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rust/maprando/src/patch/map_tiles.rs
@@ -493,7 +493,6 @@ pub fn render_tile(
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} else {
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1
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};
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- let wall_color = if *theme == MapTheme::Dark { 4 } else { 3 };
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let mut data: [[u8; 8]; 8] = [[bg_color; 8]; 8];
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let liquid_colors = match (tile.liquid_type, tile.heated) {
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