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Does Party require PartyWin32.dll? #46

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@martan717

I need PlayFab Party for C# (non-Unity). I couldn't get the SDK Generator to work. Instead I downloaded the Party Unity library and pulled the .cs files out of it. I removed the Unity-specific code and compiled it into a DLL.

But at runtime, the Party code loads (using DLLImport) "PartyWin32.dll". Does this mean my own app has to be 32-bit also?

Or could someone suggest another approach?

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