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Fixing future exports to include a non-terrible blockstart
Release
#580:
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Upgrade to Cosmos SDKv0.53.5 and IBV v10
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Added health results to attack details (in addition to damage amounts…
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Fixing events and making hashing open nbd
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Improvements to the attack commit system so that each struct only com…
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Adding a consistent ID() function to all cache systems.
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Fixed target struct lookup vulnerability
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Fixed a weapon verification issue in attack
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refactor: migrate error handling in types to structured error types
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refactor: migrate error handling to structured error types
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Fixing various return bugs in readiness and permission checks
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Resolved issue with object deletion inconsistencies.
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Merge pull request #14 from playstructs/106b
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Merge pull request #14 from playstructs/106b
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Fixed bug in new cmd ship creation
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Fixed bug in new cmd ship creation
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Fixed bug in new cmd ship creation
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Fixed bug in new cmd ship creation
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Merge pull request #13 from playstructs/105d
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Merge pull request #13 from playstructs/105d
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Expanded genesis events explosion to include additional objects
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Fixed bug in new cmd ship creation
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Merge pull request #12 from playstructs/105d
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Expanded genesis events explosion to include additional objects
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Expanded genesis events explosion to include additional objects
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