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Windows rig: check active ship and cargo against the live client #52
#51 builds the Windows test rig but leaves out the active ship and cargo, because the app can't read them from EVE until #47 (Fetch from EVE for the cargo before / cargo after fields) lands.
What
Once #47 is merged, extend the Windows rig and its run-windows skill to check, with the live character docked:
The active ship the app reads matches the ship in the client.
The cargo value from Fetch from EVE matches the client's estimated value of the cargo hold. Only the cargo hold counts, not drones or loaded ammo (see CONTEXT.md).
The check allows for ESI's asset cache of up to an hour (ADR 0001): note when the reading was taken, and if it doesn't match, compare again after the cache expires before calling it a failure.
All of #51's hard rules apply unchanged. Above all: no input to the EVE client, no undocking, a throwaway ABYSS_TRACKER_DB, live screenshots kept local, and announce any Gmail access.
Activity