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Tracking issue for planned features we may want to use #642

Description

@lilizoey

Some unstable or planned rust or godot features may be useful to us when they are stabilized/implemented.

Rust

  • c string literals, this may simplify/optimize creation of stringy types. currently planned for stabilization in rust 1.77
  • diagnostic::on_unimplemented, this would let us customize some error messages emitted by the compiler in our proc macros. currently planned for stabilization in rust 1.78.
  • arbitrary self types, this would let us simplify some method calls by for instance not needing Deref for Gd<Object> to Object

Godot

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