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Favored way of making JToken? #20

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@drhumlen

Hi!

I have to do a lot of back and forth to convert my events to the JToken type. Since Newtonsoft's JsonConvert's default converter serializes fsharp types in a very bloated and unnatural way, I have to use FSharpLu.Json's serializer (see the difference here: https://github.com/Microsoft/fsharplu/wiki/fsharplu.json#option-type).

However, FSharpLu.Json convert object directly to string – which means I have to take the result of that and parse it with JToken.Parse to get the desired JToken type. That seems like a lot of unnecessary conversion back and forth. Probably not a huge deal for a modern CPU, but still creates a little unnecessary load – especially considering that our app will grow and eventual have a lot of events that needs processing.

So... Is there a way to pass it a string directly without parsing it first with JToken.Parse? Also, when I read the event, I have to do a .ToString() to convert it back to raw json, so that FSharpLu.Json can convert it to an object again.

Also, I'm really curious: How do you guys create Json? Do you use JsonConvert from Newtonsoft? How do you deal with the awkward json it makes for SumTypes & Options types etc.? Is there a better library than FSharpLu.Json? Chiron has zero documentation it seems, and all other json projects look pretty dead :( It seems that Json + F# is almost a little unsolved...?

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