Skip to content

(afputils) SDVX Hexa Diver Bg render problem #82

Description

@dannylin0711

As title, was rendering hexa diver game bg, and parseafp shows that the bg loops at 120 frame but looking in the video or playing the game doesn't seem to be loop at that frame, using list shows that there should be total 680 frames. Is this a parsing issue?

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions