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docs: adapt README to post-split scope - #20

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Diphome merged 1 commit into
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readme-adapt
Sep 13, 2026
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Diphome merged 1 commit into
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readme-adapt

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@Diphome

@Diphome Diphome commented Sep 13, 2026

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Reframes the public README to what UnityRift is after the reverse split: an extraction + Unity→Godot porting toolkit with IL2CPP/Mono inspection. Removes references to the private reverse project by name; native reverse-engineering is described as out of scope.

Reframe the intro from 'reverse-engineering' to extracting + porting (assets, Godot,
IL2CPP/Mono inspection as C# stubs), and stop naming the private reverse project in the
public README — the native reverse-engineering is simply described as out of scope.
@Diphome
Diphome merged commit 7eac532 into master Sep 13, 2026
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Diphome deleted the readme-adapt branch September 13, 2026 07:09
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