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240 lines (225 loc) · 8.39 KB
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workspace "XBase"
configurations { "Debug", "Release" }
platforms { "Win32" }
architecture "x86"
language "C++"
cppdialect "C++20"
characterset "MBCS"
staticruntime "On"
toolset "msc"
buildoptions { "/utf-8", "/FS" }
location "build"
targetdir "build/bin/%{cfg.buildcfg}"
objdir "build/obj/%{prj.name}/%{cfg.buildcfg}"
local pluginSdkDir = os.getenv("PLUGIN_SDK_DIR")
if pluginSdkDir == nil or pluginSdkDir == "" then
if os.isdir("../plugin-sdk") then
pluginSdkDir = "../plugin-sdk"
elseif os.isdir("../../plugin-sdk") then
pluginSdkDir = "../../plugin-sdk"
end
end
local hasPluginSdk = false
if pluginSdkDir ~= nil and pluginSdkDir ~= "" and os.isdir(pluginSdkDir) then
hasPluginSdk = true
end
if not hasPluginSdk then
error("plugin-sdk is required to build XBaseSA, XBaseVC, and XBaseIII")
end
local hasKiero = os.isdir("include/kiero")
defines {
"_CRT_SECURE_NO_WARNINGS",
"_CRT_NON_CONFORMING_SWPRINTFS",
}
local function add_entry_target(name, sources)
project(name)
kind "StaticLib"
targetname(name)
files(sources)
filter "configurations:Debug"
defines { "DEBUG" }
optimize "Off"
symbols "On"
filter "configurations:Release"
defines { "NDEBUG" }
optimize "Speed"
symbols "Off"
filter {}
end
add_entry_target("XBaseBootstrap", {
"src/Bootstrap.h",
"src/Bootstrap.cpp",
"src/BootstrapEntry.cpp"
})
add_entry_target("XBasePayloadEntry", {
"src/PayloadEntry.cpp"
})
local function add_sa_settings()
if hasPluginSdk then
defines { "XBASE_WITH_PLUGIN_SDK", "XBASE_BACKEND_SA", "GTASA", "_GTA_", "RW", "IS_PLATFORM_WIN" }
includedirs {
"include",
"src/backends",
path.join(pluginSdkDir, "plugin_sa"),
path.join(pluginSdkDir, "plugin_sa", "game_sa"),
path.join(pluginSdkDir, "plugin_sa", "game_sa", "enums"),
path.join(pluginSdkDir, "plugin_sa", "game_sa", "rw"),
path.join(pluginSdkDir, "shared"),
path.join(pluginSdkDir, "shared", "game"),
path.join(pluginSdkDir, "shared", "dxsdk")
}
end
if hasKiero then
defines { "XBASE_WITH_KIERO" }
includedirs { "include/imgui", "include/kiero" }
end
end
local function add_portable_player_target(name, sdkName, gameName, gameDefine, backendDefine)
project(name)
kind "StaticLib"
targetname(name)
files {
"include/XBase/**.h",
"src/backends/BulletAssistBackend.h",
"src/backends/BulletAssistBackend_" .. string.lower(sdkName) .. ".cpp",
"src/backends/PlayerBackend.h",
"src/backends/PlayerBackend_" .. string.lower(sdkName) .. ".cpp",
"src/backends/PedBackend.h",
"src/backends/PedBackend_" .. string.lower(sdkName) .. ".cpp",
"src/backends/VehicleBackend.h",
"src/backends/VehicleBackend_" .. string.lower(sdkName) .. ".cpp",
"src/backends/WeaponBackend.h",
"src/backends/WeaponBackend_" .. string.lower(sdkName) .. ".cpp",
"src/backends/WorldBackend.h",
"src/backends/WorldBackend_" .. string.lower(sdkName) .. ".cpp",
"src/backends/VisualBackend.h",
"src/backends/VisualBackend_" .. string.lower(sdkName) .. ".cpp",
"src/backends/TeleportBackend.h",
"src/backends/TeleportBackend_" .. string.lower(sdkName) .. ".cpp",
"src/controllers/Capabilities.cpp",
"src/controllers/BulletAssist.cpp",
"src/controllers/Config.cpp",
"src/controllers/CoreStub.cpp",
"src/controllers/I18n.cpp",
"src/controllers/Json.cpp",
"src/controllers/Log.cpp",
"src/controllers/Hooks.cpp",
"src/controllers/Input.cpp",
"src/controllers/Host.cpp",
"src/controllers/Platform.cpp",
"src/controllers/Runtime.cpp",
"src/controllers/RenderFonts.cpp",
"src/controllers/RenderFonts.h",
"src/controllers/Theme.cpp",
"src/controllers/UI.cpp",
"src/controllers/PlayerPortable.cpp",
"src/controllers/PedPortable.cpp",
"src/controllers/PortableStubs.cpp",
"src/controllers/VehiclePortable.cpp",
"src/controllers/WeaponPortable.cpp",
"src/controllers/WorldPortable.cpp",
"src/controllers/VisualPortable.cpp",
"src/controllers/TeleportPortable.cpp",
"include/imgui/imgui.cpp",
"include/imgui/imgui_draw.cpp",
"include/imgui/imgui_tables.cpp",
"include/imgui/imgui_widgets.cpp",
"include/imgui/imgui_impl_win32.cpp",
"include/imgui/imgui_impl_dx9.cpp",
"include/kiero/kiero.cpp",
"include/kiero/minhook/buffer.c",
"include/kiero/minhook/hook.c",
"include/kiero/minhook/trampoline.c",
"include/kiero/minhook/hde/hde32.c"
}
includedirs {
"include",
"src/backends",
"include/imgui",
"include/kiero",
path.join(pluginSdkDir, "plugin_" .. sdkName),
path.join(pluginSdkDir, "plugin_" .. sdkName, "game_" .. gameName),
path.join(pluginSdkDir, "plugin_" .. sdkName, "game_" .. gameName, "enums"),
path.join(pluginSdkDir, "plugin_" .. sdkName, "game_" .. gameName, "rw"),
path.join(pluginSdkDir, "shared"),
path.join(pluginSdkDir, "shared", "game"),
path.join(pluginSdkDir, "shared", "dxsdk")
}
defines {
"XBASE_WITH_PLUGIN_SDK",
"XBASE_WITH_KIERO",
backendDefine,
gameDefine,
"_GTA_",
"RW",
"IS_PLATFORM_WIN"
}
filter "configurations:Debug"
defines { "DEBUG" }
optimize "Off"
symbols "On"
filter "configurations:Release"
defines { "NDEBUG" }
optimize "Speed"
symbols "Off"
filter {}
end
project "XBaseSA"
kind "StaticLib"
targetname "XBaseSA"
files {
"include/XBase/**.h",
"src/**.h",
"src/controllers/*.cpp",
"src/controllers/Camera.cpp",
"src/controllers/Cheats.cpp",
"src/controllers/VehicleEffects.cpp",
"src/backends/BulletAssistBackend_sa.cpp",
"include/imgui/imgui.cpp",
"include/imgui/imgui_draw.cpp",
"include/imgui/imgui_tables.cpp",
"include/imgui/imgui_widgets.cpp",
"include/imgui/imgui_impl_win32.cpp",
"include/imgui/imgui_impl_dx9.cpp",
"include/kiero/kiero.cpp",
"include/kiero/minhook/buffer.c",
"include/kiero/minhook/hook.c",
"include/kiero/minhook/trampoline.c",
"include/kiero/minhook/hde/hde32.c"
}
removefiles {
"src/main.cpp",
"src/controllers/CoreStub.cpp",
"src/controllers/PlayerPortable.cpp",
"src/controllers/PedPortable.cpp",
"src/controllers/PortableStubs.cpp",
"src/controllers/VehiclePortable.cpp",
"src/controllers/WeaponPortable.cpp",
"src/controllers/WorldPortable.cpp",
"src/controllers/VisualPortable.cpp",
"src/controllers/TeleportPortable.cpp",
"src/backends/PlayerBackend_vc.cpp",
"src/backends/PlayerBackend_iii.cpp",
"src/backends/VehicleBackend_vc.cpp",
"src/backends/VehicleBackend_iii.cpp",
"src/backends/WeaponBackend_vc.cpp",
"src/backends/WeaponBackend_iii.cpp",
"src/backends/WorldBackend_vc.cpp",
"src/backends/WorldBackend_iii.cpp",
"src/backends/VisualBackend_vc.cpp",
"src/backends/VisualBackend_iii.cpp",
"src/backends/TeleportBackend_vc.cpp",
"src/backends/TeleportBackend_iii.cpp"
}
add_sa_settings()
filter "configurations:Debug"
defines { "DEBUG" }
optimize "Off"
symbols "On"
filter "configurations:Release"
defines { "NDEBUG" }
optimize "Speed"
symbols "Off"
filter {}
add_portable_player_target("XBaseVC", "vc", "vc", "GTAVC", "XBASE_BACKEND_VC")
add_portable_player_target("XBaseIII", "III", "III", "GTA3", "XBASE_BACKEND_III")