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states aren't working correctly on client reconnect #4

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@gabearro

it seems as if when a client reconnects to the proxy and is given its previous state object again the new HelloPacket is rejected by the server either due to invalid format(very unlikely though since the newly created packet parses fine in my test code) or the server-sided ciphers haven't reset.

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    Proxy breaking bugA bug so bad parts of the program are brokenhelp wantedExtra attention is needed

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