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chore: simplify mouse UI target resolution results - #1645
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Return target and failure values as named tuples so resolver outcomes remain explicit without redundant boolean state or out-parameter call chains.
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✨ Finishing Touches🧪 Generate unit tests (beta)
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Summary
outparameter chains.User Impact
Changes
TryResolveGameObjectPathwithResolveGameObjectPath, returning(Target, FailureResponse).TryResolveDropTargetPathwithResolveDropTargetPathusing the same tuple contract;(null, null)continues to represent a successful optional no-path result.FailureResponse != null.Verification
FailureResponseis null.out/refusage are zero across both resolver APIs, all callers, and their tests.SimulateMouseUiTestsPlayMode suite: 32/32 passed before and after the refactor.git diff --check: passed.Compatibility