Each attack will have two damage appliers, Elemental damage and Attack Type damage.
##Symbols
For every additional range, the damage output will go down. This ratio will be used to balance ranged attacks.
1 square : x0.9 damage
For every additional AOE range, the damage output will go down. This ratio will be used to balance ranged attacks.
Delayed attacks will receive a damage bonus depending on the turns it charged. This ratio will be used to balance delayed attacks.
1 turn : x2 damage
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