Skip to content
Navigation Menu
Sign in
Appearance settings
Platform
AI CODE CREATION
GitHub Copilot
Write better code with AI
GitHub Copilot app
Direct agents from issue to merge
MCP Registry
Integrate external tools
DEVELOPER WORKFLOWS
Actions
Automate any workflow
Codespaces
Instant dev environments
Issues
Plan and track work
Code Review
Manage code changes
Code Quality
Enforce quality at merge
APPLICATION SECURITY
GitHub Advanced Security
Find and fix vulnerabilities
Code security
Secure your code as you build
Secret protection
Stop leaks before they start
EXPLORE
Why GitHub
Documentation
Blog
Changelog
Marketplace
View all features
Solutions
BY COMPANY SIZE
Enterprises
Small and medium teams
Startups
Nonprofits
BY USE CASE
App Modernization
DevSecOps
DevOps
CI/CD
View all use cases
BY INDUSTRY
Healthcare
Financial services
Manufacturing
Government
View all industries
View all solutions
Resources
EXPLORE BY TOPIC
AI
Software Development
DevOps
Security
View all topics
EXPLORE BY TYPE
Customer stories
Events & webinars
Ebooks & reports
Business insights
GitHub Skills
SUPPORT & SERVICES
Documentation
Customer support
Community forum
Trust center
Partners
View all resources
Open Source
COMMUNITY
GitHub Sponsors
Fund open source developers
PROGRAMS
Security Lab
Maintainer Community
GitHub Stars
Archive Program
REPOSITORIES
Topics
Trending
Collections
Enterprise
ENTERPRISE SOLUTIONS
Enterprise platform
AI-powered developer platform
AVAILABLE ADD-ONS
GitHub Advanced Security
Enterprise-grade security features
Copilot for Business
Enterprise-grade AI features
Premium Support
Enterprise-grade 24/7 support
Pricing
Search
/
Sign in
Sign up
Appearance settings
You signed in with another tab or window.
Reload
to refresh your session.
You signed out in another tab or window.
Reload
to refresh your session.
You switched accounts on another tab or window.
Reload
to refresh your session.
Dismiss alert
{{ message }}
PinWright
pinwright-ue
Repository navigation
Code
Issues
314
(314)
Pull requests
Actions
Security and quality
Insights
More
items
Issues
Change the issues type filter
Issues
New issue
Search issues
is
:
issue
state
:
open
is:issue state:open
Clear filter
Search
Issues
Open
314
(314)
Closed
Author
Labels
Projects
Milestones
Assignees
Types
Newest
Comfortable display density
Compact display density
simulate_input Escape INPUT_FAILED with handled:true; CommonUI menu not opened
status/accepted
2 Medium
Filter by Effort: 2 Medium
13
Filter by RICE priority: 13
2 Occasional
Filter by Reach: 2 Occasional
2 Wasted time
Filter by Impact: 2 Wasted time
+2
Show 2 more
Bug
PinWright/pinwright-ue#421
·
Filter by author
SSS135
opened
on Oct 14, 2026
graph.delete_node orphan cleanup deletes a node still feeding a kept node
status/accepted
2 Medium
Filter by Effort: 2 Medium
90
Filter by RICE priority: 90
2 Occasional
Filter by Reach: 2 Occasional
3 Wrong data
Filter by Impact: 3 Wrong data
+2
Show 2 more
Bug
PinWright/pinwright-ue#420
·
Filter by author
SSS135
opened
on Oct 14, 2026
blueprint.set_default returns saved:false; a separate asset.save is needed
status/accepted
1 Small
Filter by Effort: 1 Small
13
Filter by RICE priority: 13
2 Occasional
Filter by Reach: 2 Occasional
1 Friction
Filter by Impact: 1 Friction
+2
Show 2 more
Feature
PinWright/pinwright-ue#419
·
Filter by author
SSS135
opened
on Oct 14, 2026
property.set markDirty:false still reports markedDirty:true
status/accepted
1 Small
Filter by Effort: 1 Small
7
Filter by RICE priority: 7
1 Rare
Filter by Reach: 1 Rare
1 Friction
Filter by Impact: 1 Friction
+2
Show 2 more
Bug
PinWright/pinwright-ue#418
·
Filter by author
SSS135
opened
on Oct 14, 2026
asset.dump on Linux rewrites CRLF dump files as LF, whole-file diffs
status/accepted
1 Small
Filter by Effort: 1 Small
33
Filter by RICE priority: 33
2 Occasional
Filter by Reach: 2 Occasional
2 Wasted time
Filter by Impact: 2 Wasted time
+2
Show 2 more
Bug
PinWright/pinwright-ue#417
·
Filter by author
SSS135
opened
on Oct 14, 2026
1
No camera-follow capture: PIE player camera pose needs manual PCM reads
status/accepted
1 Small
Filter by Effort: 1 Small
17
Filter by RICE priority: 17
1 Rare
Filter by Reach: 1 Rare
2 Wasted time
Filter by Impact: 2 Wasted time
+2
Show 2 more
Feature
PinWright/pinwright-ue#416
·
Filter by author
SSS135
opened
on Oct 13, 2026
editor.status reports pieIsPaused true after editor.resume in ejected session
status/accepted
1 Small
Filter by Effort: 1 Small
7
Filter by RICE priority: 7
1 Rare
Filter by Reach: 1 Rare
1 Friction
Filter by Impact: 1 Friction
+2
Show 2 more
Bug
PinWright/pinwright-ue#415
·
Filter by author
SSS135
opened
on Oct 13, 2026
capture_open_level silently renders PIE chase camera when not ejected
status/accepted
1 Small
Filter by Effort: 1 Small
33
Filter by RICE priority: 33
2 Occasional
Filter by Reach: 2 Occasional
2 Wasted time
Filter by Impact: 2 Wasted time
+2
Show 2 more
Bug
PinWright/pinwright-ue#414
·
Filter by author
SSS135
opened
on Oct 13, 2026
UE Python lacks NiagaraComponent.deactivate_immediate; no RPC either
status/accepted
1 Small
Filter by Effort: 1 Small
8
Filter by RICE priority: 8
1 Rare
Filter by Reach: 1 Rare
1 Friction
Filter by Impact: 1 Friction
+2
Show 2 more
Feature
PinWright/pinwright-ue#413
·
Filter by author
SSS135
opened
on Oct 13, 2026
deactivate_niagara + advance_simulation skips emitter Kill response
status/accepted
1 Small
Filter by Effort: 1 Small
4
Filter by RICE priority: 4
1 Rare
Filter by Reach: 1 Rare
1 Friction
Filter by Impact: 1 Friction
+2
Show 2 more
Bug
PinWright/pinwright-ue#412
·
Filter by author
SSS135
opened
on Oct 13, 2026
set_material_instance_parameters rejects the 'parameters' wrapper
status/accepted
1 Small
Filter by Effort: 1 Small
8
Filter by RICE priority: 8
1 Rare
Filter by Reach: 1 Rare
1 Friction
Filter by Impact: 1 Friction
+2
Show 2 more
Bug
PinWright/pinwright-ue#411
·
Filter by author
SSS135
opened
on Oct 13, 2026
No way to spawn actors into the PIE world (effect/actor verbs are editor-only)
status/accepted
2 Medium
Filter by Effort: 2 Medium
17
Filter by RICE priority: 17
2 Occasional
Filter by Reach: 2 Occasional
2 Wasted time
Filter by Impact: 2 Wasted time
+2
Show 2 more
Feature
PinWright/pinwright-ue#410
·
Filter by author
SSS135
opened
on Oct 13, 2026
actor.get_components has no world param; PIE actors need full objectPath
status/accepted
1 Small
Filter by Effort: 1 Small
8
Filter by RICE priority: 8
1 Rare
Filter by Reach: 1 Rare
1 Friction
Filter by Impact: 1 Friction
+2
Show 2 more
Feature
PinWright/pinwright-ue#409
·
Filter by author
SSS135
opened
on Oct 13, 2026
effect.step_and_capture exposure auto fails 'did not settle before freeze'
status/accepted
1 Small
Filter by Effort: 1 Small
7
Filter by RICE priority: 7
1 Rare
Filter by Reach: 1 Rare
1 Friction
Filter by Impact: 1 Friction
+2
Show 2 more
Bug
PinWright/pinwright-ue#408
·
Filter by author
SSS135
opened
on Oct 13, 2026
Back-to-back RPCs during PIE starve the editor tick to <1 fps
status/accepted
2 Medium
Filter by Effort: 2 Medium
13
Filter by RICE priority: 13
2 Occasional
Filter by Reach: 2 Occasional
2 Wasted time
Filter by Impact: 2 Wasted time
+2
Show 2 more
Bug
PinWright/pinwright-ue#407
·
Filter by author
SSS135
opened
on Oct 13, 2026
editor.stop on paused ejected PIE hung RHI thread; editor never ticked again
status/accepted
2 Medium
Filter by Effort: 2 Medium
90
Filter by RICE priority: 90
2 Occasional
Filter by Reach: 2 Occasional
3 Wrong data
Filter by Impact: 3 Wrong data
+2
Show 2 more
Bug
PinWright/pinwright-ue#406
·
Filter by author
SSS135
opened
on Oct 13, 2026
Offscreen editor PIE runs at 1-10 fps, MCP calls take seconds
status/accepted
3 Large
Filter by Effort: 3 Large
8
Filter by RICE priority: 8
3 Common
Filter by Reach: 3 Common
2 Wasted time
Filter by Impact: 2 Wasted time
+2
Show 2 more
Feature
PinWright/pinwright-ue#405
·
Filter by author
SSS135
opened
on Oct 13, 2026
property.set reports markedDirty true when markDirty false on PIE actor
status/accepted
1 Small
Filter by Effort: 1 Small
20
Filter by RICE priority: 20
3 Common
Filter by Reach: 3 Common
1 Friction
Filter by Impact: 1 Friction
+2
Show 2 more
Bug
PinWright/pinwright-ue#404
·
Filter by author
SSS135
opened
on Oct 13, 2026
python.execute public scope warns handle is gone though kept as a global
status/accepted
1 Small
Filter by Effort: 1 Small
13
Filter by RICE priority: 13
2 Occasional
Filter by Reach: 2 Occasional
1 Friction
Filter by Impact: 1 Friction
+2
Show 2 more
Bug
PinWright/pinwright-ue#403
·
Filter by author
SSS135
opened
on Oct 13, 2026
Test editor logs MCP port bind failure right after previous editor exited
status/accepted
2 Medium
Filter by Effort: 2 Medium
4
Filter by RICE priority: 4
2 Occasional
Filter by Reach: 2 Occasional
1 Friction
Filter by Impact: 1 Friction
+2
Show 2 more
Bug
PinWright/pinwright-ue#402
·
Filter by author
SSS135
opened
on Oct 13, 2026
asset-dumps AGENTS.md says asset.dump force=true; asset.dump rejects force
status/accepted
1 Small
Filter by Effort: 1 Small
17
Filter by RICE priority: 17
2 Occasional
Filter by Reach: 2 Occasional
1 Friction
Filter by Impact: 1 Friction
+2
Show 2 more
Bug
PinWright/pinwright-ue#401
·
Filter by author
SSS135
opened
on Oct 13, 2026
2
audio: no verb to export an existing USoundWave to a .wav file
status/accepted
1 Small
Filter by Effort: 1 Small
13
Filter by RICE priority: 13
2 Occasional
Filter by Reach: 2 Occasional
1 Friction
Filter by Impact: 1 Friction
+2
Show 2 more
Feature
PinWright/pinwright-ue#400
·
Filter by author
SSS135
opened
on Oct 13, 2026
No RPC access to -game standalone runs (editor-only modules)
status/accepted
3 Large
Filter by Effort: 3 Large
4
Filter by RICE priority: 4
2 Occasional
Filter by Reach: 2 Occasional
1 Friction
Filter by Impact: 1 Friction
+2
Show 2 more
Feature
PinWright/pinwright-ue#399
·
Filter by author
SSS135
opened
on Oct 12, 2026
ProfileGPU right after a visibility toggle inflates every pass
status/accepted
2 Medium
Filter by Effort: 2 Medium
4
Filter by RICE priority: 4
2 Occasional
Filter by Reach: 2 Occasional
1 Friction
Filter by Impact: 1 Friction
+2
Show 2 more
Bug
PinWright/pinwright-ue#398
·
Filter by author
SSS135
opened
on Oct 12, 2026
asset.dump_folder drops nanite block from static_mesh.json (no change)
status/accepted
1 Small
Filter by Effort: 1 Small
13
Filter by RICE priority: 13
2 Occasional
Filter by Reach: 2 Occasional
1 Friction
Filter by Impact: 1 Friction
+2
Show 2 more
Bug
PinWright/pinwright-ue#397
·
Filter by author
SSS135
opened
on Oct 12, 2026
Previous
1
2
3
4
5
6
7
…
13
Next
You can’t perform that action at this time.