A controller hud friendly mod or rom patch for Ocarina of Time 3D, available in Single Screen and Dual Screen editions. Native assets are included; no texture pack is required.
- Single Screen: a unified pause menu with Items, Gear, Map, Save, and Options.
- Dual Screen: the traditional two-screen layout with the new upper-screen Options menu and updated title/file-selection presentation.
- Options: adjust HUD size, free-camera distance/direction, movement speed, roll speed, and roll recovery.
Choose Single Screen or Dual Screen, then Mods or ROM Patches. A separate experimental Dual Screen Luma3DS download is also available. Each archive contains North America Rev 1, Europe Rev 1 English, and Japan Rev 1. Taiwan and Korea support is coming soon; previous releases remain available.
Use one installation method and keep your saves. See installation directions, release notes and verification scope, ROM checksums, and download checksums.
Single Screen uses the accepted regional candidates. The new Dual Screen presentation has build, host-input and package checks, but no new gameplay test. Luma3DS compatibility remains experimental and unconfirmed on physical consoles. Optional texture packs and arbitrary Randomizer outputs are not validated for 2.0.
The exact 2.0 regional sources, build instructions and notices are included in this repository. No ROM images or saves are included in the release archives.
- Roberto-Nessy / OoT3D_Standalone_Free_Cam — free-camera and loader foundation.
- Project Restoration — HUD inspiration and artwork attribution.
- gamestabled / OoT3D_Randomizer — OoT3D structures and hook references.
- Noto Sans CJK JP contributors — Japanese Options font, under SIL OFL 1.1.
Preserve included file-level licenses and notices. See license scope and notices; source-code licensing does not relicense artwork or game data.