排入佇列。" +L["Hide in preview"] = "在預覽中隱藏" L["Hide Power Bar if Resource"] = "有資源時就隱藏能量條" L["Hide the bar while no swing is running."] = "沒有揮擊正在進行時隱藏此列。" L["Hides the power bar whenever the class resource bar is showing."] = "只要職業資源條顯示中,就隱藏能量條。" @@ -3286,6 +3307,7 @@ L["Latency Overlay"] = "延遲覆蓋層" L["Main Hand Color"] = "主手顏色" L["Main Resources"] = "主要資源" L["Makes partially filled Soul Shards and Essence darker than completed ones."] = "讓尚未填滿的靈魂碎片與精華,顯示得比已完成的更暗。" +L["Mana (Always)"] = "法力(固定)" L["Mana Bar"] = "法力條" L["Mana Bar Text"] = "法力條文字" L["Mana Colored"] = "法力著色" @@ -3368,6 +3390,7 @@ L["Show Focus as Power Bar (BM/MM)"] = "將專注顯示為能量條(野獸控 L["Show Hash Line"] = "顯示刻度線" L["Show Hash Lines"] = "顯示刻度線" L["Show Health Bar"] = "顯示生命條" +L["Show in preview"] = "在預覽中顯示" L["Show Latency Text"] = "顯示延遲文字" L["Show Max Stacks"] = "顯示最大層數" L["Show Power Bar"] = "顯示能量條" @@ -3415,6 +3438,7 @@ L["Tag each row with its weapon slot: MH (Main Hand), OH (Off Hand), R (Ranged). L["Talent"] = "天賦" L["Text Cue"] = "文字提示" L["Texture Settings"] = "材質設定" +L["The first choice follows your form: Energy in Cat Form, Rage in Bear Form and Mana in the others. The other choices keep their power in every form."] = "第一個選項會跟隨你的形態:獵豹形態為能量、熊形態為怒氣,其他形態為法力。其餘選項則在所有形態下維持各自的資源。" L["The half second to stand still before a wand or Auto Shot fires."] = "魔杖射擊或自動射擊發射前需要站定的半秒。" L["The last stretch of each swing, as long as your latency."] = "每次揮擊的最後一段,長度等於你的延遲。" L["The Ranged row's time reads Move (seconds left to move), then Still, then Go. Needs Show Time."] = "遠程列的時間會依序顯示「移動」(剩餘可移動的秒數)、「站定」,然後是「走」。需要啟用「顯示時間」。" @@ -3430,6 +3454,9 @@ L["This option can't be used while the Personal Resource Display hides the playe L["This option can't be used while the Unit Frames class resource is set to Blizzard."] = "單位框架的職業資源設為「暴雪」期間無法使用此選項。" L["This option can't be used while you have the Power Bar Height Matched in the Unlock Mode."] = "在解鎖模式中將能量條設為高度匹配時,無法使用此選項。" L["This option is not available on this client."] = "此選項不適用於此客戶端。" +L["This option is turned off for the current form"] = "此選項在目前的形態下已關閉" +L["This option needs a specialization with a class resource"] = "此選項需要具有職業資源的專精" +L["This option needs a specialization with a power bar"] = "此選項需要具有能量條的專精" L["This option requires a Bar Texture other than None or Blizzard."] = "此選項需要將「長條材質」設為「無」或「暴雪」以外的選項。" L["This option requires a Bar Texture other than None."] = "此選項需要將「長條材質」設為「無」以外的選項。" L["This option requires a border style with matching art, such as Pixels."] = "此選項需要具有對應美術圖的邊框樣式,例如「像素風」。" @@ -3468,6 +3495,7 @@ L["Timer Settings"] = "計時器設定" L["Totem Bar"] = "圖騰列" L["Totem Bars"] = "圖騰列" L["Tracking it also makes the fill show Ignore Pain alone; without it the fill shows your total absorb, so other shields can add to it."] = "追蹤它也會讓填充只顯示無視苦痛;未追蹤時,填充顯示的是你的總吸收量,因此其他護盾也會累加進去。" +L["Uninterruptible Color"] = "無法中斷顏色" L["Unknown ID"] = "未知 ID" L["Unlock Elements"] = "解鎖元素" L["Choose background per bar"] = "每個計量條使用獨立背景" @@ -3647,7 +3675,7 @@ L["Desaturate when Sated"] = "精神亢奮時去飽和" L["Detoxified Blight Grenade"] = "荒疫消解手榴彈" L["Disable Class Color to pick a custom color."] = "停用「職業顏色」後才能挑選自訂顏色。" L["Disable in Instances"] = "在副本中停用" -L["Disable Loot unlock mode overlays in Shifter once done positioning"] = "定位完成後,請在 Shifter 中停用拾取解鎖模式覆蓋層" +L["Disable Loot unlock mode overlays in Shifter once done positioning"] = "定位完成後,請在「面板位移」中停用拾取解鎖模式覆蓋層" L["Disable Right Click"] = "停用右鍵點擊" L["Disband"] = "解散" L["Disband the group?"] = "要解散隊伍嗎?" @@ -3679,7 +3707,7 @@ L["Enable Gateway Shard Alert"] = "啟用傳送門裂片警示" L["Enable GCD Circle"] = "啟用公共冷卻 (GCD) 圓圈" L["Enable LFG Reminder"] = "啟用尋找隊伍提醒" L["Enable Movement Alerts"] = "啟用位移技能警示" -L["Enable Shifter"] = "啟用 Shifter" +L["Enable Shifter"] = "啟用面板位移" L["Enable Swing Timer"] = "啟用揮擊計時器" L["Enable Text-to-Speech first"] = "請先啟用文字轉語音" L["Enable the crosshair to set its visibility."] = "啟用準星以設定其可見性。" @@ -3927,8 +3955,7 @@ L["Requires the Icon display mode"] = "需要「圖示」顯示模式" L["Requires the Item Upgrade window to be open."] = "需要開啟物品升級視窗。" L["Reset %1$s to its default position and zoom and reload your UI?"] = "要將 %1$s 重設為預設位置與縮放並重新載入介面嗎?" L["Reset All Positions & Zoom"] = "重設所有位置與縮放" -L["Reset Shifter Positions"] = "重設面板移動位置" -L["Reset Shifter Positions & Zoom"] = "重設變換視窗位置與縮放" +L["Reset Shifter Positions & Zoom"] = "重設面板位移的位置與縮放" L["Reset Specific Window"] = "重設指定視窗" L["Reset Window Position"] = "重設視窗位置" L["Reset Window Position & Zoom"] = "重設視窗位置與縮放" @@ -4136,10 +4163,12 @@ L["|cff20c020At maximum item level|r"] = "|cff20c020已達最大物品等級|r" -- == AuraBuff Reminders =================================================== L[" (Raid)"] = "(團隊)" L["(min)"] = "(最小)" +L["A reminder needs at least one zone."] = "提醒至少需要一個區域。" L["ACTIVE REMINDERS"] = "啟用中的提醒" L["Add Current Zone"] = "新增目前區域" L["Add Reminder"] = "新增提醒" L["Algari Mana Oil"] = "阿爾加法力之油" +L["All Instances"] = "所有副本" L["Allowed Demons"] = "允許的惡魔" L["Altar of Fangs"] = "毒牙祭壇" L["Amplifying Poison"] = "毒藥增幅" @@ -4173,15 +4202,21 @@ L["Camp"] = "營地" L["Camp Benefits"] = "營地增益" L["CDM module"] = "冷卻管理器模組" L["Champion's Bento"] = "勇士便當" +L["Change this group's name."] = "變更此群組的名稱。" L["Choose Zones"] = "選擇區域" L["Click-to-use is disabled in combat"] = "戰鬥中停用點擊使用" L["CONSUMABLES"] = "消耗品" L["CORE"] = "核心" +L["Creates a group of spells. A reminder shows if none of the auras from the group are active."] = "建立一個法術群組。當群組中沒有任何光環生效時,就會顯示提醒。" L["Crimson Calamari"] = "赤紅花枝" L["Crippling Poison"] = "致殘毒藥" +L["Current Season Instances"] = "本賽季副本" +L["Cursor Settings"] = "游標設定" L["Dalaran Sewers"] = "達拉然下水道" L["Deadly Poison"] = "致命毒藥" L["Deepwind Gorge"] = "深風峽谷" +L["Delete Reminder"] = "刪除提醒" +L["Deletes this group and its spells."] = "刪除此群組及其中的法術。" L["Delve"] = "探究" L["Den of Nalorakk"] = "納羅拉克之穴" L["Devotion Aura"] = "虔誠光環" @@ -4193,7 +4228,7 @@ L["Earth Shield (Self)"] = "大地之盾(自己)" L["Emerald Coach's Whistle"] = "翡翠教練之哨" L["Empyrean Domain"] = "蒼穹領域" L["Enable AuraBuff Reminders"] = "啟用光環/增益效果提醒" -L["Enable this to display a reminder to untalent\nout of this when it is not needed\n(all other dungeons/raids not selected)."] = "啟用後,當不需要此天賦時會顯示提醒,\n提示你將其換掉\n(適用於所有未勾選的地城/團隊本)。" +L["Enter a name for the group:"] = "輸入群組的名稱:" L["Enter map zone IDs separated by commas.\nThe potion reminder will only show in these zones."] = "輸入以逗號分隔的地圖區域 ID。\n藥水提醒只會在這些區域中顯示。" L["Eversong Pudding"] = "永歌布丁" L["Eye of the Storm"] = "暴風之眼" @@ -4219,6 +4254,7 @@ L["Fried Bloomtail"] = "油炸花尾" L["Ghoul"] = "食屍鬼" L["Glitter Skewers"] = "閃耀串燒" L["Glow Type"] = "發光類型" +L["Group name"] = "群組名稱" L["Harandar Celebration"] = "哈朗達慶典" L["Healthstone"] = "治療石" L["Hearthflame Supper"] = "爐焰晚餐" @@ -4280,7 +4316,12 @@ L["Layout Settings"] = "佈局設定" L["Left Click to apply buffs (out of combat), Middle Click to hide until next load screen"] = "左鍵:施放增益效果(非戰鬥中);中鍵:隱藏至下次讀取畫面為止。" L["Lightning/Water Shield"] = "閃電/水之盾" L["Open the Cooldown Manager's Buffs bar"] = "開啟冷卻管理器的增益效果條" +L["Out of combat, important buffs show with your other reminders."] = "脫離戰鬥時,重要增益效果會與其他提醒一起顯示。" +L["Reminds you to remove this talent in instances you did not pick for it."] = "在你未替此天賦勾選的副本中,提醒你將其換掉。" L["Reminds you when you have no Well Fed buff."] = "在你沒有充分進食增益效果時提醒你。" +L["Remove Group"] = "移除群組" +L["Remove this spell from the group."] = "將此法術從群組中移除。" +L["Rename Spell Group"] = "重新命名法術群組" L["Shield (No Orbit)"] = "護盾(無元素環身)" L["LOW MANA"] = "法力不足" L["Main Hand"] = "主手" @@ -4375,6 +4416,7 @@ L["Skyfury"] = "天怒" L["Skyreach"] = "擎天峰" L["Slayer's Rise"] = "殺戮者高崗" L["Smuggler's Enchanted Edge"] = "走私者附魔之鋒" +L["SPELL GROUP: %1$s"] = "法術群組:%1$s" L["Spellfire Filet"] = "魔焰肉片" L["Spiced Biscuits"] = "香料餅乾" L["Sporefall"] = "孢子之殞" @@ -4403,6 +4445,7 @@ L["Timewalking"] = "時光漫遊" L["Tol'viron Arena"] = "托維恩競技場" L["Twilight Angler's Medley"] = "暮光釣手總匯" L["Twin Peaks"] = "雙子峰" +L["Type a spell ID and press Enter to add it to this group. Unknown IDs are ignored.\nThe reminder shows the icon of the first spell in the list."] = "輸入法術 ID 並按下 Enter,即可將其加入此群組。無法辨識的 ID 會被忽略。\n提醒會顯示清單中第一個法術的圖示。" L["Type a spell ID and press Enter to be reminded whenever that buff is missing.\nUnknown IDs are ignored."] = "輸入法術 ID 並按下 Enter,即可在缺少該增益效果時收到提醒。\n無法辨識的 ID 會被忽略。" L["Unknown"] = "未知" L["Vicious Thalassian Flask of Honor"] = "薩拉斯榮譽兇惡精煉藥劑" @@ -4882,6 +4925,7 @@ L["Item Details"] = "物品詳細資訊" L["Looking For Group (LFG)"] = "尋求組隊 (LFG)" L["Looking For Group window: group listing, group browser and who list, plus the group tooltip."] = "尋求組隊視窗:隊伍列表、隊伍瀏覽器與名單列表,以及隊伍提示資訊。" L["Mount"] = "坐騎" +L["Mount:"] = "坐騎:" L["Player Titles"] = "玩家頭銜" L["Progress Legacy"] = "傳承進度" L["Reskins Blizzard's right-click context menus and pop-ups."] = "美化暴雪的右鍵選單與彈出視窗。" @@ -5656,6 +5700,8 @@ L["Posts your quest progress to party or instance chat, never in raids."] = "將 L["Prevent Multi Quest Accept"] = "防止一次接取多個任務" L["Progress Colors"] = "進度顏色" L["Quest Complete Sound"] = "任務完成音效" +L["Quest Filters Off"] = "篩選任務:關閉" +L["Quest Filters On"] = "篩選任務:開啟" L["Quest Item Hotkey"] = "任務物品快捷鍵" L["Quest Log Order"] = "任務記錄順序" L["Quest sorting, filtering and zone auto-tracking are experimental and may cause occasional Lua errors. If you run into one, type /reload or turn this option off."] = "任務排序、篩選與區域自動追蹤仍屬實驗性功能,偶爾可能造成 Lua 錯誤。若遇到錯誤,請輸入 /reload 或關閉此選項。" @@ -5664,6 +5710,7 @@ L["Reorders your tracked quests; Quest Log Order lists them as your quest log do L["Requires Sort Quests set to something other than Quest Log Order."] = "需要將「排序任務」設為「任務記錄順序」以外的選項。" L["Show Blizzard's native quest type icons/buttons on the right instead of EllesmereUI's custom icons. Requires a UI reload."] = "在右側顯示暴雪原生的任務類型圖示/按鈕,而非 EllesmereUI 的自訂圖示。此設定需要重新載入介面。" L["Show Quest Icons"] = "顯示任務圖示" +L["Show Toggle on Quests Header"] = "在「任務」標題上顯示切換按鈕" L["Show Top Line"] = "顯示頂部線條" L["Sort Quests"] = "排序任務" L["Sort Settings"] = "排序設定" @@ -5678,6 +5725,7 @@ L["Unlocks Sort Quests, Filter Quests and Auto Track Zone Quests."] = "解鎖「 L["Untracks quests that match the filters in the cog until they no longer match."] = "取消追蹤符合齒輪中篩選條件的任務,直到它們不再符合為止。" -- == Minimap ============================================================== +L["...and %1$d more"] = "...以及另外 %1$d 位" L["a Mail Position corner"] = "郵件圖示角落" L["Above Map"] = "地圖上方" L["Accent Color"] = "強調色" @@ -6050,6 +6098,7 @@ L["The Friends List window skin draws this border (Blizzard Skins+ > Window Skin -- == Damage Meters ======================================================== L[" Breakdown"] = " 明細" L[" windows active"] = " 個視窗啟用中" +L["%1$s overkill"] = "%1$s點過量擊殺" L["%1$s's %2$s Breakdown"] = "%1$s 的%2$s明細" L["%1$s's Death Recap"] = "%1$s 的死亡回顧" L["'s Death Recap"] = " 的死亡回顧" @@ -6082,6 +6131,7 @@ L["Custom Icon Border"] = "自訂圖示邊框" L["Damage"] = "傷害" L["Damage (DPS)"] = "傷害(輸出)" L["Damage Done"] = "造成傷害" +L["Damage Meter %1$d"] = "傷害統計 %1$d" L["Damage Taken"] = "承受傷害" L["Damage | DPS"] = "傷害 | 輸出" L["Death Recap"] = "死亡回顧" @@ -6907,6 +6957,7 @@ L["Disable Group Finder"] = "停用組隊搜尋器" L["Drums and other items don't count."] = "戰鼓與其他物品不列入計算。" L["Dungeon Names"] = "地城名稱" L["Each dungeon square shows the dungeon's short name (e.g. KR for King's Rest, AoF for Altar of Fangs)."] = "每個地城方塊會顯示地城的簡稱(例如「諸王之眠」顯示為「諸王之」)。" +L["Each dungeon square shows your best keystone level this season, colored by its score rarity."] = "每個地城方塊會顯示你本賽季的最佳鑰石等級,並依其分數稀有度著色。" L["Empty slots in 5-player groups show the role the group still needs."] = "5 人隊伍的空位會顯示該隊伍仍需要的職責。" L["Engineering and other items don't count."] = "工程學與其他物品不列入計算。" L["Equal To"] = "等於" @@ -8150,6 +8201,7 @@ L["Distance"] = "距離" L["Done"] = "完成" L["Drag to Reorder"] = "拖曳以重新排序" L["Drop Shadow"] = "陰影效果" +L["Dungeon Keystone Level"] = "地城鑰石等級" L["Earthliving Weapon"] = "大地生命武器" L["Edit in %1$s"] = "在 %1$s 中編輯" L["Edit Tracked Auras"] = "編輯追蹤的光環" @@ -8198,7 +8250,9 @@ L["Most Valuable Reward"] = "最高價值獎勵" L["mounted"] = "騎乘中" L["Movement Guide"] = "移動指引" L["Mute Talking Head"] = "靜音對話頭像" +L["New Spell Group"] = "新法術群組" L["Off-hand Hit"] = "副手命中" +L["Only on Cursor in Combat"] = "僅在戰鬥中附加至游標" L["Only Show When Bag Space Is Low"] = "僅在背包空間不足時顯示" L["Open Bags with Character Window"] = "隨角色視窗開啟背包" L["Pandemic Border"] = "刷新時機邊框" @@ -8311,7 +8365,7 @@ L["Maelstrom"] = "漩渦" L["Magic"] = "魔法" L["Main Frames"] = "主框架" L["Mana"] = "法力" -L["Mana (Match Form)"] = "法力 (跟隨形態)" +L["Mana (Match Form)"] = "法力(跟隨形態)" L["Mana + Form Power"] = "法力 + 形態能量" L["Mana Bar while Shapeshifted"] = "變形時的法力條" L["Mana keeps the bar on Mana in Bear and Cat Form."] = "「法力」會讓熊形態與獵豹形態下的計量條維持顯示法力。" @@ -8503,6 +8557,7 @@ L["Trinket 2"] = "飾品 2" L["Type /cd to open Blizzard CDM"] = "輸入 /cd 開啟暴雪 CDM" L["UI"] = "介面" L["Uncheck All Debuffs to choose how the Show filters combine."] = "取消勾選「所有減益效果」即可選擇「顯示」篩選器的組合方式。" +L["Uninterruptible Color Override"] = "無法中斷顏色覆寫" L["Unsafe Refresh Rate"] = "不安全的刷新率" L["VEHICLE BAR"] = "載具列" L["Vertical Fill"] = "垂直填充" @@ -8555,21 +8610,18 @@ L["Got It"] L["Find it anytime: the class glyph beside the module search bar."] = "隨時都能找到它:就位於模組搜尋列旁的職業符碼。" -- Raid Frames intro popup -L["EllesmereUI Raid Frames are here! Clean, fully customizable, and built for performance."] = "EllesmereUI 團隊框架來了!簡潔、完全可自訂,且為效能而生。" L["Custom buff tracking, layouts, colors and borders"] = "自訂增益效果追蹤、版面配置、顏色與邊框" L["Dispel, defensive and private aura tracking"] = "驅散、防禦減傷與私有光環追蹤" L["Full mouseover cast binding suite"] = "完整的滑鼠指向施法綁定套件" L["Top of the line performance metrics"] = "頂尖的效能表現" L["Enable/disable any time via the options panel sidebar."] = "隨時可透過選項面板側邊欄啟用或停用。" -L["Disable Raid Frames"] = "停用團隊框架" -L["Keep Raid Frames"] = "保留團隊框架" -- Blizzard Window Skins intro popup L["Blizzard Window Skinning"] = "暴雪視窗美化" L["Blizzard's windows now match the EllesmereUI theme with a WoW 2.0 Dark Theme, from the Dungeon Journal to the Auction House and beyond."] = "暴雪的預設視窗現在會以 WoW 2.0 深色主題完美融入 EllesmereUI 風格,從地城日誌、拍賣場等所有其他介面皆是。" L["Every major Blizzard window themed to match EUI"] = "每個主要的暴雪視窗皆套用符合 EUI 風格的主題" L["Recolor the theme to any color and opacity you like"] = "可將主題重新著色成你喜愛的任何顏色與不透明度" -L["Scale any window larger or smaller with Shifter"] = "使用 Shifter 隨意放大或縮小任何視窗的比例" +L["Scale any window larger or smaller with Shifter"] = "使用「面板位移」隨意放大或縮小任何視窗的比例" L["Keep Enabled"] = "保持啟用" L["Style each window your own way."] = "隨心所欲打造每個視窗的視覺風格。" @@ -8610,6 +8662,9 @@ L["Group Finder is under UI Reskin Addons in /eui."] = "組隊搜尋器位於 /e L["See each group's specs and leader rating at a glance"] = "一眼看出每支隊伍的專精與隊長評分" L["Turn It On"] = "立即啟用" L["Turning it on reloads your UI. Group Finder is under UI Reskin Addons in /eui."] = "啟用後會重新載入介面。組隊搜尋器位於 /eui 的「UI 換膚插件」中。" +L["Disable Raid & Party Frames"] = "停用團隊與小隊框架" +L["EllesmereUI Raid & Party Frames are here! Clean, fully customizable, and built for performance."] = "EllesmereUI 團隊與小隊框架來了!簡潔、完全可自訂,且為效能而生。" +L["Keep Raid & Party Frames"] = "保留團隊與小隊框架" -- == Macro Factory: general + spec macro button labels ===================== -- Ability names sourced from the live zhTW client (C_Spell.GetSpellInfo).