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addons: Remove C# source files and scenes that reference them - #2994

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wjt/addons-remove-c-source-files-and-scenes-that-reference-them
Oct 7, 2026
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wjt merged 1 commit into
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wjt/addons-remove-c-source-files-and-scenes-that-reference-them

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@wjt wjt commented Oct 7, 2026 •

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Scenes that reference .cs scripts cannot be loaded in the
non-C#-enabled version of Godot, causing errors when upgrading all
scenes to new Godot versions.

Unreferenced .cs scripts are not actively problematic but they may
confuse people into thinking that they need the C#-enabled engine.

Helps #2991

@wjt
wjt changed the base branch from main to wjt/remove-phantom-camera-examples October 7, 2026 13:02
@wjt
wjt added this pull request to stack #2995 October 7, 2026 13:02
@wjt
wjt force-pushed the wjt/addons-remove-c-source-files-and-scenes-that-reference-them branch from a5427a2 to a209e0e Compare October 7, 2026 13:04
Comment thread addons/dialogue_manager/example_balloon/ExampleBalloon.cs Outdated
@wjt
wjt force-pushed the wjt/addons-remove-c-source-files-and-scenes-that-reference-them branch from a209e0e to 1d22cf1 Compare October 7, 2026 14:07
Base automatically changed from wjt/remove-phantom-camera-examples to main October 7, 2026 14:25
Scenes that reference `.cs` scripts cannot be loaded in the
non-C#-enabled version of Godot, causing errors when upgrading all
scenes to new Godot versions.

Unreferenced `.cs` scripts are not actively problematic but they may
confuse people into thinking that they need the C#-enabled engine.
@wjt
wjt force-pushed the wjt/addons-remove-c-source-files-and-scenes-that-reference-them branch from 1d22cf1 to d07a623 Compare October 7, 2026 14:53
@wjt
wjt marked this pull request as ready for review October 7, 2026 14:55
@wjt
wjt requested a review from a team as a code owner October 7, 2026 14:55
@wjt
wjt merged commit 76d2fa2 into main Oct 7, 2026
6 checks passed
@wjt
wjt deleted the wjt/addons-remove-c-source-files-and-scenes-that-reference-them branch October 7, 2026 14:55
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2 participants