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This repository was archived by the owner on Mar 25, 2024. It is now read-only.
Markus Hellquist edited this page Dec 19, 2023
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4 revisions
In TimingSystem, each track can apply different options which changes its behaviour slighty during time trials.
Track options can be modified with /trackedit option <flag> <flag> ..., an example is shown below:
/trackedit option NO_CREATIVE FORCE_BOAT
You can list multiple flags. If the track already has the flag active, it will be removed instead.
List of track options:
NO_CREATIVE means player can't time trial when in create mode.
NO_POTION_EFFECTS means player can't time trial with any potion effects active.
NO_ELYTRA means player can't time trial wearing an elytra.
FORCE_ELYTRA means player must be gliding with an elytra. Stopping the elytra gliding for any reason will cancel the time trial.
NO_SOUL_SPEED means player can't time trial wearing boots with soul speed enchant applied.
FORCE_BOAT means that time trial can only be started when player is inside of a boat, and will immediately stop when leaving the boat.
NO_RIPTIDE means that time trial will cancel whenever player tries to use the riptide enchant with a trident.
RESET_TO_LATEST_CHECKPOINT means that players entering a reset region will respawn on latest passed checkpoint instead of resetting the entire time trial. (Currently can't be used with FORCE_BOAT, as the reset will also count as exiting the boat. This is considered a bug.)
If you need help, run into issues or have questions about TimingSystem, contact support in the BoatLabs Discord Server.