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dldev32
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MinecraftTransportSimulator
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Fixed hitbox rendering on none modelType (#2176)
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#32:
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Added a client-side world check when using gun_controller_firstperson…
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#31:
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Less aggressive ass scanner beep (#2168)
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#30:
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Tweaked Fuel Section Description mtsconfig (#2163)
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#29:
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Fixed bugs when flying in first-person camera and improved helicopter…
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#28:
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Fixed bullet hits on entities (#2150)
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#27:
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Minor tweaks to particles (#2151)
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#26:
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641c06d
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Fixed bugs related to AI gunners (#2148)
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#25:
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Fixed a bug with handheld guns desync (#2142)
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#24:
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Patched gradle compilation failure (#2144)
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#23:
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Made GUI Text Objects support images / textures (#2136)
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#22:
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F1 now hides IVs GUI elements properly (#2134)
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#21:
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Experimental Config Parsing Fallback System (#2099)
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#20:
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Added player camera rotation bounds when using custom cameras on guns…
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#19:
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Added crash damage factor config + updated description (#2102)
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#18:
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new config_x variables + 1 client config setting + render config twea…
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some-bullet-rework
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#16:
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Added arcade mode (#2090)
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#15:
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Fixed issue that stopped mccore from compiling (#2094)
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#14:
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Updated to 25.0.0 (#2082)
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#13:
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Fixed tiny item scanner preview (#2084)
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#12:
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Added the ability to bind mouse buttons (#2070)
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#11:
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Nullified pistonPushReaction for renderEntityBuilder & Fixed wrong ma…
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#10:
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Added damage to entities from collisions with vehicle collisions
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#9:
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Refactor bullet mechanics: add HEAT/SUBCALIBER/FRAG enum types, penetration loss, and fragmentation damage
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#8:
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8m 38s
claude/refactor-bullet-mechanics-86QY4
claude/refactor-bullet-mechanics-86QY4
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