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OMP support #27

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@mgbukov

I assume FFHT doesn't have OpenMP support? If so, do you see any reason why it cannot/should not have?

My guess is that under the hood there are loops which can be sped up even more. Can someone help me out by pointing out where the innermost loops of the ffht implementation are located (my guess is that they are in fht_avx.c)?

Thanks!

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