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hatayama
unity-cli-loop
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feat: Hot reload now applies edits on partial types and in global-using assemblies, and the response says whether an edit is live
Code Complexity
#1945:
Pull request
#3198
synchronize by
hatayama
2m 56s
feature/hot-reload-large-project-feedback
feature/hot-reload-large-project-feedback
2m 56s
View #3198
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fix: Commands no longer run several times slower while the Unity Editor stays in the background on macOS
Code Complexity
#1944:
Pull request
#3200
synchronize by
hatayama
2m 31s
fix/macos-background-editor-command-throttling
fix/macos-background-editor-command-throttling
2m 31s
View #3200
View workflow file
fix: Commands no longer run several times slower while the Unity Editor stays in the background on macOS
Code Complexity
#1943:
Pull request
#3200
opened by
hatayama
3m 21s
fix/macos-background-editor-command-throttling
fix/macos-background-editor-command-throttling
3m 21s
View #3200
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perf: Hot reload no longer re-reads the compiled assembly for every method it patches
Code Complexity
#1942:
Pull request
#3199
opened by
hatayama
3m 20s
perf/hot-reload-matcher-reads-assembly-once
perf/hot-reload-matcher-reads-assembly-once
3m 20s
View #3199
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feat: Hot reload now applies edits on partial types and in global-using assemblies, and the response says whether an edit is live
Code Complexity
#1941:
Pull request
#3198
opened by
hatayama
3m 29s
feature/hot-reload-large-project-feedback
feature/hot-reload-large-project-feedback
3m 29s
View #3198
View workflow file
fix: Hot reload no longer patches method bodies that would throw on an internal member of a type it was not given
Code Complexity
#1940:
Pull request
#3197
synchronize by
hatayama
3m 25s
fix/hot-reload-plain-body-unpassed-internal-member-out-of-reach
fix/hot-reload-plain-body-unpassed-internal-member-out-of-reach
3m 25s
View #3197
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fix: Hot reload no longer patches method bodies that would throw on an internal member of a type it was not given
Code Complexity
#1939:
Pull request
#3197
opened by
hatayama
3m 6s
fix/hot-reload-plain-body-unpassed-internal-member-out-of-reach
fix/hot-reload-plain-body-unpassed-internal-member-out-of-reach
3m 6s
View #3197
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fix: Hot reload now patches partial-type bodies that use an internal member of a type the reload was not given
Code Complexity
#1938:
Pull request
#3194
synchronize by
hatayama
2m 49s
fix/hot-reload-partial-body-unpassed-internal-member
fix/hot-reload-partial-body-unpassed-internal-member
2m 49s
View #3194
View workflow file
fix: A command that reached Unity after a busy retry no longer reports the earlier busy answer when its connection drops or times out
Code Complexity
#1937:
Pull request
#3196
synchronize by
hatayama
3m 34s
fix/cli-dispatched-failure-masked-by-earlier-busy
fix/cli-dispatched-failure-masked-by-earlier-busy
3m 34s
View #3196
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fix: A command that reached Unity after a busy retry no longer reports the earlier busy answer when its connection drops or times out
Code Complexity
#1936:
Pull request
#3196
synchronize by
hatayama
3m 36s
fix/cli-dispatched-failure-masked-by-earlier-busy
fix/cli-dispatched-failure-masked-by-earlier-busy
3m 36s
View #3196
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fix: A command that reached Unity after a busy retry no longer reports the earlier busy answer when its connection drops or times out
Code Complexity
#1935:
Pull request
#3196
opened by
hatayama
3m 48s
fix/cli-dispatched-failure-masked-by-earlier-busy
fix/cli-dispatched-failure-masked-by-earlier-busy
3m 48s
View #3196
View workflow file
fix: Hot reload no longer patches unchanged methods when it runs right after a domain reload
Code Complexity
#1934:
Pull request
#3195
opened by
hatayama
3m 26s
fix/hot-reload-capture-snapshot-before-reading
fix/hot-reload-capture-snapshot-before-reading
3m 26s
View #3195
View workflow file
fix: Hot reload now patches partial-type bodies that use an internal member of a type the reload was not given
Code Complexity
#1933:
Pull request
#3194
opened by
hatayama
2m 21s
fix/hot-reload-partial-body-unpassed-internal-member
fix/hot-reload-partial-body-unpassed-internal-member
2m 21s
View #3194
View workflow file
fix: Hot reload now says to run uloop compile when an added member uses a name generated at compile time
Code Complexity
#1932:
Pull request
#3193
opened by
hatayama
3m 36s
fix/hot-reload-added-member-unbound-generated-hint
fix/hot-reload-added-member-unbound-generated-hint
3m 36s
View #3193
View workflow file
fix: Send the compile again when Unity lost the request or rejected it as already compiling
Code Complexity
#1931:
Pull request
#3192
synchronize by
hatayama
2m 36s
fix/compile-resend-lost-or-busy-request
fix/compile-resend-lost-or-busy-request
2m 36s
View #3192
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fix: Send the compile again when Unity lost the request or rejected it as already compiling
Code Complexity
#1930:
Pull request
#3192
opened by
hatayama
3m 30s
fix/compile-resend-lost-or-busy-request
fix/compile-resend-lost-or-busy-request
3m 30s
View #3192
View workflow file
fix: Explain that hot reload cannot patch a Multiplayer Play Mode Virtual Player
Code Complexity
#1929:
Pull request
#3191
synchronize by
hatayama
3m 10s
fix/hot-reload-virtual-player-reason
fix/hot-reload-virtual-player-reason
3m 10s
View #3191
View workflow file
fix: Hot reload now applies static methods that use nameof on an instance member
Code Complexity
#1928:
Pull request
#3190
synchronize by
hatayama
3m 33s
fix/hot-reload-nameof-in-static-shim
fix/hot-reload-nameof-in-static-shim
3m 33s
View #3190
View workflow file
fix: Hot reload now applies static methods that use nameof on an instance member
Code Complexity
#1927:
Pull request
#3190
synchronize by
hatayama
2m 18s
fix/hot-reload-nameof-in-static-shim
fix/hot-reload-nameof-in-static-shim
2m 18s
View #3190
View workflow file
fix: Explain that hot reload cannot patch a Multiplayer Play Mode Virtual Player
Code Complexity
#1926:
Pull request
#3191
synchronize by
hatayama
2m 18s
fix/hot-reload-virtual-player-reason
fix/hot-reload-virtual-player-reason
2m 18s
View #3191
View workflow file
fix: uloop skills install without a target flag now refreshes existing skill installs instead of doing nothing
Code Complexity
#1925:
Pull request
#3189
synchronize by
hatayama
2m 40s
fix/skills-install-refresh-without-target
fix/skills-install-refresh-without-target
2m 40s
View #3189
View workflow file
fix: Explain that hot reload cannot patch a Multiplayer Play Mode Virtual Player
Code Complexity
#1924:
Pull request
#3191
opened by
hatayama
3m 23s
fix/hot-reload-virtual-player-reason
fix/hot-reload-virtual-player-reason
3m 23s
View #3191
View workflow file
fix: Hot reload now applies static methods that use nameof on an instance member
Code Complexity
#1923:
Pull request
#3190
opened by
hatayama
3m 23s
fix/hot-reload-nameof-in-static-shim
fix/hot-reload-nameof-in-static-shim
3m 23s
View #3190
View workflow file
fix: uloop skills install without a target flag now refreshes existing skill installs instead of doing nothing
Code Complexity
#1922:
Pull request
#3189
opened by
hatayama
3m 11s
fix/skills-install-refresh-without-target
fix/skills-install-refresh-without-target
3m 11s
View #3189
View workflow file
feat: Hot reload responses now report time outside the phases, name sibling rows in the Skipped count, and note added test methods
Code Complexity
#1921:
Pull request
#3188
opened by
hatayama
2m 56s
feat/hot-reload-response-readability
feat/hot-reload-response-readability
2m 56s
View #3188
View workflow file
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