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Link MobilePlatform.cpp - #1
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Report for GTYE69 (22d5483 - 454b7b8)📈 Matched code: 27.75% (+0.19%, +4540 bytes) ✅ 21 new matches
📈 3 improvements in unmatched items
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Owner
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Looks great. Before merging, going through the debug build to get inlines correct would be great. |
1superchip
reviewed
Oct 9, 2026
| // Face the platform towards the second waypoint | ||
| // mixing pWayPoints and mpfLoadInfo is needed to match | ||
| float dx = mpfLoadInfo.wayPoints.vecs[1].x - mpfLoadInfo.wayPoints.vecs[0].x; | ||
| float dz = mpfLoadInfo.wayPoints.vecs[1].z - pWayPoints->vecs[0].z; |
Owner
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From local testing, the variable is not needed.
1superchip
reviewed
Oct 9, 2026
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| if (GetDesc()->bobSpeed) { | ||
| MobilePlatformDesc* pDesc = GetDesc(); | ||
| bobFrameOffset = (gDisplay.fps * RandomFR(&gb.mRandSeed, 0.0f, 1.0f)) / pDesc->bobSpeed; |
Owner
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variable for pDesc is not needed
Names not taken from debug symbols or a .ini key are marked with "Unofficial"
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boebie-dev
marked this pull request as ready for review
October 11, 2026 00:55
Owner
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Is there a reason to mark all names with "Unofficial"? if this was done consistently, "Unofficial" would be everywhere in the decomp. |
1superchip
reviewed
Oct 13, 2026
| extern "C" double atan2(double, double); | ||
| void GameCamera_AddDynamicCollisionItem(Model* pModel, int subObjectIndex); | ||
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| static ModuleInfo<MobilePlatform> mobilePlatformModuleInfo; // Unofficial |
Owner
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This variable name should not have been guessed as it is a variable in the symbols. So it is not "Unofficial"
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Still need to tag some names that weren't taken from original sources.