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134 lines (125 loc) · 2.01 KB
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#include "Date.h"
#include "Circle.h"
#include "High Score.h"
#include "Zombi.h"
#include <iostream>
#include "CnD.h"
#include <cstring>
//void Date::setDay(int a_day){}
//void Date::setMonth(int a_month) {}
//void Date::setYear(int a_month) {}
//
//int Date::getDate()
//{
//
// std::cout << setDay << "/" << setMonth << "/" << setYear << std::endl;
//}
//
//const float PI = 3.14159265359;
//
//float Circle::getRadius()
//{
//
// return m_radius;
//
//}
//
//void Circle::setRadius(float a_radius)
//{
//
// m_radius = a_radius;
//
//}
//
//
//float Circle::getArea()
//{
//
// return PI * m_radius * m_radius;
//
//}
//
//float Circle::getDiameter()
//{
//
// return 2 * m_radius;
//
//}
//
//float Circle::getCircumference()
//{
//
// return getDiameter() * PI;
//
//}
//
//
//void HighScores::setHighScore1(int highScore[1]) {}
//
//int HighScores::getHighScore1()
//{
// return highScores[1];
//}
//void HighScores::setHighScore2(int highScore[2]) {}
//
//int HighScores::getHighScore2()
//{
// return highScores[2];
//}
//void HighScores::setHighScore3(int highScore[3]) {}
//
//int HighScores::getHighScore3()
//{
// return highScores[3];
//}
//
//int HighScores::highScoreAvg()
//{
// return getHighScore1() / getHighScore2() / getHighScore3();
//}
//
//void Zombie::setZombieHealth(int a_health)
//{
// m_health = a_health;
//}
//int Zombie::getZombieHealth()
//{
// return m_health;
//}
//
//void Zombie::setZombieAttack(int a_attack)
//{
// m_attack = a_attack;
//}
//
//int Zombie::getZombieAttack()
//{
// return m_attack;
//}
//
//void Zombie::setZombiePrevOcc(char a_prevOcc[64])
//{
// m_prevOcc[64] = a_prevOcc[64];
//}
//
//char Zombie::getZombiePrevOcc()
//{
// return m_prevOcc[64];
//}
void main()
{
vec2 a(5, 5);
vec2 b(5, 5);
a += a += a += a += a;
/*vec2 test1;
vec2 test2;
vec2 test3;
float testFinal = 0.0;
test1.setX(5.5);
test2.setX(5.5);
test3 = test1 + test2;
testFinal = test3.getX();
std::cout << testFinal << std::endl;*/
std::cout << "I love hamburgers!" << std::endl;
system("pause");
}