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Using Algoryx for detailed physics simulation of modern attack submarine's hydronamics in Unity 3D? #114

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@Vytek

Using Algoryx for detailed physics simulation of modern attack submarine's hydronamics?

Is it possible to use Algoryx for a physical simulation of a hydrodynamic behavior in water of a modern attack submarine? Especially hydrodynamics and real-time movement due to sea currents?

I leave you a video of a simulation game to understand the goal:
https://www.youtube.com/live/yYDvj1nKEp4?feature=share&t=5979

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