From 2d3e1dd8413c03a2d6aa33742440be401f923bd6 Mon Sep 17 00:00:00 2001 From: Dejan Date: Wed, 19 Aug 2026 16:33:58 +0200 Subject: [PATCH] Bug fix --- docs/content/english/War Sails/ship_creation.md | 2 +- docs/content/russian/War Sails/ship_creation.md | 2 +- docs/content/schinese/War Sails/ship_creation.md | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/content/english/War Sails/ship_creation.md b/docs/content/english/War Sails/ship_creation.md index 7c6e6f6..e0d1479 100644 --- a/docs/content/english/War Sails/ship_creation.md +++ b/docs/content/english/War Sails/ship_creation.md @@ -396,7 +396,7 @@ The upgrade system is driven by several XML files that you must edit to register > * ship\_slots.xml: Defines all upgrade slot types available for ships. Every upgrade piece type your ship uses must have a corresponding entry here. The IDs defined in this file are referenced by the other XMLs below. > * ship\_upgrade\_pieces.xml: Defines the individual upgrade pieces — their stats, visual effects, descriptions, and which slot ID they belong to. -> * mission\_ship.xml: Registers your ship as a usable ship in missions. Contains the ship's ID, prefab name, mass, and other mission-level properties. +> * mission\_ships.xml: Registers your ship as a usable ship in missions. Contains the ship's ID, prefab name, mass, and other mission-level properties. > * ship\_hulls.xml: Defines the ship's mission statistics (health, speed, maneuverability, etc.) and specifies which upgrade slots are available on this hull type. #### **2.2.1. hull\_group** diff --git a/docs/content/russian/War Sails/ship_creation.md b/docs/content/russian/War Sails/ship_creation.md index 7c6e6f6..e0d1479 100644 --- a/docs/content/russian/War Sails/ship_creation.md +++ b/docs/content/russian/War Sails/ship_creation.md @@ -396,7 +396,7 @@ The upgrade system is driven by several XML files that you must edit to register > * ship\_slots.xml: Defines all upgrade slot types available for ships. Every upgrade piece type your ship uses must have a corresponding entry here. The IDs defined in this file are referenced by the other XMLs below. > * ship\_upgrade\_pieces.xml: Defines the individual upgrade pieces — their stats, visual effects, descriptions, and which slot ID they belong to. -> * mission\_ship.xml: Registers your ship as a usable ship in missions. Contains the ship's ID, prefab name, mass, and other mission-level properties. +> * mission\_ships.xml: Registers your ship as a usable ship in missions. Contains the ship's ID, prefab name, mass, and other mission-level properties. > * ship\_hulls.xml: Defines the ship's mission statistics (health, speed, maneuverability, etc.) and specifies which upgrade slots are available on this hull type. #### **2.2.1. hull\_group** diff --git a/docs/content/schinese/War Sails/ship_creation.md b/docs/content/schinese/War Sails/ship_creation.md index 7c6e6f6..e0d1479 100644 --- a/docs/content/schinese/War Sails/ship_creation.md +++ b/docs/content/schinese/War Sails/ship_creation.md @@ -396,7 +396,7 @@ The upgrade system is driven by several XML files that you must edit to register > * ship\_slots.xml: Defines all upgrade slot types available for ships. Every upgrade piece type your ship uses must have a corresponding entry here. The IDs defined in this file are referenced by the other XMLs below. > * ship\_upgrade\_pieces.xml: Defines the individual upgrade pieces — their stats, visual effects, descriptions, and which slot ID they belong to. -> * mission\_ship.xml: Registers your ship as a usable ship in missions. Contains the ship's ID, prefab name, mass, and other mission-level properties. +> * mission\_ships.xml: Registers your ship as a usable ship in missions. Contains the ship's ID, prefab name, mass, and other mission-level properties. > * ship\_hulls.xml: Defines the ship's mission statistics (health, speed, maneuverability, etc.) and specifies which upgrade slots are available on this hull type. #### **2.2.1. hull\_group**