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DaveTCode
nes-emulator-rust
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Comfortable display density
Compact display density
Fix APU IRQ timing test
DaveTCode/nes-emulator-rust#69
·
Filter by author
DaveTCode
opened
on Nov 27, 2020
·
Cycle Accurate CPU
MMC3 - IRQ timing test fails
DaveTCode/nes-emulator-rust#68
·
Filter by author
DaveTCode
opened
on Nov 25, 2020
·
Mapper support
1
Improve noise channel audio
DaveTCode/nes-emulator-rust#66
·
Filter by author
DaveTCode
opened
on Nov 20, 2020
·
Working APU
Crackle on triangle audio channel
DaveTCode/nes-emulator-rust#65
·
Filter by author
DaveTCode
opened
on Nov 20, 2020
Improve pulse channel audio
DaveTCode/nes-emulator-rust#64
·
Filter by author
DaveTCode
opened
on Nov 20, 2020
·
Working APU
Implement audio filters post DAC on the mixer
DaveTCode/nes-emulator-rust#63
·
Filter by author
DaveTCode
opened
on Nov 16, 2020
·
Working APU
Fire Emblem (J) crashes after initial sequence
DaveTCode/nes-emulator-rust#59
·
Filter by author
DaveTCode
opened
on Nov 10, 2020
·
Game specific issues
1
Interrupt tests relating to interrupts overriding others are incorrect
DaveTCode/nes-emulator-rust#56
·
Filter by author
DaveTCode
opened
on Nov 8, 2020
·
Cycle Accurate CPU
Interrupt tests around branching are incorrect
DaveTCode/nes-emulator-rust#55
·
Filter by author
DaveTCode
opened
on Nov 8, 2020
·
Cycle Accurate CPU
Interrupt around DMA is incorrect
DaveTCode/nes-emulator-rust#54
·
Filter by author
DaveTCode
opened
on Nov 8, 2020
·
Cycle Accurate CPU
Fix 11.len_reload_timing
DaveTCode/nes-emulator-rust#53
·
Filter by author
DaveTCode
opened
on Nov 7, 2020
·
Working APU
Fix 10.len_halt_timing APU test
DaveTCode/nes-emulator-rust#52
·
Filter by author
DaveTCode
opened
on Nov 7, 2020
·
Working APU
Capcom's Gold Medal Challenge '92 hits black screen after initial
DaveTCode/nes-emulator-rust#50
·
Filter by author
DaveTCode
opened
on Nov 4, 2020
·
Game specific issues
California Games graphical artifact on left side of (maybe masked?) screen
DaveTCode/nes-emulator-rust#49
·
Filter by author
DaveTCode
opened
on Nov 4, 2020
·
Game specific issues
PPU read buffer test fails on some counts
DaveTCode/nes-emulator-rust#46
·
Filter by author
DaveTCode
opened
on Nov 4, 2020
·
Cycle Accurate PPU
5
Implement sweep function for pulse channels
DaveTCode/nes-emulator-rust#43
·
Filter by author
DaveTCode
opened
on Nov 4, 2020
·
Working APU
Implement DMC channel
DaveTCode/nes-emulator-rust#42
·
Filter by author
DaveTCode
opened
on Nov 4, 2020
·
Working APU
Games which seem to change _something_ mid frame have graphical glitches
DaveTCode/nes-emulator-rust#39
·
Filter by author
DaveTCode
opened
on Nov 1, 2020
·
Game specific issues
4
Implement RBG masking from PPUMASK register
enhancement
DaveTCode/nes-emulator-rust#30
·
Filter by author
DaveTCode
opened
on Oct 21, 2020
1
Implement MMC5 mapper
mapper
DaveTCode/nes-emulator-rust#29
·
Filter by author
DaveTCode
opened
on Oct 21, 2020
·
Mapper support
Joypad input doesn't work during startup of some roms
bug
DaveTCode/nes-emulator-rust#27
·
Filter by author
DaveTCode
opened
on Oct 20, 2020
1
Support decay for OAM ram
DaveTCode/nes-emulator-rust#22
·
Filter by author
DaveTCode
opened
on Oct 18, 2020
·
Cycle Accurate PPU
Support decay for ppu open bus register
DaveTCode/nes-emulator-rust#16
·
Filter by author
DaveTCode
opened
on Oct 12, 2020
·
Cycle Accurate PPU
Implement missing unused opcodes marked as todo!()
DaveTCode/nes-emulator-rust#11
·
Filter by author
DaveTCode
opened
on Oct 5, 2020
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