This is my current .dll code (x64):
using System;
using UnityEngine;
namespace Stuff
{
public class Loader : MonoBehaviour
{
public void Hello()
{
}
}
}
It's only for testing, and shouldn't happen anything on injection. These are my injection settings:
Namespace: Stuff
Class: Loader
Method: Hello
[ ] Hide from AssemblyLoad Callback (Experimental)
This is my current .dll code (x64):
It's only for testing, and shouldn't happen anything on injection. These are my injection settings: