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squirrel_away

Status: rewrite in progress. This branch (master) is intentionally minimal during active development; the real code lives on dev.

Squirrel Away — a 2D platformer game using the SnoringCat Godot frameworks (scaffolder, surfacer, snore_core, surf_scaf).

Originally written for Godot 3 in GDScript; being rewritten as a Godot 4 GDScript project on top of the now-C++ frameworks.

Branches

Branch Content
master (this) Minimal during the rewrite — just this README.
dev Active Godot 4 development.
godot3 Preserved Godot 3 version (pre-rewrite).

Where to go next

  • Current work in progress: git checkout dev
  • Stable Godot 3 version: git checkout godot3
  • Umbrella project: bootstrapper

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A point-and-click platformer showcasing Surfacer's procedural pathfinding.

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