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2 changes: 1 addition & 1 deletion docs/content/english/War Sails/ship_creation.md
Original file line number Diff line number Diff line change
Expand Up @@ -396,7 +396,7 @@ The upgrade system is driven by several XML files that you must edit to register

> * ship\_slots.xml: Defines all upgrade slot types available for ships. Every upgrade piece type your ship uses must have a corresponding entry here. The IDs defined in this file are referenced by the other XMLs below.
> * ship\_upgrade\_pieces.xml: Defines the individual upgrade pieces — their stats, visual effects, descriptions, and which slot ID they belong to.
> * mission\_ship.xml: Registers your ship as a usable ship in missions. Contains the ship's ID, prefab name, mass, and other mission-level properties.
> * mission\_ships.xml: Registers your ship as a usable ship in missions. Contains the ship's ID, prefab name, mass, and other mission-level properties.
> * ship\_hulls.xml: Defines the ship's mission statistics (health, speed, maneuverability, etc.) and specifies which upgrade slots are available on this hull type.

#### **2.2.1. hull\_group**
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2 changes: 1 addition & 1 deletion docs/content/russian/War Sails/ship_creation.md
Original file line number Diff line number Diff line change
Expand Up @@ -396,7 +396,7 @@ The upgrade system is driven by several XML files that you must edit to register

> * ship\_slots.xml: Defines all upgrade slot types available for ships. Every upgrade piece type your ship uses must have a corresponding entry here. The IDs defined in this file are referenced by the other XMLs below.
> * ship\_upgrade\_pieces.xml: Defines the individual upgrade pieces — their stats, visual effects, descriptions, and which slot ID they belong to.
> * mission\_ship.xml: Registers your ship as a usable ship in missions. Contains the ship's ID, prefab name, mass, and other mission-level properties.
> * mission\_ships.xml: Registers your ship as a usable ship in missions. Contains the ship's ID, prefab name, mass, and other mission-level properties.
> * ship\_hulls.xml: Defines the ship's mission statistics (health, speed, maneuverability, etc.) and specifies which upgrade slots are available on this hull type.

#### **2.2.1. hull\_group**
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2 changes: 1 addition & 1 deletion docs/content/schinese/War Sails/ship_creation.md
Original file line number Diff line number Diff line change
Expand Up @@ -396,7 +396,7 @@ The upgrade system is driven by several XML files that you must edit to register

> * ship\_slots.xml: Defines all upgrade slot types available for ships. Every upgrade piece type your ship uses must have a corresponding entry here. The IDs defined in this file are referenced by the other XMLs below.
> * ship\_upgrade\_pieces.xml: Defines the individual upgrade pieces — their stats, visual effects, descriptions, and which slot ID they belong to.
> * mission\_ship.xml: Registers your ship as a usable ship in missions. Contains the ship's ID, prefab name, mass, and other mission-level properties.
> * mission\_ships.xml: Registers your ship as a usable ship in missions. Contains the ship's ID, prefab name, mass, and other mission-level properties.
> * ship\_hulls.xml: Defines the ship's mission statistics (health, speed, maneuverability, etc.) and specifies which upgrade slots are available on this hull type.

#### **2.2.1. hull\_group**
Expand Down
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