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Orbital Simulator

This was my A Level Computer Science Coursework, that aimed to bring the excellent intuition that games like Kerbal Space Program provide about orbital mechanics into an educational setting. My final mark was 67/70.

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The coursework features fully simulated n-body orbital physics, and also calculates a planet's two-body orbital charactersitics to display. These can also be modified in real time, for example changing the eccentricity of a planet's orbit by moving a slider. It also features a fully custom camera engine to lock onto and pivot around the planets.

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