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Releases: frame-script/FrameScript

0.0.12

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@bea4dev bea4dev released this 02 Jul 16:55
fix version issue

0.0.11

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@bea4dev bea4dev released this 02 Jul 16:06

Changes in 0.0.11

  • fix some bugs

0.0.10

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@bea4dev bea4dev released this 03 May 12:49

Changes in 0.0.10

  • Added PSD tools
const PsdTest = () => {
  const SimpleLipSync = createSimpleLipSync({
    kind: "bool",
    options: {
      Default: "表情/口/1",
      Open: "表情/口/1",
      Closed: "表情/口/5",
    },
  })

  return (
    <Frame absolute scale={0.25}>
      <PsdCharacter psd="assets/zundamonA.psd">
        <SimpleLipSync
          voice="assets/001_ずんだもん(ノーマル)_ずんだもんなのだ.wav"
          threshold={0.05}
        />
      </PsdCharacter>
    </Frame>
  )
}

0.0.9

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@bea4dev bea4dev released this 18 Feb 13:43

Changes in 0.0.9

  • Significantly reduced load times
  • Greatly optimized seeking
  • Fixed an issue where artifacts occurred with <DrawText/> on Windows
  • Added a new component, <Code/>, for code explanations
  • Fixed various other minor issues

0.0.8

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@bea4dev bea4dev released this 14 Jan 13:43

Sorry — the editor integration has been abandoned

  • We discovered several critical issues, so we had no choice but to give up.
  • We’ve rolled back the editor-integration patch.

0.0.7

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@bea4dev bea4dev released this 07 Jan 16:21

Changes in 0.0.7

  • Added an editor.

The editor includes syntax highlighting and runs the TypeScript Language Server.

image

0.0.6

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@bea4dev bea4dev released this 04 Jan 10:50

Changes in 0.0.6

  • Added <Img/> for drawing images (using this component can fix flickering during rendering).
  • Added progress: Variable<number> to <DrawText/> and <DrawTex/>, so it can be used with useAnimation.
  • useAnimation() and useVariable() now support RGBA color codes.

Example:

const color = useVariable("#FFFFFF10")

useAnimation(async (context) => {
  await context.move(color).to("#000000FF", seconds(1))
})

0.0.5

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@bea4dev bea4dev released this 02 Jan 08:59

Changes in 0.0.5

  • Added <DrawText/>
  • Added <Character/>
  • Significantly improved rendering performance
  • Significantly reduced UI overhead (made the UI much lighter)
  • Fixed an issue where <Clip> would sometimes fail to report its duration
  • Fixed an issue where preview playback could run slower than real time
  • Added a YouTube-oriented volume normalization/adjustment feature to the render settings
  • Other minor fixes

0.0.4

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@bea4dev bea4dev released this 27 Dec 17:39

fix #1

0.0.3

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@bea4dev bea4dev released this 25 Dec 18:47
bump version