From 9d397af0fc36dc8efc1e4100bb1c79ae9fd0a86e Mon Sep 17 00:00:00 2001 From: SnailPerson <97041048+SnailPerson@users.noreply.github.com> Date: Thu, 9 Apr 2026 14:54:30 +0200 Subject: [PATCH 1/2] Removed Road entry unfinished ass feature --- .../mts/jsondefs/items/handbook_car.json | 34 ------------------- 1 file changed, 34 deletions(-) diff --git a/mccore/src/main/resources/assets/mts/jsondefs/items/handbook_car.json b/mccore/src/main/resources/assets/mts/jsondefs/items/handbook_car.json index 3dcfda77d..5d4ac1d75 100644 --- a/mccore/src/main/resources/assets/mts/jsondefs/items/handbook_car.json +++ b/mccore/src/main/resources/assets/mts/jsondefs/items/handbook_car.json @@ -443,40 +443,6 @@ } ] }, - { - "pageTexture": "mts:textures/guis/manual_car_pages.png", - "title": "Roads", - "pageText": [ - { - "pos": [111.0, 25.0, 0.0], - "rot": [0.0, 0.0, 0.0], - "scale": 1.0, - "fieldName": "", - "defaultText": "Roads", - "color": "000000" - }, - { - "pos": [27.0, 40.0, 0.0], - "rot": [0.0, 0.0, 0.0], - "scale": 0.85, - "fieldName": "", - "defaultText": "While roads aren't vehicles, they are something all vehicles will interact with. There are two types of roads in the mod: static and dynamic. Static roads are pre-built sections that you place down like a Lego road plate. Dynamic roads are the opposite: flexible connections you can put anywhere.", - "color": "000000", - "wrapWidth": 180, - "renderPosition": 1 - }, - { - "pos": [261.0, 25.0, 0.0], - "rot": [0.0, 0.0, 0.0], - "scale": 0.85, - "fieldName": "", - "defaultText": "For dynamic roads, you need to define two points to make a road path. The first is done by sneak-clicking a block in the direction for the road to go. The second is done by moving to the other end of where you want the road, and face in the direction towards the first point. You can also click an existing road segment rather than a block, and the road will auto-connect to that segment. This includes static sections, which are how you make road junctions.", - "color": "000000", - "wrapWidth": 180, - "renderPosition": 1 - } - ] - }, { "pageTexture": "mts:textures/guis/manual_car_pages.png", "title": "Keyboard Controls", From dcda4658ab72b1b9035dd82845d1e9506c246fee Mon Sep 17 00:00:00 2001 From: SnailPerson <97041048+SnailPerson@users.noreply.github.com> Date: Fri, 10 Apr 2026 14:09:10 +0200 Subject: [PATCH 2/2] Update JSONConfigSettings.java --- .../jsondefs/JSONConfigSettings.java | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/mccore/src/main/java/minecrafttransportsimulator/jsondefs/JSONConfigSettings.java b/mccore/src/main/java/minecrafttransportsimulator/jsondefs/JSONConfigSettings.java index 507eb65f0..ca0cf510d 100644 --- a/mccore/src/main/java/minecrafttransportsimulator/jsondefs/JSONConfigSettings.java +++ b/mccore/src/main/java/minecrafttransportsimulator/jsondefs/JSONConfigSettings.java @@ -72,6 +72,7 @@ public static class ConfigItemWeights { private static Map populateDefaultWeights() { Map weights = new HashMap<>(); + weights.put("cardboard_package", 5.0); weights.put("diamond", 4.0); weights.put("iron", 4.0); weights.put("gold", 4.0); @@ -196,7 +197,3 @@ public enum FuelDefaults { NOTHING; } } - - - -