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SV/ME promos, Tera ex by four templates, Ascended Heroes ball reverses - #14
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- 315 svp/mep promos assigned from visible features only (name, Tera badge, cosmos variant, a regular/full-art frame classifier on our own scans): cosmos, Mega/Tera ex, ex, full art, regular frame. - Generated masks for 251 promos with scans (window, ex, full-art, cosmos plates) plus etch v2 for ex / full art; new svp and mep shards. - Tera ex: four badge templates find all 97 checked locally (R10: 88/99); R10 card lists regenerated. On-Behalf-Of: @cheyras Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AuKmKnZs33HUQkf9nJEgLy
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- 140 me02.5 ball parallels resolve to mirror (lane r12-me-balls). - 139 get their own generated plate: the set's flat reverse with our own ball line drawing in the medallion disc (97% light/dark agreement with the one cached reference). On-Behalf-Of: @cheyras Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AuKmKnZs33HUQkf9nJEgLy
On-Behalf-Of: @cheyras Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01AuKmKnZs33HUQkf9nJEgLy
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SV/ME promos now get game-accurate foils and their own generated masks, Tera ex detection now catches every Tera card, and the Mega Ascended Heroes ball reverses now render as PTCG Live draws them. Before this, the 315 svp/mep promos had no generated masks and mostly fell to one cosmos rule, and the old single-template Tera badge match missed 11 of 99.
Promos (svp, mep)
Each promo is assigned from visible features only. The game's per-card mapping is used only to check the rule locally and is never exported.
Features used:
Assignment by class:
cosmos-iii-smoothrainbow-glitter-sheenex-starfoilex-starfoilhorizontal-sheenMasks: the 251 promos with scans get masks from our own generators (window, ex-frame, full-art, cosmos). Ex and full-art promos also get etch v2. They go in the new
svp/mepshards.Upload: 600 objects were uploaded. All 7,974 index rows are confirmed present in the bucket.
Checked against the game locally:
No-scan promos: the 64 without a scan fall back to name rules, or else to the window holo.
Tera ex
Four badge templates, one per badge colour family, find all 97 Tera ex checked locally, with 2 extras. The old single template found 88 of 99. The R10 card lists were regenerated.
Mega Ascended Heroes ball reverses
The 140 me02.5 ball parallels now resolve to
mirror. In the game they're the set's plain silver reverse with the ball in the medallion disc where the type symbol normally sits, and no ball lattice across the card.139 of them get their own generated plate: the flat reverse with our own ball line drawing (Poké, Dusk, Love, Friend, Quick, or a Team Rocket "R") in the disc. On the one cached reference, a Love Ball parallel, the plate's light/dark split agrees with the game's on 97% of the card.
Checks
pnpm test: 774/774 pass.stage --check, reference clips, ink index, editor tsc: all pass.🤖 Generated with Claude Code
https://claude.ai/code/session_01AuKmKnZs33HUQkf9nJEgLy