Repository navigation
Add Daily Five friend challenges and measure referred play - #4
Merged
Merged
Conversation
chipgpt
marked this pull request as ready for review
October 10, 2026 01:32
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Daily Five results now offer a friend challenge with a dated score link. Recipients see the score to beat and a win, tie, or loss after completing the same daily puzzles; expired links explain that the challenge has ended. The challenge button appears immediately below the final score. Practice results offer neither score sharing nor challenges.
Adds deduplicated, property-free Umami events for challenge share intent, arrivals, starts, and completions. Links contain only a date and self-reported total, with no answers or player identifiers. Includes launch copy, the initial aggregate analytics snapshot, and a seven-day evaluation plan.
Validation: all Node game checks and 21 Python tests pass. Mobile Chromium checks cover challenge landing, comparison, generated native-share payload, practice isolation, expired/invalid links, overflow, and JavaScript errors. Sharing tests also cover cancellation and manual-copy fallback.
Scores in challenge links are editable friendly comparisons, not authenticated leaderboard entries. Analytics are approximate browser-day counts; share clicks do not prove delivery. This draft does not deploy the game.