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Input wrapper for unity

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GearInput (Ginput)

This is modification of Sinput by @SophieH

Ginput is an input wrapper for Unity made primarily for keyboard, mouse, & gamepad input, with a focus on making it easy for developers to make more accessible games and add multiplayer support.


Key Features:

  • Simple, can be used just like the Input class
  • Supports control rebinding
  • Support for common gamepads
  • Simplifies local multiplayer input
  • Simplifies common input issues like menu repeating or toggle/hold behaviour
  • Works with canvas UIs
  • Includes touchscreen controls

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Input wrapper for unity

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