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GM82Project
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gm82save
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merge error handling for bad and duplicate asset names
Rust
#305:
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de34ffe
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skyfloogle
3m 6s
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disallow control characters in asset names
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#304:
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20f225e
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bump version due to new arbitrary fields
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#303:
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f7ce067
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silence gnu linker warnings
Rust
#302:
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6c0f11d
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3m 8s
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make injector pub to address untrue dead code warnings
Rust
#301:
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d37182e
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3m 17s
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add a null check on duplicating since apparently that's an issue
Rust
#300:
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2e07b48
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skyfloogle
2m 58s
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add gm6 to list of unsaveable files
Rust
#299:
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ad2a98e
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fix new compiler warnings
Rust
#298:
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dcffeca
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don't autosave when .gmk or .gmd or .gb is open
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#297:
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2757434
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3m 27s
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default filename to .gm82
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#296:
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f32d722
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mark non-code actions as updated when editing them
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#295:
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only delete resources if resource tree is focused
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#294:
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use other attributes from first loaded gmspr
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#293:
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3721bb6
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3m 26s
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fix wrong address
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#292:
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286a74b
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don't show temp folder dialog on headless build
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#291:
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properly mark paths as modified
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#290:
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d608003
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3m 19s
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fixed alt key shenanigans
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#289:
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e258f6a
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3m 26s
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mark path as modified when its room is changed
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#288:
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fix crash when playing sounds in external player
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#287:
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0348c29
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recognise invalid windows filenames
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#286:
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skip deleting icon
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#285:
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466a9d0
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use alt trick improve reliability previous commit
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#284:
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a72961e
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3m 17s
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bring ide to the front after using room editor
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#283:
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maintenance
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#282:
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