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Comfort hints
Shows^icon in build menu when constructing the item would increase comfort level. -
Lock cursor
Locks mouse cursor inside game window when navigating menus. -
Mass chest stacking
HoldAlt + E(customizable) over a chest to move inventory items into nearby chests, so you don't have to hold to stack on each chest one at a time.
Has customizable filters for ignored item types (meads, arrows, etc), including custom item names. -
Mass torch refuel
HoldAlt + E(customizable) over a torch to refuel nearby torches at once, so you don't have to run around each torch in your base. Prioritizes closest nearby torches.
Optionally includes refueling of nearby campfires. -
Mute on minimize
Mutes game audio on minimize. -
Projectile penetration
Adds penetration on arrows, allowing to hit multiple enemies.
Includes optional stamina regeneration on kill. -
Roadside torches
Removes crafting workbench requirement for standing torches.
Notice: some of the mods were AI-assisted because I'm lazy.
I'll be sure to publish these soon, just can't be bothered for now. It's extremely easy to compile these yourself in the meantime.
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NomapPrinter: save patch
Patches NomapPrinter, with LocalFolder option writing to disk once after interacting with cartography table, instead of on every game save. -
NomapPrinter: biome patch
Patches NomapPrinter, showing current biome name in top right corner of map. Doesn't affect vanilla interactive map. -
ShieldSledding: bounce limits
Patches ShieldSledding, clamping it's math operations, mitigating bugs where player can get jolted into the sky on rare occasions. -
ShieldSledding: remap shortcuts
Patches ShieldSledding, allowing to remap some hardcoded shortcuts.
Currently only allows to rebindEscapeshortcut which cancels sledding. -
ShieldSledding: terrain damage tweaks
Patches ShieldSledding, allowing to replace the destruction of shrubs with turning off collisions instead.
Includes optional stamina and speed penalties for colliding with shrubs. -
SkillCatchUp: no notifications
Patches SkillCatchUp, showing notifications ding only every 5 levels during catchup period. Interval is configurable. -
Stride: death fix
Patches Stride, fixing stuck stamina HUD when dying with depleted stamina. -
ValheimRayTracing: menu shortcut
Patches ValheimRayTracing, allowing to remap it's hardcodedF1shortcut for mod's menu, which conflicts with Configuration Manager. -
ValheimVisualEnhanced: fade fix
Patches ValheimVisualEnhanced, fixing colors and lighting fade during morning and evening transition. Makes nights slightly brigher.
These probably warrant a PR request, but it requires extensive testing of the rest original mods. So here's an assortment of ghetto patches instead.
- Have Valheim installed via Steam.
- Load solution. All assembly references will automatically resolve via registry.
- Build "Release" version.
- Copy resulting .dll file from \ValheimMods\mod\bin\Release\ to \Valheim\BepInEx\plugins.