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Point cloud triangulation with strict boundary #6387
Answered by
Grantim
Jul 7, 2026
Replies: 1 comment 3 replies
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Hello! Could you please provide pointcloud so we have a look at it? (Looking at result it seems to me that issue might be related to duplicated points, if so I suggest calling |
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I see, thanks for the files.
Here are some suggestions:
mm.terrainTriangulationfunction (but note that it suggests Z as depth axis)int_pts- are well sampled and triangulates fine with default parameters, so you can triangulate it separately, then addbd_ptsas edge loop in the mesh (mesh.addSeparateEdgeLoop) and stitch it with mesh boundary (mm.stitchHoles). But this requiresbd_ptsto form a closed loopTriangulationParameters.numNeighboursto 40 seems to work fine in your caseMain reason of the issues with triangulation is non-uniform points distribution, on your case near-boundary vertices should…