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[AGENT-DROP] game-agent / 20261025-monogatari-ios15-r3 (R5 playability) - #85
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Righteous1776 wants to merge 3 commits into
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Righteous1776 wants to merge 3 commits into
Righteous1776 wants to merge 3 commits into
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…verification contract
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VeilLink × Monogatari v2.8.0 — R5 Playability Readiness
Owner requested to continue after R4. R5 full offline integration ZIP created and verified:
VeilLink_Monogatari_Playability_R5_20261025.zip, 5,697,469 bytes, SHA-256068ba55bfa36672d61960240a684dc4d90ceb7a10868409baf73bc4e6ac6c6f1.Source staged in this PR (INBOX_ONLY)
veillink-native.jswith early error bridge and localStorage metadata continuity witness;main-r5.jsinit pattern (syntactic synchronous throw and rejected Promise handling);R5_ADDENDUM.mdwith complete local verification evidence and honest unverified gates;The GitHub PR remains a partial text-only source proposal. Complete modified native host (bundle preflight, didFail navigation, UserDefaults per-mode witness), full vendor assembly code, original verified ZIP and official engine are supplied inside the exact R5 owner-facing ZIP, not in this PR, and are not merged into product main.
Tests
True official Monogatari 2.8.0 ZIP sha256 pass; original engine/ 12/12 bytes preserved; reproducible 60-file rebuild; JS startup tests (normal/reject/synchronous throw, first/return/denied storage, bridge load order); 15 Swift Foundation range cases; 19 story nodes, 3 choices, 4 endings; fake isolated Git integration/diff check. All local suites PASS.
Still blocked
Chromium Playwright navigation is system-blocked with
ERR_BLOCKED_BY_ADMINISTRATOR; no actual interactive browser run. No macOS Apple SDK Xcode build/XCTest, no iPhone7 iOS15.8.3 launch, no actual save/load after force quit or playable IPA. Prior P0 #64/#65/#66 touch/signer/data continuity and Governor integration remain gates. No IPA Actions dispatched, no release/version/signing/main changes. Issue #77.