-
Notifications
You must be signed in to change notification settings - Fork 0
All issues
Issue creation is restricted in this repository
Issues
is:issue state:open
is:issue state:open
Search results
Severe performance penalty when looking at multiple objects or dead enemies
bugSomething isn't workingSomething isn't workingenhancementNew feature or requestNew feature or requestStatus: Open.#8 In gonmf/raycaster;Fisheye effect not corrected for blit objects
bugSomething isn't workingSomething isn't workingStatus: Open.#7 In gonmf/raycaster;Ray tracing of dead enemies next to walls/doors may clip them
bugSomething isn't workingSomething isn't workingStatus: Open.#3 In gonmf/raycaster;When multiple objects are too close, they may obscure parts of each other
bugSomething isn't workingSomething isn't workingStatus: Open.#2 In gonmf/raycaster;Player can get stuck with enemies on top
bugSomething isn't workingSomething isn't workingStatus: Open.#1 In gonmf/raycaster;