Unishade is an open-source project for universal post-processing without injection. It runs outside the game process and is built for games where traditional ReShade injection isn't available or desirable.
Note: This project is not affiliated with the unrelated united-debug/unishade repository that has been reported as malicious. Unishade is developed independently, is fully open source, and its source code and releases are available here at OMouta/Unishade. Only download Unishade from unishade.me or this GitHub repository.
- Download Setup and run it.
- Open your game, click Add game in Unishade and pick its window.
- Press Home in the game and pick a preset.
Games need to run windowed or borderless. Unishade also runs on macOS and Linux (experimental), where ReShade itself doesn't.
If regular ReShade already works in your game, use that.
Note
Setup isn't code-signed yet, so the first time Windows may say Windows protected your PC. Click More info, then Run anyway.
Ask on Discord. People share their presets there too. The docs cover the menu, add-ons and troubleshooting.
To build Unishade or send a preset, see CONTRIBUTING.md.
Unishade is free. If you want to support it, I'm on Ko-fi.
