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Autotrimps gets stuck not fighting when auto-abandon is disabled #176

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@DSRaw

On multiple rare occasions, autotrimps seems to get stuck. I will have a full population with full health, but it will not send trimps to fight.

What made it work for me was enabling "auto abandon" in the vanilla Trimps settings. When I turned autoabandon on, autotrimps went straight to maps and continued fighting like normal.

It seems like it gets stuck in a weird loop where it wants to wait for my trimps to die before switching to maps, but it doesn't want to send them out to fight either. Forcing abandonment seems like a temporary way to prevent it.

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