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<!DOCTYPE html>
<html>
<head>
<!--
If you are serving your web app in a path other than the root, change the
href value below to reflect the base path you are serving from.
The path provided below has to start and end with a slash "/" in order for
it to work correctly.
For more details:
* https://developer.mozilla.org/en-US/docs/Web/HTML/Element/base
This is a placeholder for base href that will be replaced by the value of
the `--base-href` argument provided to `flutter build`.
-->
<base href="$FLUTTER_BASE_HREF">
<meta charset="UTF-8">
<meta content="IE=Edge" http-equiv="X-UA-Compatible">
<meta name="description" content="A new Flutter project.">
<!-- iOS meta tags & icons -->
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<meta name="apple-mobile-web-app-title" content="flutter_admin_universal">
<link rel="apple-touch-icon" href="icons/Icon-192.png">
<!-- Favicon -->
<link rel="icon" type="image/png" href="favicon.png"/>
<title>flutter_admin_universal</title>
<link rel="manifest" href="manifest.json">
<script>
// The value below is injected by flutter build, do not touch.
var serviceWorkerVersion = null;
</script>
<!-- This script adds the flutter initialization JS code -->
<script src="flutter.js" defer></script>
</head>
<body>
<div id="loading">
<style>
body {
inset: 0;
overflow: hidden;
margin: 0;
padding: 0;
position: fixed;
left: 0;
top: 0;
right: 0;
bottom: 0;
}
#loading {
width: 100%;
height: 100%;
display: flex;
align-items: center;
justify-content: center;
}
#loading img {
border-radius: 16px;
width: 90px;
height: 90px;
animation: 1s ease-in-out 0s infinite alternate breathe;
opacity: 0.66;
transition: opacity 0.4s;
}
#loading.main_done img {
opacity: 1;
}
#loading.init_done img {
opacity: 0.05;
}
@keyframes breathe {
from {
transform: scale(1);
}
to {
transform: scale(0.95);
}
}
</style>
<img src="icons/Icon-192.png" alt="Loading..."/>
</div>
<script>
window.addEventListener('load', function(ev) {
var loading = document.querySelector("#loading");
// Download main.dart.js
_flutter.loader.loadEntrypoint({
serviceWorker: {
serviceWorkerVersion: serviceWorkerVersion,
}
}).then(function(engineInitializer) {
loading.classList.add("main_done");
return engineInitializer.initializeEngine();
}).then(function(appRunner) {
loading.classList.add("init_done");
return appRunner.runApp();
}).then(function (app) {
// Wait a few milliseconds so users can see the "zoooom" animation
// before getting rid of the "loading" div.
window.setTimeout(function () {
loading.remove();
}, 200);
});
});
</script>
</body>
</html>