Skip to content

Double Hi-Res B&W output is shifted #65

Description

@fadden

The B&W conversion mode for double-hi-res graphics is shifted 4 pixels to the right. The problem is that this:

            if (!pixelBits[idx]) {
                colorBuf[bufTarget] = kColorBlack;
            } else {
                colorBuf[bufTarget] = kColorWhite;
            }

fails to take into account the look-behind buffer. It should be:

            if (!pixelBits[idx + kMaxLook]) {

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions