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DaFuqs
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I see you found the improved_vanilla templates :>
The vanilla door extracts the slim side textures from the main front texture. The door template I created for nox doors/trapdoors and such allows for a separate side textures.
I'll have a look ingame, but I figure how the texture looks today the colored ones are perfectly fine as you created them.
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I might have to look at the door models when I get the chance. The current ones should at least be vanilla-consistent. I made a new set for the trapdoors to fix texture orientations, the default orientation flips every single face texture horizontally which caused problems with some of the cutouts (ie magenta). I actually did "fix" the side textures with them by just picking a spot that looked better. |
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confirmed fancy, thank you! |
And trapdoors, of course. Once again based on the work of Bee, with feedback from many

may have accidentally tried to push this into this repo instead of mine a couple of times before i figured out what was happening. one of these days i'll figure out how to use this software and when that happens i'll probably have long since retired