diff --git a/Assets/Tests/Editor/SkillInstallLayoutTests.cs b/Assets/Tests/Editor/SkillInstallLayoutTests.cs index 2ed19de655..38442ad8c2 100644 --- a/Assets/Tests/Editor/SkillInstallLayoutTests.cs +++ b/Assets/Tests/Editor/SkillInstallLayoutTests.cs @@ -102,12 +102,12 @@ public void AreSkillsInstalled_WhenLayoutSpecified_MatchesOnlySelectedLayout() public void AreSkillsInstalled_WhenLegacyManagedDirectoryIsEmpty_StillDetectsFlatLayout() { string temporaryRoot = CreateTemporaryProjectRoot(); - string targetRoot = Path.Combine(temporaryRoot, ".cursor"); + string targetRoot = Path.Combine(temporaryRoot, ".codex"); Directory.CreateDirectory(Path.Combine(targetRoot, SkillInstallLayout.SkillsDirName, "uloop-compile")); SkillInstallationDetector detector = new(); - Assert.IsTrue(detector.AreSkillsInstalledForLayout(temporaryRoot, ".cursor", false)); - Assert.IsFalse(detector.AreSkillsInstalledForLayout(temporaryRoot, ".cursor", true)); + Assert.IsTrue(detector.AreSkillsInstalledForLayout(temporaryRoot, ".codex", false)); + Assert.IsFalse(detector.AreSkillsInstalledForLayout(temporaryRoot, ".codex", true)); } // Tests that Unity-side discovery includes CLI-only skills from the packaged core CLI. diff --git a/Assets/Tests/Editor/ToolSkillSynchronizerTests.cs b/Assets/Tests/Editor/ToolSkillSynchronizerTests.cs index 796de18007..0c14d29c0f 100644 --- a/Assets/Tests/Editor/ToolSkillSynchronizerTests.cs +++ b/Assets/Tests/Editor/ToolSkillSynchronizerTests.cs @@ -894,7 +894,7 @@ public void DetectTargets_WhenGroupedLayoutRequested_IgnoresFlatInstalledSkills( public void DetectTargets_WhenGroupedLayoutRequested_DetectsEmptyFlatManagedDirectories() { string temporaryRoot = CreateTemporaryProjectRoot(); - string targetRoot = Path.Combine(temporaryRoot, ".cursor"); + string targetRoot = Path.Combine(temporaryRoot, ".claude"); Directory.CreateDirectory(Path.Combine(targetRoot, SkillInstallLayout.SkillsDirName, "uloop-compile")); ToolSkillSynchronizer.SkillTargetInfo[] detectedTargets = SkillTargetDetector.DetectTargetsForLayoutStateAtProjectRoot(