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Add new Port: Audiofilus - #2816
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juanvillacortac
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Cebion,
Dia2809,
Fraxinus88,
Ganimoth,
ImCoKeMaN,
JanTrueno,
Slayer366,
beniamino38,
bmdhacks,
cdeletre and
kloptops
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October 27, 2026 14:48
Dia2809
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Oct 27, 2026
Cebion
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Oct 27, 2026
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Game Information
A pixel-art music player that keeps playing while you game: it can go to the background, and it has a screen-off sleep mode controlled with the shoulder buttons. Native Go binary for aarch64 and x86_64 (no cgo; SDL2 is loaded from the system at runtime). The binaries are from the v0.18.4 release.
Authorship & Testing
Parts of the app and this port were written with an AI assistant and reviewed by me.
Instructions:
Ready to run. On first start, pick the folder with your music.
CFW Tests
Resolution Tests
Notes on the launch script
AUDIOFILUS_HOME: settings, library cache and logs live in the port folder.audiofilusd, so gptokeyb's exit hotkey closes the UI and the service stops the music by itself (unless the user chose to keep it playing in the background).~/.asoundrcfrom~/.asoundrcbakif a previous port removed it, since audio goes through ALSA there.libs.<arch>/bundles libgme, libvgm and libfdk-aac (optional decoders for chiptune/VGM and AAC that most CFWs don't ship). SDL2, libc and GPU libraries are not bundled.