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Windows test rig: run-windows skill and first live check - #53
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Fazorath
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Oct 26, 2026
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Review against #51's hard rules and acceptance criteria.
Good: every hard rule kept: no input to EVE, character docked, a throwaway ABYSS_TRACKER_DB, screenshots kept on the PC, Gmail not opened. Each acceptance criterion has a pass/fail row. The skill matches the code: EVE_CLIENT_ID is required (sso.py), sign-in is on the Settings page, and python -m unittest discover matches CI.
Fixed in 89fb801:
- Check 6 asked for a screenshot of the pocket window over EVE, but EVE is masked in computer-use screenshots and the run passed by window geometry. Step 6 now describes the geometry check, including Unpin clearing the topmost flag.
- Check 3 asked for a sensible station/system name, which conflicted with the note to print only
in_abyss. It now reports only "not in the Abyss" and keeps location names out of reports and PRs, because the repo is public. - The hard rules now say outright that reading EVE's window (
GetWindowRect,IsIconic, its flags) is fine, and thatSetWindowPos,SetForegroundWindow,ShowWindowand window messages must never target an EVE window handle. - The SSH line said Arcanum handles headless jobs, but the PC's OpenSSH server is off, so the skill now says to run tests from the desktop terminal.
Not covered by this run: the SSO sign-in step and the Gmail code path. An old stored token proved the refresh. Signing out and running check 2 once would cover the sign-in.
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Closes #51
Adds
.claude/skills/run-windows/SKILL.md(hard rules first, then launch, checks and report format) and gitignores.claude/worktrees/.First live run on the Windows PC (character docked, EVE windowed)
Screenshots stay on the PC, outside the repo.
requirements.txt(throwawayABYSS_TRACKER_DB)The release
.exeand the active-ship/cargo check (#52) are out of scope. No input was sent to the EVE launcher or client.