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ports/idlebreakout/ - #2813

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armsonic wants to merge 1 commit into
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armsonic wants to merge 1 commit into
PortsMaster:mainfrom
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@armsonic

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Game Information

Authorship & Testing

  • I wrote and understand this script/patch myself, or clearly marked which parts came from an AI assistant and reviewed them
  • I can explain every non-standard line in my launch script

Submission Requirements

CFW Tests

Ensure your game has been tested on all major CFWs:

  • AmberELEC
  • dArkOS
  • muOS
  • Knulli
  • ROCKNIX
    -> [ ] Libmali
    -> [x] Panfrost
    -> [ ] Adreno (Optional)
  • Other (arkOS)

Resolution Tests

Test all major resolutions:

  • 480x320 (Optional)
  • 640x480
  • 720x720 (Optional)
  • Higher resolutions (e.g., 1280x720)

File Structure

  • Your port should have the following structure:
    • portname/
      • port.json
      • README.md
      • screenshot.png
      • cover.png
      • gameinfo.xml
      • Port Name.sh
      • portname/

Script Conventions

Before submitting, check your launch script against a few recently merged ports of a similar type.
If your script is significantly longer that or does over complicate things that don't appear in any merged port, remove that logic unless you can point to a game-specific reason it's needed.
Reviewers will ask why non-standard logic is there.

Additional Resources

For an in-depth guide on creating a pull request, refer to: PortMaster Game Packaging Guide

@Cebion

Cebion commented Oct 27, 2026

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You might want to check your submitted files. They do not match this PR.

@armsonic

armsonic commented Oct 27, 2026 •

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You might want to check your submitted files. They do not match this PR.

Sorry I ran the python build checker and found that my port.json was incorrect so I made a new one from the port master site. Shoot I left the data.win in there totally my bad I must have copied the wrong copy of my port. I fix now.

@armsonic armsonic closed this Oct 27, 2026
@armsonic
armsonic deleted the ports branch October 27, 2026 12:39
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2 participants